# China (Ming) #

country = { 
    tag = CHI
    ai = "CHI_1419_ZengHe.txt" 
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 1000
    inflation = 0 
    merchants = 0.083333 
    religion = { type = confucian }
    culture = {  
    	type = han 
		type = zhuang
    }   
    diplomacy = { 
    } 
    knownprovinces = { 
	China Indochina Japan
	"ChinaSea" "ThaiSea"
	1600 1601 1602 1603 1604 1605 1606 1607 1608 # Chagatai
    }
    ownedprovinces = { 
        647 648 649 650 651 652 653 654 655 656 657 658 660 661 1544 1545 1553 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 } 
    controlledprovinces = { 
        647 648 649 650 651 652 653 654 655 656 657 658 660 661 1544 1545 1553 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 } 
    nationalprovinces = { 
        635 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 1544 1553 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567  } 
    city = {         fortress = { level = 1 }  
        population = 100000
        location = 650 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 660 
        } 
    city = {         fortress = { level = 1 }  
        population = 48000
        location = 661 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 658 
        } 
    city = {         fortress = { level = 1 }  
        population = 100000
        location = 657 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 656 
        } 
    city = {         fortress = { level = 1 }  
        population = 52000
        location = 655 
        } 
    city = {         fortress = { level = 1 }  
        population = 100000
        location = 654 
        } 
    city = {         fortress = { level = 1 }  
        population = 100000
        location = 653 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 652 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 651 
        } 
    city = {         fortress = { level = 1 }  
        population = 200000
        location = 649
        capital = yes 
        } 
    city = {         fortress = { level = 1 }  
        population = 80000
        location = 647 
        } 
    city = {         fortress = { level = 1 }  
        population = 25000
        location = 648 
        } 
    city = {         fortress = { level = 1 }  
        population = 10000
        location = 1544 
        } 
    city = {
    	fortress = { level = 1 }
        population = 15000
        location = 1545 
    } 
   city = {         fortress = { level = 1 }  
        population = 15000
        location = 1559 
        } 
    city = {         fortress = { level = 1 }  
        population = 15000
        location = 1560 
        } 
    city = {         fortress = { level = 1 }  
        population = 15000
        location = 1561 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 1553 
        } 
    city = {         fortress = { level = 1 }  
        population = 20000
        location = 1557 
        } 
    city = {         fortress = { level = 1 }  
        population = 20000
        location = 1558 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 1556 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 1563 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 1562 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 1566 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 1564 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 1565 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 1567 
        } 
    city = {         fortress = { level = 1 }  
        population = 50000
        location = 1555 
        } 
    landunit = { 
        id = { type = 9423 id = 995 } 
        name = "Imperial Army" 
        location = 649 
        infantry = 50000 
        cavalry = 25000
        artillery = 0 
        } 
    technology = {
		stability = { level = 3 value = 42 }
        infra = { level = 2 value = 0 }
	  	trade = { level = 2 value = 0 }
        land = { level = 10 value = 0 } 
        naval = { level = 8 value = 0 } 
    } 
} 

