# Timurid Empire #

country = { 
    tag = TIM 
    ai = "Timurid_ai.txt"
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 8
        centralization = 1
        innovative = 2
        mercantilism = 4
        offensive = 9
        land = 8
        quality = 2
        serfdom = 7
    } 
    badboy = 30
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 100
    inflation = 0.25
    merchants = 0.083333 
    religion = { type = sunni }
    culture = { type = uyghur type = persian }
    diplomacy = { 
    	relation = { tag = AKK value = 50 refusetrade = no } 
    	relation = { tag = CHG value = 50 refusetrade = no } 
    	relation = { tag = DLH value = -100 refusetrade = no } 
    	relation = { tag = QAR value = -200 refusetrade = no } 
    	relation = { tag = MAM value = -200 refusetrade = no } 
    	relation = { tag = TUR value = -200 refusetrade = no } 
    	relation = { tag = STE value = -200 refusetrade = no } 
    	relation = { tag = UZB value = -200 refusetrade = no } 
    } 
    knownprovinces = {       
	Balkans Caucasus "Central Asia" Delhi EMedSea Gujarat GulfSea Lahore "Middle East"
	Mediterranean "North Africa" Punjab RedSeaSea Sudan
    } 
    ownedprovinces = { 
	521 522 523 524 525 526 527 528 529 531 532 533 534 535 536 537 538 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1591 1592 1594 1598 1599 
    } 
    controlledprovinces = { 
	521 522 523 524 525 526 527 528 529 531 532 533 534 535 536 537 538 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1591 1592 1594 1598 1599 
    } 
    nationalprovinces = {
	1528 1531 1532 1591 1592 1598 }

    city = {
    	fortress = { level = 1 }
        population = 7500
        location = 521 
        } 
    city = {
    	fortress = { level = 2 }
        population = 12000
        location = 522 
        }
    city = {
    	fortress = { level = 1 }
        population = 7000
        location = 523 
        } 
    city = {
        population = 2500
        location = 524
        } 
    city = {
        population = 3500
        location = 525 
    } 
    city = {
        population = 2500
        location = 526 
    } 
    city = {
        population = 2250
        location = 527 
    } 
    city = {
        population = 3250
        location = 528 
    } 
    city = {         
    	fortress = { level = 1 }  
        population = 18000
        location = 529 
    } 
    city = {
        population = 5500
        location = 531 
    } 
    city = {
        population = 7250
        location = 532 
    } 
    city = {
    	fortress = { level = 1 }  
        population = 35000
        location = 533 
    } 
    city = {
        population = 8000
        location = 534 
    } 
    city = {
        population = 5500
        location = 535 
    } 
    city = {
        population = 5000
        location = 536 
    } 
    city = {
        population = 3750
        location = 1528 
    } 
    city = {
        population = 3500
        location = 1529 
    } 
    city = {
    	fortress = { level = 1 }
        population = 12750
        location = 1530 
    } 
    city = {
    	fortress = { level = 1 }
        population = 32000
        location = 1531 
        capital = yes 
    } 
    city = {
    	fortress = { level = 1 }
        population = 27500
        location = 1532 
    } 
    city = {
    	fortress = { level = 1 }
        population = 18500
        location = 1533 
        } 
    city = {
    	fortress = { level = 1 }
        population = 12000
        location = 1525 
    } 
    city = {
        population = 6000
        location = 1526 
    } 
    city = {
        population = 8000
        location = 537 
    } 
    city = {
        population = 4500
        location = 538
    } 
    city = {
        population = 7500
        location = 1524 
    } 
    city = {
    	fortress = { level = 1 }
        population = 27500
        location = 1527 
    } 
    city = {
        population = 8000
        location = 1591 
    } 
    city = {
    	fortress = { level = 2 }
        population = 50000
        location = 1592 
    } 
    city = {
        population = 6500
        location = 1594  
    }
    city = {         
        population = 6000
        location = 1598
    }
    city = {         
        population = 5500
        location = 1599
    }
    landunit = { 
        id = { type = 9423 id = 913 } 
        name = "Shâh Rûkh's Army" 
        location = 1531 
        infantry = 10000 
        cavalry = 15000 
        artillery = 0 
        } 
    landunit = { 
        id = { type = 9423 id = 916 } 
        name = "Army of Isfahan" 
        location = 533
        infantry = 15000 
        cavalry = 5000 
        artillery = 0 
        } 
    technology = {
		stability = { level = -3 value = 0 }
        infra = { level = 0 value = 0 }
	  	trade = { level = 1 value = 0 }
        land = { level = 0 value = 0 } 
        naval = { level = 0 value = 0 } 
    } 
}
