#
# Europa Universalis
#
# Moroccan AI
#
region = { }
area = {
	Mauritania
}
expansion = 1
tradingpost = 0
neighbour = 10
enemies = 0
traders = 100
monopoly = 10 #-100
war = -50
ferocity = no
sreligion = no
combat = { }
galleys = yes
base = 0.1
front = 5.0
conquer = {
	enemy = 5.0
	supply = 0.1
	distance = 2.0
	owner = 1.0
	notsupply = 0.1
	base = 0.3
}
garrison = {
	fortress = 1.0
	strategic = 3.0
	size = 1.0
	supply = 2.0
	war = 5.0
}
