# China (Qing) #

country = { 
    tag = CHI 
    ai = "CHI_1419_ZengHe.txt"
    colonialattempts = 0 
    colonialnation = no 
    major = no 
    colonists = 0 
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 950 
    inflation = 0.300000 
    merchants = 2.983333 
    religion = { type = confucian }
    culture = {  
    	type = han 
        type = manchu 
	type = zhuang
    } 
    diplomacy = { 
    } 
    knownprovinces = { 
	China Indochina Japan Korea
	"ChinaSea" "ThaiSea"
	1600 1601 1602 1603 1604 1605 1606 1607 1608 # Chagatai
	Amur Bengal Assam Burma Oudh # 1700+
    }
    ownedprovinces = { 1545 625 626 635 636 637 638 639 640 689 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658     660 661 1544 1553 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1600 1601 1602 1603 1604 1605 1606 1607 1608 } 
    controlledprovinces = { 1545 625 626 635 636 637 638 639 640 689 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658     660 661 1544 1553 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1600 1601 1602 1603 1604 1605 1606 1607 1608 } 
    nationalprovinces = { 625 626 635 636 637 638 639 640 689 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 1544 1545 1553 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1600 1601 1602 1603 1604 1605 1606 1607 1608 } 
    city = { 
        population = 7000 
        location = 626 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 17620 
        location = 636 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 7000 
        location = 637 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 15600 
        location = 638 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 19960 
        location = 639 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 19960 
        location = 640 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 7000 
        location = 648 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 15200 
        location = 660 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 30000 
        location = 661 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 20000 
        location = 658 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 40000 
        location = 657 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 24000 
        location = 656 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 37000 
        location = 655 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 40000 
        location = 654 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 35000 
        location = 653 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 29500 
        location = 652 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 21000 
        location = 651 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 14000 
        location = 649 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 145000 
        location = 647 
        barrack = yes 
        fortress = { level = 4 } 
        capital = yes 
    } 
    city = { 
        population = 15200 
        location = 650 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 7500 
        location = 645 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 15000 
        location = 646 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 15200 
        location = 643 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 5260 
        location = 689 
        fortress = { level = 4 } 
    } 
    city = { 
        population = 67456 
        location = 635 
        fortress = { level = 4 } 
    }
    city = { 
        population = 18550 
        location = 644 
        fortress = { level = 4 } 
    }
    city = { 
        population = 5000
        location = 1544
        fortress = { level = 4 } 
    } 
    city = {
    	fortress = { level = 1 }
        population = 15000
        location = 1545 
    } 
    city = { 
        population = 10000
        location = 1553
        fortress = { level = 4 } 
    } 
    city = { 
        population = 5000
        location = 1555
        fortress = { level = 4 } 
    } 
    city = { 
        population = 30000
        location = 1556
        fortress = { level = 4 } 
    } 
    city = { 
        population = 5000
        location = 1557
        fortress = { level = 4 } 
    } 
    city = { 
        population = 5000
        location = 1558
        fortress = { level = 4 } 
    } 
    city = { 
        population = 5000
        location = 1559
        fortress = { level = 4 } 
    } 
    city = { 
        population = 5000
        location = 1560
        fortress = { level = 4 } 
    } 
    city = { 
        population = 5000
        location = 1561
        fortress = { level = 4 } 
    } 
    city = { 
        population = 5000
        location = 1562
        fortress = { level = 4 } 
    } 
    city = { 
        population = 10000
        location = 1563
        fortress = { level = 4 } 
    } 
    city = { 
        population = 10000
        location = 1564
        fortress = { level = 4 } 
    } 
    city = { 
        population = 45000
        location = 1565
        fortress = { level = 4 } 
    } 
    city = { 
        population = 40000
        location = 1566
        fortress = { level = 4 } 
    } 
    city = { 
        population = 30000
        location = 1567
        fortress = { level = 4 } 
    }
    city = {
    	fortress = { level = 1 }
        population = 6000
        location = 1600
    }
    city = {
    	fortress = { level = 1 }
        population = 7000
        location = 1601
    }
    city = {
    	fortress = { level = 1 }
        population = 5000
        location = 1602 
    }
    city = {
    	fortress = { level = 1 }
        population = 5000
        location = 1603
    }
    city = {
    	fortress = { level = 1 }
        population = 5000
        location = 1604
    } 
    city = {
    	fortress = { level = 1 }
        population = 4000
        location = 1605
    }
    city = {
    	fortress = { level = 1 }
        population = 4000
        location = 1606
    }
    city = {
    	fortress = { level = 1 }
        population = 4000
        location = 1607
    } 
    city = {
    	fortress = { level = 1 }
        population = 4000
        location = 1608
    } 
    tradingpost = { name = "" level = 6 location = 625 } 

    landunit = { 
        id = { type = 9423 id = 995 } 
        name = "Qing Army" 
        location = 647 
        infantry = 80000 
        cavalry = 30000 
        artillery = 0 
    } 
    technology = { 
        land = {  level = 33 value = 0 } 
        naval = {  level = 25 value = 0 } 
        stability = {  level = 3 value = 0 } 
        trade = {  level = 6 value = 0 } 
        infra = {  level = 4 value = 0 } 
    } 
} 
