randomevents.txt

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Random: A Daimyo has attacked you for Japan
Random: A Daimyo has built a manufactory for Japan
Random: A Daimyo has made agricultural reforms in his domain for Japan
Random: A Land of Opportunity for all countries
Random: A Pirate Offers His Services for all countries
Random: A Pretender to the Throne for all countries
Random: A daimyo demands rights and better position for Japan
Random: A vassal betrays his lord and takes over his lands for Japan
Random: Agricultural Revolution for all countries
Random: Agricultural Revolution for all countries
Random: Agricultural Revolution for all countries
Random: Agricultural Revolution for all countries
Random: An Heir to the Crown for all countries
Random: Appointing a Co-Emperor for Byzantium
Random: Artificer Offers His Services for all countries
Random: Artificer Offers His Services for all countries
Random: Artificer Offers His Services for all countries
Random: Artificer Offers His Services for all countries
Random: Assassination of Noble for all countries
Random: Assassination of Noble for all countries
Random: Barbary Pirates for all countries
Random: Barbary Pirates Return Victorious for all countries
Random: Barbary Pirates Slaughtered for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Boundary Dispute for all countries
Random: Bourgeoisie Request Privileges for all countries
Random: Bourgeoisie Request Privileges for all countries
Random: Boyars Complain of Reduced Autonomy for all countries
Random: Build a Great Palace for all countries
Random: Build a Great Palace for all countries
Random: Cartographer Unveils Surprise Gains for all countries
Random: Cartographer Unveils Surprise Gains for all countries
Random: Cartographer Unveils Surprise Gains for all countries
Random: Cessation of Church Functions to Nobility for all countries
Random: Cessation of Church Functions to Nobility for all countries
Random: Chartering of a University for all countries
Random: Chartering of a University for all countries
Random: Children's Crusade for all countries
Random: Cities Demand Old Rights for all countries
Random: Cities Demand Old Rights for all countries
Random: Cities Demand Old Rights for all countries
Random: Cities Demand Old Rights for all countries
Random: Cities Demand Old Rights for all countries
Random: Collection of Zakat for all countries
Random: Collection of Zakat for all countries
Random: Collection of Zakat for all countries
Random: Collection of Zakat for all countries
Random: Collection of Zakat for all countries
Random: Collection of Zakat for all countries
Random: Colonial Dynamism for all countries
Random: Colonial Dynamism for all countries
Random: Colonial Dynamism for all countries
Random: Colonial Dynamism for all countries
Random: Colonial Dynamism for all countries
Random: Colonial Dynamism for all countries
Random: Colonial Dynamism for all countries
Random: Colonial Dynamism for all countries
Random: Colonial Uprising for all countries
Random: Colonial Uprising for all countries
Random: Colonial Uprising for all countries
Random: Colonial Uprising for all countries
Random: Colonial Uprising for all countries
Random: Colonial Uprising for all countries
Random: Colonial Uprising for all countries
Random: Colonial Uprising for all countries
Random: Colonial Uprising for all countries
Random: Colonial Uprising for all countries
Random: Colonial Uprising for all countries
Random: Commissioning of a Cathedral for all countries
Random: Commissioning of a Cathedral for all countries
Random: Commissioning of a Grand Temple for all countries
Random: Commissioning of a Grand Temple for all countries
Random: Commissioning of a Grand Temple for all countries
Random: Commissioning of a Grand Temple for all countries
Random: Commissioning of a Great Mosque for all countries
Random: Commissioning of a Great Mosque for all countries
Random: Condottieri for all countries
Random: Condottieri for all countries
Random: Confiscation of Church Lands for all countries
Random: Confiscation of Church Lands for all countries
Random: Conquistador for all countries
Random: Conquistador for all countries
Random: Conquistador for all countries
Random: Conquistador for all countries
Random: Controversial Preacher Offers His Services for all countries
Random: Conversion of Heretics for all countries
Random: Conversion of Heretics for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Corruption for all countries
Random: Cossack Uprising for all countries
Random: Creation of Bank for all countries
Random: Creation of Bank for all countries
Random: Creation of Bank for all countries
Random: Creation of Bank for all countries
Random: Creation of Bank for all countries
Random: Creation of Bank for all countries
Random: Creation of Company of Trade for all countries
Random: Creation of Company of Trade for all countries
Random: Creation of Company of Trade for all countries
Random: Creation of Company of Trade for all countries
Random: Creation of Company of Trade for all countries
Random: Creation of Company of Trade for all countries
Random: Creation of Stock Exchange for all countries
Random: Creation of Stock Exchange for all countries
Random: Creation of Stock Exchange for all countries
Random: Creation of Stock Exchange for all countries
Random: Creation of Stock Exchange for all countries
Random: Creation of Stock Exchange for all countries
Random: Daimyo alliance has formed against you for Japan
Random: Daimyo are fighting in a province destroying it in the process for Japan
Random: Death of a Khan for all countries
Random: Deflation for all countries
Random: Deflation for all countries
Random: Deflation for all countries
Random: Deflation for all countries
Random: Deserters! for all countries
Random: Deserters! for all countries
Random: Deserters! for all countries
Random: Deserters! for all countries
Random: Devastating Fire for all countries
Random: Diplomatic Insult for all countries
Random: Diplomatic Insult for all countries
Random: Diplomatic Insult for all countries
Random: Diplomatic Insult for all countries
Random: Diplomatic Move for all countries
Random: Diplomatic Move for all countries
Random: Diplomatic Move for all countries
Random: Disputed Loan for all countries
Random: Effects of the Industrial Revolution for all countries
Random: Effects of the Industrial Revolution for all countries
Random: Effects of the Industrial Revolution for all countries
Random: Effects of the Industrial Revolution for all countries
Random: Effects of the Industrial Revolution for all countries
Random: Effects of the Industrial Revolution for all countries
Random: Effects of the Industrial Revolution for all countries
Random: Effects of the Industrial Revolution for all countries
Random: Effects of the Industrial Revolution for all countries
Random: End of a Great Feud for all countries
Random: End of a Great Feud for all countries
Random: End of a Great Feud for all countries
Random: End of a Great Feud for all countries
Random: End of a Great Feud for all countries
Random: End of a Great Feud for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Army for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Enthusiasm for the Navy for all countries
Random: Establish Cantonments for all countries
Random: Establish Cantonments for all countries
Random: Establish Cantonments for all countries
Random: Establish Cantonments for all countries
Random: Establish Cantonments for all countries
Random: Establish Cantonments for all countries
Random: Establish Cantonments for all countries
Random: Establish Cantonments for all countries
Random: Establishment of a Madrasa for all countries
Random: Establishment of a Madrasa for all countries
Random: Excellent Minister for all countries
Random: Exceptional Court Painter Available for all countries
Random: Exceptional Court Painter Available for all countries
Random: Exceptional Court Painter Available for all countries
Random: Exceptional Court Painter Available for all countries
Random: Exceptional Court Painter Available for all countries
Random: Exceptional Year for all countries
Random: Exceptional Year for all countries
Random: Exceptional Year for all countries
Random: Exceptional Year for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Explorer for all countries
Random: Flower Wars for all countries
Random: Foreign Drill Instructor Available for all countries
Random: Foreign Drill Instructor Available for all countries
Random: Foreign Drill Instructor Available for all countries
Random: Foreign Drill Instructor Available for all countries
Random: Foreign Drill Instructor Available for all countries
Random: Foreign Drill Instructor Available for all countries
Random: Foreign Drill Instructor Available for all countries
Random: Foreign Drill Instructor Available for all countries
Random: Foreign Drill Instructor Available for all countries
Random: Foreign Drill Instructor Available for all countries
Random: Foreign Trade Competition Rises for all countries
Random: Foreign Trade Competition Rises for all countries
Random: Foreign Trade Competition Rises for all countries
Random: Foreign Trade Competition Rises for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Fortification Effort for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Gift to the State for all countries
Random: Good Government Policies for all countries
Random: Good Government Policies for all countries
Random: Good Government Policies for all countries
Random: Good Government Policies for all countries
Random: Good Government Policies for all countries
Random: Good Government Policies for all countries
