# China (Qing) #

country = { 
    tag = CHI
    ai = "CHI_1419_ZengHe.txt" 
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 950 
    inflation = 0.300000 
    merchants = 2.983333 
    religion = { type = confucian }
    culture = {  
    	type = han 
        type = manchu 
	type = zhuang
    } 
    diplomacy = { 
	relation = { tag = KOR value = -50 }
	relation = { tag = NIP value = -100 }
	relation = { tag = CHG value = -200 }
	relation = { tag = TIB value = -200 }
    } 
    changedreligion = no 
    knownprovinces = { 
	China Indochina Japan Korea
	"ChinaSea" "ThaiSea"
	1600 1601 1602 1603 1604 1605 1606 1607 1608 # Chagatai
	Amur Bengal Assam Burma Oudh # 1700+
    }
    ownedprovinces = {      636 637 638 639 640 635 689 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 1544 1545 1553 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 } 
    controlledprovinces = { 636 637 638 639 640 635 689 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 1544 1545 1553 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1605 1607 1608 } 
    nationalprovinces = {   636 637 638 639 640 635 689 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 1544 1545 1553 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 } 

    city = {         fortress = { level = 1 }  
        population = 47289
        location = 643 
        }
    city = {         fortress = { level = 1 }  
        population = 28067
        location = 640 
        }
    city = {         fortress = { level = 1 }  
        population = 23795
        location = 639 
        } 
    city = {         fortress = { level = 1 }  
        population = 15087
        location = 638 
        } 
    city = {         fortress = { level = 1 }  
        population = 15416
        location = 637 
        } 
    city = {         fortress = { level = 1 }  
        population = 47289
        location = 636 
        } 
    city = { 
        population = 7000 
        location = 648 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 15200 
        location = 660 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 30000 
        location = 661 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 20000 
        location = 658 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 40000 
        location = 657 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 24000 
        location = 656 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 50000 
        location = 659 
        fortress = { level = 3 } 
        bailiff = yes
    } 
    city = { 
        population = 37000 
        location = 655 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 40000 
        location = 654 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 35000 
        location = 653 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 29500 
        location = 652 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 21000 
        location = 651 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 14000 
        location = 649 
        fortress = { level = 3 } 
        capital = yes 
    } 
    city = { 
        population = 145000 
        location = 647 
        barrack = yes 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 15200 
        location = 650 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 7500 
        location = 645 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 15000 
        location = 646 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 5260 
        location = 689 
        fortress = { level = 3 } 
    } 
    city = { 
        population = 67456 
        location = 635 
        fortress = { level = 3 } 
    }
    city = { 
        population = 18550 
        location = 644 
        fortress = { level = 3 } 
    }
    city = { 
        population = 5000
        location = 1544
        fortress = { level = 3 } 
    } 
    city = {
    	fortress = { level = 2 }
        population = 15000
        location = 1545 
    } 
    city = { 
        population = 10000
        location = 1553
        fortress = { level = 3 } 
    } 
    city = { 
        population = 5000
        location = 1555
        fortress = { level = 3 } 
    } 
    city = { 
        population = 30000
        location = 1556
        fortress = { level = 3 } 
    } 
    city = { 
        population = 5000
        location = 1557
        fortress = { level = 3 } 
    } 
    city = { 
        population = 5000
        location = 1558
        fortress = { level = 3 } 
    } 
    city = { 
        population = 5000
        location = 1559
        fortress = { level = 3 } 
    } 
    city = { 
        population = 5000
        location = 1560
        fortress = { level = 3 } 
    } 
    city = { 
        population = 5000
        location = 1561
        fortress = { level = 3 } 
    } 
    city = { 
        population = 5000
        location = 1562
        fortress = { level = 3 } 
    } 
    city = { 
        population = 10000
        location = 1563
        fortress = { level = 3 } 
    } 
    city = { 
        population = 10000
        location = 1564
        fortress = { level = 3 } 
    } 
    city = { 
        population = 45000
        location = 1565
        fortress = { level = 3 } 
    } 
    city = { 
        population = 40000
        location = 1566
        fortress = { level = 3 } 
    } 
    city = { 
        population = 30000
        location = 1567
        fortress = { level = 3 } 
    } 

    landunit = { 
        id = { type = 9423 id = 995 } 
        name = "Qing Army" 
        location = 1559 
        infantry = 50000 
        cavalry = 20000 
        artillery = 0 
    } 
    technology = {
		stability = { level = 2 value = 42 }
        infra = { level = 4 value = 0 }
	  	trade = { level = 4 value = 0 }
        land = { level = 21 value = 0 } 
        naval = { level = 14 value = 0 } 
    }
} 
