#Safavids (Persia)

#-----------------------------------------------------------------------------------------------

country = {
	tag = PER
	ai = "PER_1587_Abbas.txt"
	colonialattempts = 0
	colonialnation = no
	major = no
	colonists = 0
	cancelledloans = 0
	extendedloans = 0
	treasury = 200
	inflation = 0
	merchants = 0
	religion = { type = shia }
	culture = {
		type = turkish
		type = persian
		type = kurdish
	}
	diplomacy = {
		relation = { tag = MOG value = -100 }
		relation = { tag = TUR value = -200 }
		relation = { tag = ENG value = 100 }
		relation = { tag = HOL value = 100 }
		relation = { tag = POR value = -200 }
	}
	knownprovinces = {
		285 286 287 292 293 294 295 296 297 298 299 315 316 317 318 319 320 321 322 323 324
		325 326 327 328 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366
		367 368 369 370 371 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404
		405 406 407 426 427 429 430 435 436 437 438 439 440 441 443 444 445 449 450 451 452
		453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473
		474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494
		495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515
		518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538
		539 540 541 542 543 544 545 547 569 732 733 734 735 736 737 738 739 740 741 742 743
		744 745 746 747 748 749 750 751 752 753 754 755 756 757 759 760 819 820 821 982 983
		984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003
		1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1059 1060 1061
		1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1134 1135 1136 1326 1327 1331 1359
		1363 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1591 1592
		1594 1609 1610 1611 1613
	}
	ownedprovinces = {
		471 487 530 531 532 533 534 529 535 536 525 526 527 528 1525 1528 1529 1530 1531 509
	}
	controlledprovinces = {
		471 487 530 531 532 533 534 529 535 536 525 526 527 528 1525 1528 1529 1530 1531 509
	}
	nationalprovinces = {
		471 486 487 508 525 526 527 528 529 530 531 532 533 534 535 536 537 538 1525 1526 1528 1529 1530 1531
	}
	city = {
		fortress = { level = 2 }
		population = 17000
		location = 471
		courthouse = yes
		bailiff = yes
	}
	city = {
		fortress = { level = 2 }
		population = 39000
		location = 487
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 34000
		location = 530
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 19000
		location = 531
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 15000
		location = 532
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 55000
		location = 533
		capital = yes
		bailiff = yes
		cityrights = yes
		courthouse = yes
		manufactory = luxury
	}
	city = {
		fortress = { level = 2 }
		population = 33000
		location = 534
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 28000
		location = 535
		bailiff = yes
		cityrights = yes
		courthouse = yes
		name = "Bandar Abbas"
	}
	city = {
		fortress = { level = 2 }
		population = 18000
		location = 536
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 25000
		location = 529
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 1 }
		population = 7000
		location = 528
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 22000
		location = 527
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 1 }
		population = 6000
		location = 526
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 17000
		location = 525
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 1 }
		population = 10000
		location = 1529
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 31000
		location = 1530
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 15000
		location = 1531
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 9000
		location = 1528
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 2 }
		population = 12000
		location = 1525
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	city = {
		fortress = { level = 1 }
		population = 9500
		location = 509
		bailiff = yes
		courthouse = yes
		cityrights = yes
	}
	landunit = {
		name = "Safavid Army"
		id = { type = 9423 id = 1123 }
		location = 530
		infantry = 18000
		cavalry = 8000
		artillery = 30
	}
	landunit = {
		name = "Army of Khorasan"
		id = { type = 9423 id = 1124 }
		location = 1530
		infantry = 10000
		cavalry = 5000
		artillery = 0
	}
	landunit = {
		name = "Army of Afghanistan"
		id = { type = 9423 id = 1125 }
		location = 1525
		infantry = 15000
		cavalry = 4000
		artillery = 40
	}
	technology = {
		stability = { level = 0 value = 42 }
		infra = { level = 5 value = 900 }
		trade = { level = 5 value = 100 }
		land = { level = 23 value = 1150 }
		naval = { level = 15 value = 0 }
	}
}

#-----------------------------------------------------------------------------------------------