Random: Grant Export Licences for all countries
Random: Grant Export Licences for all countries
Random: Grant Export Licences for all countries
Random: Grant Export Licences for all countries
Random: Grant Export Licences for all countries
Random: Grant Export Licences for all countries
Random: Great Noble Family Requests Aid for all countries
Random: Great Noble Family Requests Aid for all countries
Random: Great Noble Family Requests Aid for all countries
Random: Great Noble Family Requests Aid for all countries
Random: Great Noble Family Requests Aid for all countries
Random: Great Noble Family Requests Aid for all countries
Random: Great Reputation for all countries
Random: Great Reputation for all countries
Random: Great Reputation for all countries
Random: Great Reputation for all countries
Random: Great Reputation for all countries
Random: Great Royal Hunt for all countries
Random: Guru Visits Our Land for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Heretics for all countries
Random: Ikko-ikki for Japan
Random: Indulgence Peddler in Your Domain for all countries
Random: Indulgence Peddler in Your Domain for all countries
Random: Indulgence Peddler in Your Domain for all countries
Random: Indulgence Peddler in Your Domain for all countries
Random: Indulgence Peddler in Your Domain for all countries
Random: Internal Trade Ordinance for all countries
Random: Internal Trade Ordinance for all countries
Random: Internal Trade Ordinance for all countries
Random: Internal Trade Ordinance for all countries
Random: Internal Trade Ordinance for all countries
Random: Internal Trade Ordinance for all countries
Random: Internal Trade Ordinance for all countries
Random: Internal Trade Ordinance for all countries
Random: Internal Trade Ordinance for all countries
Random: Italian Engineer Available for all countries
Random: Italian Engineer Available for all countries
Random: Italian Engineer Available for all countries
Random: Italian Engineer Available for all countries
Random: Italian Engineer Available for all countries
Random: Italian Engineer Available for all countries
Random: Italian Engineer Available for all countries
Random: Italian Engineer Available for all countries
Random: Italian Engineer Available for all countries
Random: Italian Engineer Available for all countries
Random: Junior Branch of the Dynasty Dies Out for all countries
Random: Local Sect Formed for all countries
Random: Mamluk Slave Revolt for all countries
Random: Merchants Harassed for all countries
Random: Merchants Harassed for all countries
Random: Merchants Harassed for all countries
Random: Merchants Harassed for all countries
Random: Merchants Harassed for all countries
Random: Merchants Harassed for all countries
Random: Meteor Sighted for all countries
Random: Minor Repairs to the Great Wall for China
Random: Minor Repairs to the Great Wall for China
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: Monopoly Company Formed for all countries
Random: New Canton Incorporated for Switzerland
Random: New Land Claimed for all countries
Random: New Land Claimed for all countries
Random: New Land Claimed for all countries
Random: New Valuable Mineral for all countries
Random: Noble Families Feud for all countries
Random: Noble Families Feud for all countries
Random: Noble Families Feud for all countries
Random: Noble Families Feud for all countries
Random: Noble Families Feud for all countries
Random: Noble Families Feud for all countries
Random: Nobles Ally with Foreign Power for all countries
Random: Nobles Ally with Foreign Power for all countries
Random: Nobles Demand Increased Pensions for all countries
Random: Nobles Demand Increased Pensions for all countries
Random: Nobles Demand Increased Pensions for all countries
Random: Nobles Demand Increased Pensions for all countries
Random: Nobles Demand Increased Pensions for all countries
Random: Nobles Demand Increased Pensions for all countries
Random: Nobles Demand Old Rights for all countries
Random: Nobles Demand Old Rights for all countries
Random: Nobles Demand Old Rights for all countries
Random: Nobles Demand Old Rights for all countries
Random: Nobles Demand Recovery of Former Rights for all countries
Random: Nobles Demand Recovery of Former Rights for all countries
Random: Non-enforcement of Ordinances for all countries
Random: Pagan Revolt for all countries
Random: Papal Council Convened for all countries
Random: Persecution of the Jains for all countries
Random: Peter's Pence for all countries
Random: Petition for Redress for all countries
Random: Petition for Redress for all countries
Random: Petition for Redress for all countries
Random: Petition for Redress for all countries
Random: Pilgrims Sail for the New World for all countries
Random: Pirate Raiders for all countries
Random: Pirate Raiders for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Plague! for all countries
Random: Political Crisis for all countries
Random: Political Crisis for all countries
Random: Poor Government Policies for all countries
Random: Poor Government Policies for all countries
Random: Poor Government Policies for all countries
Random: Poor Government Policies for all countries
Random: Poor Government Policies for all countries
Random: Poor Government Policies for all countries
Random: Reformation of the Army for all countries
Random: Reformation of the Army for all countries
Random: Reformation of the Army for all countries
Random: Reformation of the Army for all countries
Random: Reformation of the Army for all countries
Random: Reformation of the Army for all countries
Random: Reformation of the Navy for all countries
Random: Reformation of the Navy for all countries
Random: Reformation of the Navy for all countries
Random: Reformation of the Navy for all countries
Random: Reformation of the Navy for all countries
Random: Reformation of the Navy for all countries
Random: Regional Heresy for all countries
Random: Regional Heresy for all countries
Random: Regional Population Boom for all countries
Random: Regional Population Boom for all countries
Random: Regional Population Boom for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Regulation of the Medical Profession for all countries
Random: Religious Turmoil for all countries
Random: Religious Turmoil for all countries
Random: Religious Turmoil for all countries
Random: Religious Turmoil for all countries
Random: Robber Barons Seize Major Trade Route for all countries
Random: Rush of Colonists for all countries
Random: Rush of Colonists for all countries
Random: Rush of Colonists for all countries
Random: Rush of Colonists for all countries
Random: Rush of Merchants for all countries
Random: Saint Performs Miracle for all countries
Random: Sale of Offices for all countries
Random: Sale of Offices for all countries
Random: Sanskrit and Devarajas for Khmer Empire
Random: Scandal at the Court for all countries
Random: Scandal at the Court for all countries
Random: Scandal at the Court for all countries
Random: Somali Pirate Raiders for all countries
Random: Support for Dissidents Abroad for all countries
Random: Support for Dissidents Abroad for all countries
Random: Sweating Sickness! for all countries
Random: Sweating Sickness! for all countries
Random: Sweating Sickness! for all countries
Random: Sweating Sickness! for all countries
Random: Temporary Insanity of Monarch for all countries
Random: The Ezo are rebelling for Japan
Random: Tokusei Ikki for Japan
Random: Trading Company Bubble Bursts for all countries
Random: Trading Company Bubble Bursts for all countries
Random: Trading Company Bubble Bursts for all countries
Random: Trading Company Bubble Bursts for all countries
Random: Trading Company Bubble Bursts for all countries
Random: Trading Company Bubble Bursts for all countries
Random: Tuareg Raids for all countries
Random: Uncooperative Philosopher for all countries
Random: Uncooperative Philosopher for all countries
Random: Unexpected Invention for all countries
Random: Unexpected Invention for all countries
Random: Unhappiness Among the Artisans for all countries
Random: Unhappiness Among the Artisans for all countries
Random: Unhappiness Among the Artisans for all countries
Random: Unhappiness Among the Artisans for all countries
Random: Unhappiness Among the Artisans for all countries
Random: Unhappiness Among the Artisans for all countries
Random: Unhappiness Among the Clergy for all countries
Random: Unhappiness Among the Clergy for all countries
Random: Unhappiness Among the Clergy for all countries
Random: Unhappiness Among the Clergy for all countries
Random: Unhappiness Among the Clergy for all countries
Random: Unhappiness Among the Clergy for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Merchants for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unhappiness Among the Peasantry for all countries
Random: Unpaid Mercenaries for all countries
Random: Unprovoked Revolt for all countries
Random: Unprovoked Revolt for all countries
Random: Unprovoked Revolt for all countries
Random: Unprovoked Revolt for all countries
Random: Varangian Guard Payment Due for Byzantium
Random: Vermillion Seal Ships for Japan
Random: Victual Brothers Raids for all countries
Random: Volunteers! for all countries
Random: Volunteers! for all countries
Random: Volunteers! for all countries
Random: Volunteers! for all countries
Random: Wave of Obscurantism for all countries
Random: Wokou Raids for all countries

Japan — Random

Conditions

Description

A Daimyo has risen against the central authority and has caused the peasants around the to rise against us in an attempt take control over the Bakufu himself. We must crush his peasant army.

