# Timurid Empire #

country = { 
    tag = TIM 
    ai = "Timurid_ai.txt"
    policy = { 
        date = { year = 0 month = january day = 0 } 
        aristocracy = 8
        centralization = 1
        innovative = 2
        mercantilism = 4
        offensive = 9
        land = 8
        quality = 2
        serfdom = 7
    } 
    badboy = 35
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 600
    inflation = 0.100000 
    merchants = 1.083333 
    religion = { type = sunni }
    culture = { type = uyghur type = persian }
    wardates = {
		QAR = { year = 1396 month = august day = 8 }
    }
    diplomacy = { 
	relation = { tag = SHI value = 100 refusetrade = no } 
    	relation = { tag = AKK value = 50 refusetrade = no } 
    	relation = { tag = CHG value = 50 refusetrade = no } 
    	relation = { tag = DLH value = -100 refusetrade = no } 
	relation = { tag = JAY value = -100 refusetrade = no access = yes } 
    	relation = { tag = QAR value = -100 refusetrade = no access = yes } 
    	relation = { tag = MAM value = -200 refusetrade = no } 
    	relation = { tag = TUR value = -200 refusetrade = no } 
    	relation = { tag = STE value = -200 refusetrade = no casusbelli = { type = permanent expirydate = { year = 1405 month = january day = 1 } } }
    	relation = { tag = GEO value = -200 refusetrade = no } 
    } 
    knownprovinces = {       
	Balkans Caucasus "Central Asia" Delhi EMedSea Gujarat GulfSea Lahore "Middle East"
	Mediterranean "North Africa" Punjab RedSeaSea Russia Steppe Sibir Sudan Ukraine
	579 580 582 584 654 1326 1327 1536 1544 1559 1560 1593 1570 1571 1573
    } 
    ownedprovinces = { 
        472 473 487 530 519 520 521 522 523 524 525 526 527 528 529 531 532 533 534 535 536 537 538 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1591 1592 1594 1598 1599 
    } 
    controlledprovinces = { 
        472 473 487 530 519 520 521 522 523 524 525 526 527 528 529 531 532 533 534 535 536 537 538 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1591 1592 1594 1598 1599 
    } 
    nationalprovinces = { 
        1528 1531 1532 1591 1592 1598 }

    city = {
    	fortress = { level = 1 }
        population = 15000
        location = 1592 
        capital = yes 
    } 
    city = {
    	fortress = { level = 1 }
        population = 5000
        location = 1594  
    }
    city = {
        population = 1200
        location = 519 
    }
    city = {
        population = 1200
        location = 520 
    }
    city = {
    	fortress = { level = 1 }
        population = 6000
        location = 521 
        } 
    city = {
    	fortress = { level = 1 }
        population = 5000
        location = 522 
        }
    city = {
    	fortress = { level = 1 }
        population = 7000
        location = 523 
        } 
    city = {
    	fortress = { level = 1 }
        population = 3000
        location = 524
        } 
    city = {
        population = 1700
        location = 525 
    } 
    city = {
        population = 1200
        location = 526 
    } 
    city = {
        population = 1200
        location = 527 
    } 
    city = {
        population = 1400
        location = 528 
    } 
    city = {         
    	fortress = { level = 1 }  
        population = 17000
        location = 529 
    } 
    city = {
        population = 3000
        location = 531 
    } 
    city = {
        population = 7000
        location = 532 
    } 
    city = {
    	fortress = { level = 1 }  
        population = 9000
        location = 533 
    } 
    city = {
        population = 7000
        location = 534 
    } 
    city = {
        population = 4000
        location = 535 
    } 
    city = {
        population = 4000
        location = 536 
    } 
    city = {
    	fortress = { level = 1 }
        population = 2500
        location = 1528 
    } 
    city = {
        population = 1400
        location = 1529 
    } 
    city = {
        population = 1800
        location = 1530 
    } 
    city = {
    	fortress = { level = 1 }
        population = 4500
        location = 1531 
    } 
    city = {
        population = 1600
        location = 1532 
    } 
    city = {
    	fortress = { level = 1 }
        population = 6500
        location = 1533 
        } 
    city = {         fortress = { level = 1 }  
        population = 15000
        location = 1523 
        } 
    city = {
    	fortress = { level = 1 }
        population = 6500
        location = 1525 
    } 
    city = {
        population = 5000
        location = 1526 
    } 
    city = {
        population = 7000
        location = 537 
    } 
    city = {
        population = 3000
        location = 538
    } 
    city = {
    	fortress = { level = 1 }
        population = 6500
        location = 1524 
    } 
    city = {
    	fortress = { level = 1 }
        population = 5500
        location = 1527 
    } 
    city = {
    	fortress = { level = 1 }
        population = 7500
        location = 1591 
    } 
    city = {         
        population = 2500
        location = 1598
    }
    city = {         
        population = 2800
        location = 1599
    }
    city = {
        population = 5000
        location = 472
    }   
    city = {
        population = 7000
        location = 487
    }
    city = {
        population = 7000
        location = 473
    }
    city = {
    	fortress = { level = 1 }
        population = 55000
        location = 530
    }
    landunit = { 
        id = { type = 9423 id = 913 } 
        name = "Timur's Army" 
        location = 473
        infantry = 30000 
        cavalry = 15000 
        artillery = 0 
        } 
    landunit = { 
        id = { type = 9423 id = 916 } 
        name = "Northern Army" 
        location = 471
        infantry = 20000 
        cavalry = 10000 
        artillery = 0 
        } 
    landunit = { 
        id = { type = 9423 id = 918 } 
        name = "Western Army" 
        location = 530
        infantry = 20000 
        cavalry = 10000 
        artillery = 0 
        } 
    landunit = { 
        id = { type = 9423 id = 920 } 
        name = "Eastern Army" 
        location = 1523
        infantry = 20000 
        cavalry = 10000 
        artillery = 0 
        } 
	technology = {
		stability = { level = 3 value = 0 }
		infra = { level = 0 value = 0 }
		trade = { level = 1 value = 0 }
		land = { level = 1 value = 0 } 
		naval = { level = 0 value = 0 } 
	}
}
