#
# Iraq AI
#
expansion = 0
tradingpost = 0
neighbour = 10
enemies = 10
traders = 50
monopoly = 5
war = 10
ferocity = no
combat = { AKK }
base = 0.1
front = 2.0
conquer = {
	enemy = 0.1
	supply = 20.0
	distance = 4.0
	owner = 70.0
	notsupply = 70.0
	base = 1.0
}
garrison = {
	fortress = 1.0
	strategic = 3.0
	size = 1.0
	supply = 2.0
	war = 5.0
}