Actions

A. OK

  • Kansai revolts
  • Stability -1

Japan — Random

Conditions

Description

A Daimyo intent on furthering his political goals by economic means has commissioned a manufactory at his own expense.

Actions

A. OK

  • Centralization -1
  • Aristocracy +1
  • Gain random manufactory in a random province

Japan — Random

Conditions

Description

A daimyo has redistributed land to the most enterprising peasant and introduced new agricultural methods. This has increased his prestige at our expense and the number of peasants in his lands.

Actions

A. OK

  • +5% population in a random province
  • Centralization -1
  • Aristocracy +1

All countries — Random

Conditions

  • Capital is on continent America
  • It is the year 1800 or later
  • Country has at least 6 non-colonial provinces
  • Innovativeness is at 6 or higher
  • The following must not occur:
    • State religion is Pagan

Description

The 19th century saw an influx of millions of people from Europe and Asia set sail for the Americas in search of a better life. The majority left due to starvation, political or religious oppression at home, or simply out of a desire to improve their lot in life and seek the opportunities of thriving new nations across the seas.

Actions

A. Give me your tired, your poor, your huddled masses!

  • Infrastructure tech investment: +100
  • +2 base tax value in a random province
  • +1 base manpower in the same province
  • +10% population in the same province
  • +1 base tax value in a different random province
  • +5% population in the same province
  • +1 base tax value in a different random province
  • +5% population in the same province

All countries — Random

Conditions

  • It is the year 1550 or later
  • Capital is on continent Europe
  • Country has at least 5 non-colonial provinces
  • Spain exists
  • None of the following must occur:
    • Is Portugal
    • Is Spain

Description

Pirates and Buccaneers often operated under the flags of various nations. Sometimes they were incorporated into the national navies as regulars. One of the most famous pirates was Sir Francis Drake, who played a leading role in England's defeat of the Spanish Armada.

Actions

A. Accept his services.

  • Gain 2 warships in a random province
  • -25 relations with Spain
  • -50 gold

B. Hang him for his crimes

  • +25 relations with Spain
  • +5 victory points
  • -5 gold

C. Ignore him

  • -5 relations with Spain

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 3 non-colonial provinces

Description

Few thrones are ever truly secure, and the nature of monarchy - either hereditary or elected - meant that there were always alternative candidates for kingship waiting in the wings. Whilst most pretenders were either disaffected siblings or cousins with strong claims of their own, others were simply pawns through whom more ambitious men of lesser blood could rule. In any case, a pretender at the head of an army and with the support of foreign princes was always a serious threat - no matter the validity of their claim.

Actions

A. He must be crushed!

  • A random province revolts
  • The same province revolts
  • Lose 2500 troops in a random province
  • Lose 1500 troops in a different random province
  • Lose 1000 troops in a different random province
  • Gain a temporary casus belli against a random country with the same religion for 60 months
  • -100 relations with the same country
  • Stability -3

Japan — Random

Conditions

  • None of the following must occur:
    • Aristocracy is at 9 or higher
    • Centralization is at 9 or higher

Description

A daimyo demands that the Bakufu recognises his sacrifices for the country and assigns him rights rights and better position.

Actions

A. Accept his demands

  • Aristocracy +1
  • Centralization -1
  • Stability -1
  • -200 gold

B. Order him to commit seppuku

  • Aristocracy -1
  • Stability -3
  • A random province revolts
  • Global revolt risk +6 for 24 months

Japan — Random

Conditions

Description

A former vassal betrayed his lord. He has killed the former daimyo's entire family and taken over his lands. This kind of behaviour does not usually concern us, but the daimyo demand that we make an example of the vassal. Ignoring it will weaken the power of the daimyo and will also decrease the respect towards the Bakufu. Letting the daimyo take care of it will increase their power. If we take care of it we will increase the Bakufu's control over country.

Actions

A. Ignore it

  • Aristocracy -1
  • Centralization -1
  • Stability -3

B. Order a Daimyo restore order

  • Aristocracy +1
  • Stability -1

C. Take care of it

  • Centralization +1
  • Stability -1
  • A random province revolts

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

New farming techniques, plantations, irrigation and land properties organization were soon translated into increased agricultural production and therefore higher tax income for the state. However countries with backward peasantry and conservative political structure were slower than others to put progress into effect.

Actions

A. OK

  • +1 base manpower in a random province

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

New farming techniques, plantations, irrigation and land properties organization were soon translated into increased agricultural production and therefore higher tax income for the state. However countries with backward peasantry and conservative political structure were slower than others to put progress into effect.

Actions

A. OK

  • +1 base manpower in a random province
  • +1 base manpower in a different random province

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

New farming techniques, plantations, irrigation and land properties organization were soon translated into increased agricultural production and therefore higher tax income for the state. However countries with backward peasantry and conservative political structure were slower than others to put progress into effect.

Actions

A. OK

  • +1 base manpower in a random province
  • +1 base manpower in a different random province
  • +1 base manpower in a different random province

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

New farming techniques, plantations, irrigation and land properties organization were soon translated into increased agricultural production and therefore higher tax income for the state. However countries with backward peasantry and conservative political structure were slower than others to put progress into effect.

Actions

A. OK

  • +1 base manpower in a random province
  • +1 base manpower in a different random province
  • +1 base manpower in a different random province
  • +1 base manpower in a different random province

All countries — Random

Conditions

  • Must be allowed to make royal marriages

Description

An heir to the Crown has been born! Let us all rejoice!

Actions

A. Celebrate!

  • Stability +1

Byzantium — Random

Conditions

  • State religion is Orthodox
  • The following must not occur:
    • Centralization is at 7 or higher

Description

Roman tradition allowed for the appointment of a junior co-emperor - the Symbasileus - to nominally rule alongside the senior Basileus, also titled Autokrator. This had long been a useful way of pacifying both great rivals from other noble houses and claimants from within the imperial family. The last Byzantine co-emperor was John VIII Palaiologos, appointed by his father around 1410.

Actions

A. A diligent administrator

  • Monarch's administrative skill +3 for 36 months
  • Monarch's diplomatic skill -1 for 36 months
  • Monarch's military skill -1 for 36 months
  • Infrastructure tech investment: +300
  • Stability -1

B. A gregarious diplomat

  • Monarch's diplomatic skill +3 for 36 months
  • Monarch's administrative skill -1 for 36 months
  • Monarch's military skill -1 for 36 months
  • Trade tech investment: +300
  • Stability -1

C. A distinguished general

  • Monarch's military skill +3 for 36 months
  • Monarch's administrative skill -1 for 36 months
  • Monarch's diplomatic skill -1 for 36 months
  • Land tech investment: +150
  • Naval tech investment: +150
  • Stability -1

D. Such traditions weaken our empire

  • Global revolt risk +1 for 36 months
  • Centralization +1
  • Stability -2

All countries — Random

Conditions

  • At least one of the following must occur:
    • Capital is in the region North Africa
    • Capital is in the region Middle East
    • Capital is in the region Central Asia
  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • At least one of the following must occur:
    • Offensive Doctrine is at 5 or higher
    • Quality is at 5 or higher
  • The following must not occur:
    • Country has at least 3 non-colonial provinces

Description

First used by the Chinese, limited numbers of gunpowder weapons had been in use in European armies since the mid-1300s, though it would be another century until they were commonplace and began to decide the outcome of battles such as at Castillon in 1453. In search of higher salaries further afield, a number of European artificers offered their services to Muslim rulers such as the Timurid emir Tamerlane and the Mamluk sultan Qutuz. In 1453, having first been turned away by the Byzantine emperor, the Hungarian artificer Orban was employed by the Ottoman sultan Mehmed II to build dozens of different-sized cannons in order to breach the famed walls of Constantinople. Prior to his success in this mission, Orban himself is supposed to have boasted to Mehmed that his largest cannon could 'smash the walls of Babylon itself.'

