#
# HAB 1816 Empire AI
#
region = { }
area = { }
expansion = 0
tradingpost = 50
neighbour = 20
enemies = 0
traders = 100
monopoly = 0
war = -15
ferocity = no
sreligion = yes
combat = { HUN BOH CRO MAN MLO }
base = 0.1
front = 5.0
conquer = {
	enemy = 5.0
	supply = 0.1
	distance = 2.0
	owner = 3.0
	notsupply = 3.0
	base = 1.0
}
garrison = {
	fortress = 1.0
	strategic = 3.0
	size = 1.0
	supply = 2.0
	war = 7.0
}
