# Timurid Empire #

country = { 
    tag = TIM 
    ai = "Timurid_ai.txt"
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 8
        centralization = 1
        innovative = 2
        mercantilism = 4
        offensive = 9
        land = 8
        quality = 2
        serfdom = 7
    } 
    badboy = 20
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 100
    inflation = 0.25
    merchants = 0.083333 
    religion = { type = sunni }
    culture = { type = uyghur type = persian }
    diplomacy = { 
    	relation = { tag = AKK value = 50 refusetrade = no } 
    	relation = { tag = CHG value = 50 refusetrade = no } 
    	relation = { tag = DLH value = -100 refusetrade = no } 
    	relation = { tag = QAR value = -200 refusetrade = no } 
    	relation = { tag = MAM value = -200 refusetrade = no } 
    	relation = { tag = TUR value = -200 refusetrade = no } 
    	relation = { tag = STE value = -200 refusetrade = no } 
    	relation = { tag = UZB value = -50 refusetrade = no } 
    } 
    knownprovinces = {       
	Balkans Caucasus "Central Asia" Delhi EMedSea Gujarat GulfSea Lahore "Middle East"
	Mediterranean "North Africa" Punjab RedSeaSea Russia Sibir Sudan Ukraine
	579 580 582 584 649 1326 1327 1536 1544 1559 1560 1593 1570 1571 1573
    } 
    ownedprovinces = { 
	526 536 537 538 1524 1525 1526 1527 1528 1529 1530 1531 1532 1591 1592 1598 
    } 
    controlledprovinces = { 
	526 536 537 538 1524 1525 1526 1527 1528 1530 1531 1532 1591 1592 1598 
    } 
    nationalprovinces = {
	1528 1531 1532 1591 1592 1598 }

    city = {
        population = 2500
        location = 526 
    } 
    city = {
        population = 5000
        location = 536 
    } 
    city = {
        population = 3750
        location = 1528 
    } 
    city = {
        population = 3500
        location = 1529 
    } 
    city = {
    	fortress = { level = 1 }
        population = 12750
        location = 1530 
    } 
    city = {
    	fortress = { level = 1 }
        population = 32000
        location = 1531 
        capital = yes 
    } 
    city = {
    	fortress = { level = 1 }
        population = 27500
        location = 1532 
    } 
    city = {
    	fortress = { level = 1 }
        population = 12000
        location = 1525 
    } 
    city = {
        population = 6000
        location = 1526 
    } 
    city = {
        population = 8000
        location = 537 
    } 
    city = {
        population = 4500
        location = 538
    } 
    city = {
        population = 7500
        location = 1524 
    } 
    city = {
    	fortress = { level = 1 }
        population = 27500
        location = 1527 
    } 
    city = {
        population = 8000
        location = 1591 
    } 
    city = {
    	fortress = { level = 2 }
        population = 50000
        location = 1592 
        manufactory = luxury
    } 
    city = {         
        population = 6000
        location = 1598
    }
    landunit = { 
        id = { type = 9423 id = 913 } 
        name = "Army of Kabul" 
        location = 1527 
        infantry = 8000 
        cavalry = 2000 
        artillery = 0 
        } 
    landunit = { 
        id = { type = 9423 id = 916 } 
        name = "Army of Bukhara" 
        location = 1532
        infantry = 12000 
        cavalry = 3000 
        artillery = 0 
        } 
    technology = {
		stability = { level = -3 value = 0 }
        infra = { level = 1 value = 0 }
	  	trade = { level = 1 value = 0 }
        land = { level = 2 value = 0 } 
        naval = { level = 0 value = 0 } 
    } 
}