Actions

A. Turn him away

  • -1 victory points

B. Hire him

  • -50 gold
  • Land tech investment: +250
  • +10 artillery in a random province

All countries — Random

Conditions

  • At least one of the following must occur:
    • Capital is in the region North Africa
    • Capital is in the region Middle East
    • Capital is in the region Central Asia
  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • At least one of the following must occur:
    • Offensive Doctrine is at 5 or higher
    • Quality is at 5 or higher
  • Country has at least 3 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

First used by the Chinese, limited numbers of gunpowder weapons had been in use in European armies since the mid-1300s, though it would be another century until they were commonplace and began to decide the outcome of battles such as at Castillon in 1453. In search of higher salaries further afield, a number of European artificers offered their services to Muslim rulers such as the Timurid emir Tamerlane and the Mamluk sultan Qutuz. In 1453, having first been turned away by the Byzantine emperor, the Hungarian artificer Orban was employed by the Ottoman sultan Mehmed II to build dozens of different-sized cannons in order to breach the famed walls of Constantinople. Prior to his success in this mission, Orban himself is supposed to have boasted to Mehmed that his largest cannon could 'smash the walls of Babylon itself.'

Actions

A. Hire him

  • -100 gold
  • Land tech investment: +500
  • +20 artillery in a random province

B. Turn him away

  • -1 victory points

All countries — Random

Conditions

  • At least one of the following must occur:
    • Capital is in the region North Africa
    • Capital is in the region Middle East
    • Capital is in the region Central Asia
  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • At least one of the following must occur:
    • Offensive Doctrine is at 5 or higher
    • Quality is at 5 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

First used by the Chinese, limited numbers of gunpowder weapons had been in use in European armies since the mid-1300s, though it would be another century until they were commonplace and began to decide the outcome of battles such as at Castillon in 1453. In search of higher salaries further afield, a number of European artificers offered their services to Muslim rulers such as the Timurid emir Tamerlane and the Mamluk sultan Qutuz. In 1453, having first been turned away by the Byzantine emperor, the Hungarian artificer Orban was employed by the Ottoman sultan Mehmed II to build dozens of different-sized cannons in order to breach the famed walls of Constantinople. Prior to his success in this mission, Orban himself is supposed to have boasted to Mehmed that his largest cannon could 'smash the walls of Babylon itself.'

Actions

A. Hire him

  • -150 gold
  • Land tech investment: +750
  • +30 artillery in a random province

B. Turn him away

  • -1 victory points

All countries — Random

Conditions

  • At least one of the following must occur:
    • Capital is in the region North Africa
    • Capital is in the region Middle East
    • Capital is in the region Central Asia
  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • At least one of the following must occur:
    • Offensive Doctrine is at 5 or higher
    • Quality is at 5 or higher
  • Country has at least 30 non-colonial provinces

Description

First used by the Chinese, limited numbers of gunpowder weapons had been in use in European armies since the mid-1300s, though it would be another century until they were commonplace and began to decide the outcome of battles such as at Castillon in 1453. In search of higher salaries further afield, a number of European artificers offered their services to Muslim rulers such as the Timurid emir Tamerlane and the Mamluk sultan Qutuz. In 1453, having first been turned away by the Byzantine emperor, the Hungarian artificer Orban was employed by the Ottoman sultan Mehmed II to build dozens of different-sized cannons in order to breach the famed walls of Constantinople. Prior to his success in this mission, Orban himself is supposed to have boasted to Mehmed that his largest cannon could 'smash the walls of Babylon itself.'

Actions

A. Hire him

  • -250 gold
  • Land tech investment: +1000
  • +40 artillery in a random province

B. Turn him away

  • -1 victory points

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Noble families were the bulwark of power during these times. Assassination of a powerful house leader was seen as a critical blow to those families' fortunes. With the rise of religious strife, assassinations of rival religion's nobles became increasingly common.

Actions

A. OK

  • Stability -2

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Country has at least 4 non-colonial provinces

Description

Noble families were the bulwark of power during these times. Assassination of a powerful house leader was seen as a critical blow to those families' fortunes. With the rise of religious strife, assassinations of rival religion's nobles became increasingly common.

Actions

A. OK

  • Stability -1

All countries — Random

Conditions

  • At least one of the following must occur:
    • Capital is in the region British Isles
    • Capital is in the region Western Europe
    • Capital is in the region Southern Europe
  • None of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a

Description

Piracy has been prevalent across North Africa since at least the days of the Phoenicians, with the area being named the Barbary coast for the ancient Berbers indigenous to the region. Barbary pirates would launch attacks from safe ports along the coast of Morocco and Tlemcen, usually focused on raiding coastal towns for gold, cattle and slaves, but also launching larger fleets of corsairs to intercept - and if possible, commandeer - both merchant and war ships. Though some raids were carried out much further afield (as far as Holland and Iceland) they were mostly confined to the Mediterranean, with the most lucrative prizes being capturing treasure ships and abducting people to sell as slaves in Venice, Genoa and Constantinople.

Actions

A. Fight them

  • Barbary Pirates revolt in a random province in Europe
  • Trade tech investment: -250

B. Pay them off

  • -50 gold
  • -2 merchants

All countries — Random

Conditions

  • Capital is in the area Maghreb
  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a

Description

A group of Barbary corsairs sent to intercept European shipping routes has returned to our shores with tales of valor. They managed to evade several larger fleets and were successful in sinking a pair of treasure ships bound for foreign ports. They bring gold, slaves, captured ships and songs of victory!

Actions

A. Thanks for the loot!

  • +100 gold
  • +1 national manpower
  • Gain 5 galleys in a random province
  • +25 relations with a random country with the same religion
  • +25 relations with a random country with the same religion
  • Stability +1

All countries — Random

Conditions

  • Capital is in the area Maghreb
  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a

Description

A group of Barbary corsairs sent to intercept European shipping routes has returned to our shores with the stain of defeat. Their fleet has been completely destroyed, their loot lost along with it, and apparently many of the survivors simply deserted rather than face returning home in disgrace.

Actions

A. Failure...

  • Trade tech investment: -500
  • Lose 1500 troops in a random province
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • Stability -2

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Press issue

  • Gain a temporary casus belli against a random country for 60 months
  • -50 relations with the same country
  • Stability -1

B. Settle issue

  • +25 relations with the same country
  • Stability +1
  • -25 gold

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Press issue

  • Gain a temporary casus belli against a random country for 60 months
  • -50 relations with the same country
  • Stability -1

B. Settle issue

  • +25 relations with the same country
  • Stability +1
  • -50 gold

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Press issue

  • Gain a temporary casus belli against a random country for 60 months
  • -50 relations with the same country
  • Stability -1

B. Settle issue

  • +25 relations with the same country
  • Stability +1
  • -75 gold

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Settle issue

  • +25 relations with a random country
  • Stability +1
  • -100 gold

B. Press issue

  • Gain a temporary casus belli against the same country for 60 months
  • -50 relations with the same country
  • Stability -1

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Settle issue

  • +50 relations with a random country
  • Stability +1
  • -200 gold

B. Press issue

  • Gain a temporary casus belli against the same country for 60 months
  • -50 relations with the same country
  • Stability -1

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Settle issue

  • +75 relations with a random country
  • Stability +1
  • -200 gold

B. Press issue

  • Gain a temporary casus belli against the same country for 60 months
  • -50 relations with the same country
  • Stability -1

