# Sibir #

country = { 
    tag = SIB
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 100
    inflation = 0.100000
    merchants = 0.083333
    religion = { type = sunni }
    culture = { type = altai }
    diplomacy = { 
	relation = { tag = PRM value = 50 refusetrade = no } 
    	relation = { tag = TIM value = -200 refusetrade = no } 
    	relation = { tag = CHG value = -200 refusetrade = no } 
    	relation = { tag = STE value = -200 refusetrade = no } 
	relation = { tag = KAZ value = -100 refusetrade = no } 
	relation = { tag = NOG value = -100 refusetrade = no } 
	relation = { tag = CRI value = -100 refusetrade = no } 
	relation = { tag = UZB value = -100 refusetrade = no } 
    } 
    knownprovinces = { 
    	272 296 446 447 448 449 451 452 453 454 455 456 457 458 459 460 461 462 463 466 467 468 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 533 579 580 582 584 1527 1528 1531 1532 1533 1534 1535 1536 1591 1592 1593 1594 1598 1599 
    }
    ownedprovinces = { 
        510 511 512 578 1570 1571 1573 } 
    controlledprovinces = { 
        510 511 512 578 1570 1571 1573 } 
    nationalprovinces = { 
        510 511 512 578 1570 1571 1573 } 

    city = {
        population = 1500
        location = 510 
    }
    city = {
        population = 1400
        location = 511 
    }
    city = {
        population = 1200
        location = 512 
    }
    city = {
        population = 1200
        location = 578
    }
    city = {
        population = 1200
        location = 1570
    }
    city = {
        population = 1200
        location = 1571
    }
    city = {
    	fortress = { level = 1 }  
        population = 4500
        location = 1573
        capital = yes
    }

    landunit = { 
        id = { type = 9423 id = 951 } 
        name = "Sibir Horde" 
        location = 1573
        infantry = 0
        cavalry = 5000
        artillery = 0 
    }

    technology = {
		stability = { level = 1 value = 0 }
        infra = { level = 0 value = 0 }
	  	trade = { level = 1 value = 0 }
        land = { level = 1 value = 0 } 
        naval = { level = 0 value = 0 }
    } 
}