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Press issue

  • Gain a temporary casus belli against a random country for 24 months
  • -25 relations with the same country
  • Stability -1

B. Settle issue

  • +25 relations with the same country
  • Stability +1
  • -15 gold

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Press issue

  • Gain a temporary casus belli against a random country for 24 months
  • -25 relations with the same country
  • Stability -1

B. Settle issue

  • +25 relations with the same country
  • Stability +1
  • -30 gold

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Press issue

  • Gain a temporary casus belli against a random country for 24 months
  • -25 relations with the same country
  • Stability -1

B. Settle issue

  • +25 relations with the same country
  • Stability +1
  • -45 gold

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Settle issue

  • +25 relations with a random country
  • Stability +1
  • -75 gold

B. Press issue

  • Gain a temporary casus belli against the same country for 24 months
  • -25 relations with the same country
  • Stability -1

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Settle issue

  • +25 relations with a random country
  • Stability +1
  • -100 gold

B. Press issue

  • Gain a temporary casus belli against the same country for 24 months
  • -25 relations with the same country
  • Stability -1

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Settle issue

  • +25 relations with a random country
  • Stability +1
  • -200 gold

B. Press issue

  • Gain a temporary casus belli against the same country for 24 months
  • -25 relations with the same country
  • Stability -1

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Press issue

  • Gain a temporary casus belli against a random country for 120 months
  • -100 relations with the same country
  • Stability -1

B. Settle issue

  • +25 relations with the same country
  • Stability +1
  • -50 gold

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Press issue

  • Gain a temporary casus belli against a random country for 120 months
  • -100 relations with the same country
  • Stability -1

B. Settle issue

  • +25 relations with the same country
  • Stability +1
  • -75 gold

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Press issue

  • Gain a temporary casus belli against a random country for 120 months
  • -100 relations with the same country
  • Stability -1

B. Settle issue

  • +25 relations with the same country
  • Stability +1
  • -100 gold

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Settle issue

  • +25 relations with a random country
  • Stability +1
  • -150 gold

B. Press issue

  • Gain a temporary casus belli against the same country for 120 months
  • -100 relations with the same country
  • Stability -1

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Settle issue

  • +25 relations with a random country
  • Stability +1
  • -400 gold

B. Press issue

  • Gain a temporary casus belli against the same country for 120 months
  • -100 relations with the same country
  • Stability -1

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.

Actions

A. Settle issue

  • +25 relations with a random country
  • Stability +1
  • -800 gold

B. Press issue

  • Gain a temporary casus belli against the same country for 120 months
  • -100 relations with the same country
  • Stability -1

All countries — Random

Conditions

  • Aristocracy is at 1 or higher
  • The following must not occur:
    • Aristocracy is at 10 or higher
  • It is the year 1600 or later

Description

The bourgeoisie class grew increasing resentful of the power of the noble families and particularly their lack of opportunities in the higher ranks of government. One route into power was to marry into poor but well titled noble families. The other was to pry open positions in government circles.

Actions

A. Grant

  • Aristocracy -1

B. Deny

  • Aristocracy +1

All countries — Random

Conditions

  • Aristocracy is at 6 or higher
  • The following must not occur:
    • Aristocracy is at 10 or higher
  • It is the year 1600 or later

Description

The bourgeoisie class grew increasing resentful of the power of the noble families and particularly their lack of opportunities in the higher ranks of government. One route into power was to marry into poor but well titled noble families. The other was to pry open positions in government circles.

Actions

A. Grant

  • Aristocracy -1

B. Deny

  • Aristocracy +1
  • A random province revolts

All countries — Random

Conditions

  • At least one of the following must occur:
    • russian is a state culture
    • ruthenian is a state culture
    • slavonic is a state culture
    • vlach is a state culture
  • None of the following must occur:
    • All of the following must occur:
      • greek is a state culture
      • The following must not occur:
        • Is Russia
    • italian is a state culture
    • turkish is a state culture
    • german is a state culture
  • Centralization is at 5 or higher
  • Country has at least 2 non-colonial provinces

Description

Boyars were the highest-ranking feudal class of Slavic and Vlach society, second only to the ruling princes. As with knights in Western Europe, Boyars enjoyed a certain rank and privilege, owned land and titles, and led armies in the service of their liege. The feudal system as it related to Boyars in Eastern Europe was very much decentralized, with each Boyar having a personal 'contract' of sorts with his liege, and it was only with the authoritarian policies of Ivan III that the Boyars began to lose influence, and by the reign of his grandson Ivan IV they had largely been marginalized as a governing class.

Actions

A. Accept their grievances

  • -50 gold
  • Centralization -1
  • Stability -2

B. Fight them

  • A random province revolts
  • The same province revolts
  • Serfdom -1
  • Stability -3

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • It is the year 1650 or later
  • None of the following must occur:
    • Aristocracy is at 10 or higher
    • Centralization is at 10 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Capital is in the region North America

Description

Monarchs struggles with ways to subdue the nobility. The rise of firearms reduced the nobles' role as warriors but left them with in the eyes of the monarchs too much idle time. Some monarchs created great new palaces with elaborate court rituals to dazzle the nobles and keep them occupied. Versailles is the greatest expression of this movement.

Actions

A. Don't build it

  • -50 victory points

B. Build the palace

  • -500 gold
  • Aristocracy +1
  • Centralization +1
  • -1 badboy
  • +25 victory points

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • It is the year 1650 or later
  • None of the following must occur:
    • Aristocracy is at 10 or higher
    • Centralization is at 10 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Capital is in the region North America

Description

Monarchs struggles with ways to subdue the nobility. The rise of firearms reduced the nobles' role as warriors but left them with in the eyes of the monarchs too much idle time. Some monarchs created great new palaces with elaborate court rituals to dazzle the nobles and keep them occupied. Versailles is the greatest expression of this movement.

Actions

A. Build the palace

  • -500 gold
  • Aristocracy +1
  • Centralization +1
  • -1 badboy
  • +25 victory points

B. Don't build it

  • -50 victory points

All countries — Random

Conditions

  • Country is not at war
  • Stability is at 1 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • State religion is Pagan

Description

Cartography is an artform as old as the very concept of the map itself, and with the evolution of map-making skills came new tools and technologies to better achieve more precise maps. In order to plot courses and measure distances more accurately, improvements to compasses, cross staffs and telescopes were made over time, which often led to existing maps being amended or redrawn. In the mid-18th century, Louis XV of France was surprised to learn from royal cartographers that his kingdom was actually much smaller than had previously been assumed. Despite this, Louis felt that France - L'Hexagone - had already reached its natural borders, and it was better to cultivate its prosperity rather than make it larger.

Actions

A. Huh, who knew that was there?

  • Infrastructure tech investment: +50
  • Trade tech investment: +50
  • Discover a random province

All countries — Random

Conditions

  • Country is not at war
  • Stability is at 1 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • State religion is Pagan

Description

Cartography is an artform as old as the very concept of the map itself, and with the evolution of map-making skills came new tools and technologies to better achieve more precise maps. In order to plot courses and measure distances more accurately, improvements to compasses, cross staffs and telescopes were made over time, which often led to existing maps being amended or redrawn. In the mid-18th century, Louis XV of France was surprised to learn from royal cartographers that his kingdom was actually much smaller than had previously been assumed. Despite this, Louis felt that France - L'Hexagone - had already reached its natural borders, and it was better to cultivate its prosperity rather than make it larger.

Actions

A. Huh, who knew that was there?

  • Infrastructure tech investment: +100
  • Trade tech investment: +100
  • Discover a random province
  • Discover a different random province
  • Discover a different random province

All countries — Random

Conditions

  • Country is not at war
  • Stability is at 1 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • State religion is Pagan

Description

Cartography is an artform as old as the very concept of the map itself, and with the evolution of map-making skills came new tools and technologies to better achieve more precise maps. In order to plot courses and measure distances more accurately, improvements to compasses, cross staffs and telescopes were made over time, which often led to existing maps being amended or redrawn. In the mid-18th century, Louis XV of France was surprised to learn from royal cartographers that his kingdom was actually much smaller than had previously been assumed. Despite this, Louis felt that France - L'Hexagone - had already reached its natural borders, and it was better to cultivate its prosperity rather than make it larger.

Actions

A. Huh, who knew that was there?

  • Infrastructure tech investment: +150
  • Trade tech investment: +150
  • Discover a random province
  • Discover a different random province
  • Discover a different random province
  • Discover a different random province

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • At least one of the following must occur:
    • State religion is Catholic
    • State religion is Counter-Reform Catholic
    • State religion is Hussite
    • State religion is Lollard
    • State religion is Protestant
    • State religion is Reformed
    • State religion is Orthodox
    • State religion is Miaphysite
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Noble families were often granted control over church lands and appointment in many states in exchange for cash contributions to the crown's efforts. The crown, of course, lost control over some revenues this way in exhange for a short-term boost in revenue.

Actions

A. Decline

  • -5 victory points

B. Accept

  • -1 base tax value in a random province
  • +100 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • At least one of the following must occur:
    • State religion is Catholic
    • State religion is Counter-Reform Catholic
    • State religion is Hussite
    • State religion is Lollard
    • State religion is Protestant
    • State religion is Reformed
    • State religion is Orthodox
    • State religion is Miaphysite
  • Country has at least 4 non-colonial provinces

Description

Noble families were often granted control over church lands and appointment in many states in exchange for cash contributions to the crown's efforts. The crown, of course, lost control over some revenues this way in exhange for a short-term boost in revenue.

Actions

A. Accept

  • -1 base tax value in a random province
  • +100 gold

B. Decline

  • -5 victory points

All countries — Random

Conditions

  • It is the year 1550 or later
  • The following must not occur:
    • Innovativeness is at 10 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Your advisors recommend that we charter a new University to support science and development. Should we heed their advice?

Actions

A. No

  • -50 victory points

B. Yes

  • Infrastructure tech investment: +250
  • Innovativeness +1
  • -200 gold

All countries — Random

Conditions

  • It is the year 1550 or later
  • The following must not occur:
    • Innovativeness is at 10 or higher
  • Country has at least 30 non-colonial provinces

Description

Your advisors recommend that we charter a new University to support science and development. Should we heed their advice?

Actions

A. Yes

  • Infrastructure tech investment: +250
  • Innovativeness +1
  • -200 gold

B. No

  • -50 victory points

All countries — Random

Conditions

  • State religion is Catholic
  • Capital is on continent Europe
  • Has discovered Judea
  • Mamluks owns Judea
  • The following must not occur:
    • It is the year 1550 or later
  • Country has at least 9 non-colonial provinces

Description

The Children's Crusade was a failed popular crusade to reconquer the Kingdom of Jerusalem in the early 1200s. Though it never received official papal sanction and ultimately never materialized in any serious form, the idea of good Christians - including children - spontaneously marching to the Holy Land in order to peacefully convert the Muslim occupiers had long been viewed with a degree of interest, with many believing the non-violent naivety of such a goal through a child's innocence to be a sincere and devout act of God. Whether such a 'crusade' ever took place is a matter of debate, and it is likely that the idea is the result of overlapping confused accounts from the period, but what if the children began marching once again?

Actions

A. Support the crusade

  • -1 missionaries
  • Lose 1500 troops in a random province
  • Lose 750 troops in a different random province
  • Lose 500 troops in a different random province
  • -100 relations with Mamluks
  • +100 relations with Papal States
  • +50 relations with the Holy Roman Emperor
  • +50 relations with a random country with the same religion
  • +50 relations with a random country with the same religion
  • +50 relations with a random country with the same religion
  • Offensive Doctrine +1
  • Innovativeness -1
  • Stability -1
  • +25 victory points

B. It is doomed to fail

  • -100 gold
  • +50 relations with Mamluks
  • -50 relations with Papal States
  • +5 victory points

All countries — Random

Conditions

  • Centralization is at 1 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Urban dwellers had always existed under a different code of rules than their rural brethren - even in the same state. Just as monarchs looked to curb the privileges of nobles, they often tried to bring cities under more uniform rules and regulations. The cities often resisted these efforts.

Actions

A. Deny old rights

  • Stability -2

B. Accept

  • Centralization -1

All countries — Random

Conditions

  • Centralization is at 1 or higher
  • Country has at least 9 non-colonial provinces

Description

Urban dwellers had always existed under a different code of rules than their rural brethren - even in the same state. Just as monarchs looked to curb the privileges of nobles, they often tried to bring cities under more uniform rules and regulations. The cities often resisted these efforts.

Actions

A. Accept

  • Centralization -1

B. Deny old rights

  • Stability -2

All countries — Random

Conditions

  • Centralization is at 6 or higher
  • Aristocracy is at 6 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Urban dwellers had always existed under a different code of rules than their rural brethren - even in the same state. Just as monarchs looked to curb the privileges of nobles, they often tried to bring cities under more uniform rules and regulations. The cities often resisted these efforts.

Actions

A. Deny old rights

  • Stability -2

B. Accept

  • Centralization -1
  • Aristocracy -1

All countries — Random

Conditions

  • Centralization is at 6 or higher
  • Aristocracy is at 6 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Urban dwellers had always existed under a different code of rules than their rural brethren - even in the same state. Just as monarchs looked to curb the privileges of nobles, they often tried to bring cities under more uniform rules and regulations. The cities often resisted these efforts.

Actions

A. Accept

  • Centralization -1
  • Aristocracy -1

B. Deny old rights

  • Stability -2

All countries — Random

Conditions

  • Centralization is at 6 or higher
  • Aristocracy is at 6 or higher
  • Country has at least 80 non-colonial provinces

Description

Urban dwellers had always existed under a different code of rules than their rural brethren - even in the same state. Just as monarchs looked to curb the privileges of nobles, they often tried to bring cities under more uniform rules and regulations. The cities often resisted these efforts.

Actions

A. Deny old rights

  • Stability -2

B. Accept

  • Centralization -1
  • Aristocracy -1

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Zakat was a form of almsgiving collected by Muslim rulers and communities and dispersed among the poor by the imams. As one of the Five Pillars of Islam it was considered a necessary duty for a monarch to fulfil, and those refusing to redistribute the money were viewed with great disdain.

Actions

A. Pay the imams what is owed

  • -25 gold
  • Stability +1

B. Put the money to better use

  • -5 victory points
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • Stability -2

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Zakat was a form of almsgiving collected by Muslim rulers and communities and dispersed among the poor by the imams. As one of the Five Pillars of Islam it was considered a necessary duty for a monarch to fulfil, and those refusing to redistribute the money were viewed with great disdain.

Actions

A. Pay the imams what is owed

  • -50 gold
  • Stability +1

B. Put the money to better use

  • -15 victory points
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • Stability -2

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Zakat was a form of almsgiving collected by Muslim rulers and communities and dispersed among the poor by the imams. As one of the Five Pillars of Islam it was considered a necessary duty for a monarch to fulfil, and those refusing to redistribute the money were viewed with great disdain.

Actions

A. Pay the imams what is owed

  • -100 gold
  • Stability +1

B. Put the money to better use

  • -25 victory points
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • Stability -2

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Zakat was a form of almsgiving collected by Muslim rulers and communities and dispersed among the poor by the imams. As one of the Five Pillars of Islam it was considered a necessary duty for a monarch to fulfil, and those refusing to redistribute the money were viewed with great disdain.

Actions

A. Pay the imams what is owed

  • -250 gold
  • Stability +1

B. Put the money to better use

  • -50 victory points
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • Stability -2

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Zakat was a form of almsgiving collected by Muslim rulers and communities and dispersed among the poor by the imams. As one of the Five Pillars of Islam it was considered a necessary duty for a monarch to fulfil, and those refusing to redistribute the money were viewed with great disdain.

Actions

A. Pay the imams what is owed

  • -500 gold
  • Stability +1

B. Put the money to better use

  • -75 victory points
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • Stability -2

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • Country has at least 200 non-colonial provinces

Description

Zakat was a form of almsgiving collected by Muslim rulers and communities and dispersed among the poor by the imams. As one of the Five Pillars of Islam it was considered a necessary duty for a monarch to fulfil, and those refusing to redistribute the money were viewed with great disdain.

Actions

A. Pay the imams what is owed

  • -750 gold
  • Stability +1

B. Put the money to better use

  • -100 victory points
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • Stability -2

All countries — Random

Conditions

  • It is the year 1550 or later
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.

Actions

A. OK

  • Gain a conquistador in a random province
  • +2 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.

Actions

A. OK

  • Gain a conquistador in a random province
  • +3 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.

Actions

A. OK

  • Gain a conquistador in a random province
  • +4 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 200 non-colonial provinces

Description

Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.

Actions

A. OK

  • Gain a conquistador in a random province
  • +5 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • The following must not occur:
    • Innovativeness is at 4 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.

Actions

A. OK

  • Gain a conquistador in a random province
  • +2 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • The following must not occur:
    • Innovativeness is at 4 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.

Actions

A. OK

  • Gain a conquistador in a random province
  • +3 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • The following must not occur:
    • Innovativeness is at 4 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.

Actions

A. OK

  • Gain a conquistador in a random province
  • +4 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • The following must not occur:
    • Innovativeness is at 4 or higher
  • Country has at least 200 non-colonial provinces

Description

Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.

Actions

A. OK

  • Gain a conquistador in a random province
  • +5 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province

All countries — Random

Conditions

  • It is the year 1600 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province
  • Create a colonial revolt in a different random province

All countries — Random

Conditions

  • It is the year 1600 or later
  • Country has at least 200 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province

All countries — Random

Conditions

  • Centralization is at 6 or higher
  • It is the year 1600 or later
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province

All countries — Random

Conditions

  • Centralization is at 6 or higher
  • It is the year 1600 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province
  • Create a colonial revolt in a different random province

All countries — Random

Conditions

  • Centralization is at 6 or higher
  • It is the year 1600 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province

All countries — Random

Conditions

  • Centralization is at 6 or higher
  • It is the year 1600 or later
  • Country has at least 200 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province

All countries — Random

Conditions

  • Centralization is at 8 or higher
  • It is the year 1600 or later
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province
  • Create a colonial revolt in a different random province

All countries — Random

Conditions

  • Centralization is at 8 or higher
  • It is the year 1600 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province

All countries — Random

Conditions

  • Centralization is at 8 or higher
  • It is the year 1600 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province

All countries — Random

Conditions

  • Centralization is at 8 or higher
  • It is the year 1600 or later
  • Country has at least 200 non-colonial provinces

Description

From time to time the colonists rebelled due to high taxes or duties, lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.

Actions

A. OK

  • Create a colonial revolt in a random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province
  • Create a colonial revolt in a different random province

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Catholic
    • State religion is Counter-Reform Catholic
    • State religion is Lollard
    • State religion is Protestant
    • State religion is Reformed
    • State religion is Orthodox
    • State religion is Miaphysite
  • The following must not occur:
    • Stability is at 3 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Your advisors recommend that we commission a new Cathedral to the greater glory of God and Christianity. Should we heed their advice?

Actions

A. No

  • -20 victory points

B. Yes

  • Stability +2
  • -200 gold
  • +1 missionaries

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Catholic
    • State religion is Counter-Reform Catholic
    • State religion is Lollard
    • State religion is Protestant
    • State religion is Reformed
    • State religion is Orthodox
    • State religion is Miaphysite
  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 9 non-colonial provinces

Description

Your advisors recommend that we commission a new Cathedral to the greater glory of God and Christianity. Should we heed their advice?

Actions

A. Yes

  • Stability +2
  • -200 gold
  • +1 missionaries

B. No

  • -20 victory points

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Buddhist
    • State religion is Jain
    • State religion is Confucian
    • State religion is Hindu
    • State religion is Shinto
  • The following must not occur:
    • Stability is at 3 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Your advisors recommend that we commission a new Grand Temple to the greater glory of the gods. Should we heed their advice?

Actions

A. No

  • -20 victory points

B. Yes

  • Stability +2
  • -200 gold
  • +1 missionaries

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Buddhist
    • State religion is Jain
    • State religion is Confucian
    • State religion is Hindu
    • State religion is Shinto
  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 9 non-colonial provinces

Description

Your advisors recommend that we commission a new Grand Temple to the greater glory of the gods. Should we heed their advice?

Actions

A. Yes

  • Stability +2
  • -200 gold
  • +1 missionaries

B. No

  • -20 victory points

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Jewish
    • State religion is Sikh
  • The following must not occur:
    • Stability is at 3 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Your advisors recommend that we commission a new Grand Temple to the greater glory of our one true Lord. Should we heed their advice?

Actions

A. No

  • -20 victory points

B. Yes

  • Stability +2
  • -200 gold
  • +1 missionaries

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Jewish
    • State religion is Sikh
  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 9 non-colonial provinces

Description

Your advisors recommend that we commission a new Grand Temple to the greater glory of our one true Lord. Should we heed their advice?

Actions

A. Yes

  • Stability +2
  • -200 gold
  • +1 missionaries

B. No

  • -20 victory points

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 4 non-colonial provinces

Description

Your advisors recommend that we commission a new Great Mosque to the greater glory of Allah and his prophet Mohammed. Should we heed their advice?

Actions

A. No

  • -20 victory points

B. Yes

  • Stability +2
  • -200 gold
  • +1 missionaries

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 9 non-colonial provinces

Description

Your advisors recommend that we commission a new Great Mosque to the greater glory of Allah and his prophet Mohammed. Should we heed their advice?

Actions

A. Yes

  • Stability +2
  • -200 gold
  • +1 missionaries

B. No

  • -20 victory points

All countries — Random

Conditions

  • italian is a state culture
  • None of the following must occur:
    • It is the year 1650 or later
    • Country has at least 3 non-colonial provinces
    • Quality is at 10 or higher

Description

Condottieri were Italian captains in command of mercenary companies during the Middle Ages and Renaissance, many of whom were experienced veterans of multiple wars across the peninsula. Though expensive, their service was often much sought-after by kings, popes and doges alike, and the exploits of the most famous of the condottieri - such as John Hawkwood and Cesare Borgia - were toasted across Europe.

Actions

A. Decline their services

  • -1 victory points

B. Hire them

  • -200 gold
  • +5000 infantry in the capital province
  • Quality +1

All countries — Random

Conditions

  • italian is a state culture
  • Country has at least 3 non-colonial provinces
  • None of the following must occur:
    • It is the year 1650 or later
    • Quality is at 10 or higher

Description

Condottieri were Italian captains in command of mercenary companies during the Middle Ages and Renaissance, many of whom were experienced veterans of multiple wars across the peninsula. Though expensive, their service was often much sought-after by kings, popes and doges alike, and the exploits of the most famous of the condottieri - such as John Hawkwood and Cesare Borgia - were toasted across Europe.

Actions

A. Hire them

  • -200 gold
  • +5000 infantry in the capital province
  • Quality +1

B. Decline their services

  • -1 victory points

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Hussite
    • State religion is Lollard
    • State religion is Protestant
    • State religion is Reformed
  • The following must not occur:
    • Flag 5 is set
  • The following must not occur:
    • Country has at least 8 non-colonial provinces

Description

The Reformation saw the wholesale asset stripping of wealthy monasteries and churches across Europe, as these institutions were viewed as instruments of Rome's corruption and control over the masses. Though such tactics were deemed expedient at the time, appropriating much-needed revenue for cash-strapped monarchs, they often came at a greater cost later on, with many viewing such wanton acts as cultural vandalism as well as outright sacrilegious.

Actions

A. Strip them of their baubles

  • +250 gold
  • Infrastructure tech investment: -200
  • -50 relations with Papal States
  • Stability -1

B. Do not provoke Rome

  • -5 victory points

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Hussite
    • State religion is Lollard
    • State religion is Protestant
    • State religion is Reformed
  • The following must not occur:
    • Flag 5 is set
  • Country has at least 8 non-colonial provinces

Description

The Reformation saw the wholesale asset stripping of wealthy monasteries and churches across Europe, as these institutions were viewed as instruments of Rome's corruption and control over the masses. Though such tactics were deemed expedient at the time, appropriating much-needed revenue for cash-strapped monarchs, they often came at a greater cost later on, with many viewing such wanton acts as cultural vandalism as well as outright sacrilegious.

Actions

A. Strip them of their baubles

  • +500 gold
  • Infrastructure tech investment: -400
  • -100 relations with Papal States
  • Stability -2

B. Do not provoke Rome

  • -5 victory points

All countries — Random

Conditions

  • It is the year 1500 or later
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

A daring adventurer and his company have put themselves at your disposal to win new land for God and country! The vast track of still unknown and unexplored lands would always attract adventurers in search of glory, fame and wealth.

Actions

A. OK

  • Gain a conquistador in a random province
  • +2 colonists

All countries — Random

Conditions

  • It is the year 1500 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

A daring adventurer and his company have put themselves at your disposal to win new land for God and country! The vast track of still unknown and unexplored lands would always attract adventurers in search of glory, fame and wealth.

Actions

A. OK

  • Gain a conquistador in a random province
  • +3 colonists

All countries — Random

Conditions

  • It is the year 1500 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

A daring adventurer and his company have put themselves at your disposal to win new land for God and country! The vast track of still unknown and unexplored lands would always attract adventurers in search of glory, fame and wealth.

Actions

A. OK

  • Gain a conquistador in a random province
  • +4 colonists

All countries — Random

Conditions

  • It is the year 1500 or later
  • Country has at least 200 non-colonial provinces

Description

A daring adventurer and his company have put themselves at your disposal to win new land for God and country! The vast track of still unknown and unexplored lands would always attract adventurers in search of glory, fame and wealth.

Actions

A. OK

  • Gain a conquistador in a random province
  • +5 colonists

All countries — Random

Conditions

  • None of the following must occur:
    • State religion is Pagan
    • Innovativeness is at 6 or higher

Description

Lay preachers often appeared at court presenting themselves as a servant of one god or another. Some were turned away or imprisoned, whilst others were used as pawns in larger political struggles.

Actions

A. Accept

  • -50 gold
  • +1 missionaries
  • Monarch's administrative skill +2 for 12 months
  • -10 relations with a random country with the same religion
  • -10 relations with a random country with the same religion
  • -10 relations with a random country with the same religion
  • -10 relations with a random country with the same religion

B. Decline

  • -5 victory points

All countries — Random

Conditions

  • The following must not occur:
    • Flag 6 is set

Description

Church policy always supported by the might of royal power was often directed at eradicating heresy. This led to massive if not willing conversions of the people regarded as heretics by the religious leadership.

Actions

A. OK

  • A random province converts to the state religion

All countries — Random

Conditions

  • The following must not occur:
    • Flag 6 is set
  • The following must not occur:
    • Innovativeness is at 3 or higher

Description

Church policy always supported by the might of royal power was often directed at eradicating heresy. This led to massive if not willing conversions of the people regarded as heretics by the religious leadership.

Actions

A. OK

  • A random province converts to the state religion

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -25 gold
  • Stability -2

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -75 gold
  • Stability -1

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -100 gold
  • Stability -1

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -150 gold
  • Stability -1

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -500 gold
  • Stability -1

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -1000 gold
  • Stability -1

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -25 gold
  • Stability -2

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -75 gold
  • Stability -1

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -100 gold
  • Stability -1

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -150 gold
  • Stability -1

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -500 gold
  • Stability -1

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Corruption is one of the most common and frequent factors of political and economic life, as always, but all the more so in feudal regimes.

Actions

A. Try to eradicate the problems

  • -1000 gold
  • Stability -1

B. Ignore them

  • +1% inflation

All countries — Random

Conditions

  • At least one of the following must occur:
    • Own Chernigov
    • Own Ukraina
    • Own Podolia
    • Own Kazan
    • Own Belgorod
    • Own Ufa
    • Own Samara
    • Own Uralsk
    • Own Orenburg
    • Own Astrakhan
    • Own Volgograd
    • Own Lugansk
    • Own Donetsk
    • Own Poltava
    • Own Krementjug
    • Own Crimea
    • Own Azov
    • Own Kalmuk
  • None of the following must occur:
    • tatar is a state culture
    • ruthenian is a state culture
  • It is the year 1550 or later
  • Country has at least 9 non-colonial provinces

Description

The Cossacks' exact roots are steeped in mystery, though it is generally believed they were a Turkic people descended from the Cumans who once roamed the Steppe prior to the arrival of the Tatars. Over the centuries, they mixed with the various Ruthenian (and possibly Vlach) peoples of Lithuania and southern Russia, eventually expanding their influence into the Wild Fields of Ukraine. Though there were multiple Cossack groups across Eurasia, the two most important divisions were those in Ukraine, who aligned themselves with the Polish-Lithuanian Commonwealth and later formed the quasi-independent Zaporozhian Hetmanate, and those in Russia, who were largely assimilated into the Tsar's army and defended against incursions from the Nogais and Tatars. Cossacks practiced a proto-democratic form of elective government and regularly revolted against what they perceived as autocratic rule in both Poland-Lithuania and Russia. Their most famous rebellion was led by the Don Cossack Pugachev in 1773, who claimed to be the recently-murdered Tsar Peter III and wished to overturn Empress Catherine's increasingly oppressive policies and abolish serfdom. In the end, Pugachev's rebellion failed after he was betrayed by his own men.

Actions

A. Fight them

  • A random province in Ukraine revolts
  • A random province in Ukraine revolts
  • A random province in Steppe revolts
  • A random province in Steppe revolts
  • Serfdom -1
  • Stability -3

B. Accept their grievances

  • -150 gold
  • Centralization -1
  • Stability -2

All countries — Random

Conditions

  • It is the year 1650 or later
  • Infrastructure tech is at 7 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.

Actions

A. OK

  • -5% inflation
  • +75 gold

All countries — Random

Conditions

  • It is the year 1650 or later
  • Infrastructure tech is at 7 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.

Actions

A. OK

  • -5% inflation
  • +150 gold

All countries — Random

Conditions

  • It is the year 1650 or later
  • Infrastructure tech is at 7 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.

Actions

A. OK

  • -5% inflation
  • +200 gold

All countries — Random

Conditions

  • It is the year 1650 or later
  • Infrastructure tech is at 7 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.

Actions

A. OK

  • -5% inflation
  • +300 gold

All countries — Random

Conditions

  • It is the year 1650 or later
  • Infrastructure tech is at 7 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.

Actions

A. OK

  • -5% inflation
  • +500 gold

All countries — Random

Conditions

  • It is the year 1650 or later
  • Infrastructure tech is at 7 or higher
  • Country has at least 200 non-colonial provinces

Description

The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.

Actions

A. OK

  • -5% inflation
  • +1000 gold

All countries — Random

Conditions

  • It is the year 1650 or later
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!

Actions

A. OK

  • +2 merchants
  • Trade tech investment: +250

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!

Actions

A. OK

  • +2 merchants
  • Trade tech investment: +500

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!

Actions

A. OK

  • +2 merchants
  • Trade tech investment: +750

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!

Actions

A. OK

  • +2 merchants
  • Trade tech investment: +1000

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!

Actions

A. OK

  • +2 merchants
  • Trade tech investment: +2000

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 200 non-colonial provinces

Description

The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!

Actions

A. OK

  • +2 merchants
  • Trade tech investment: +5000

All countries — Random

Conditions

  • It is the year 1750 or later
  • Infrastructure tech is at 7 or higher
  • Trade tech is at 9 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

The creation of a Stock Exchange paved the way for the early forms of capitalism and signalled the start of easier access to financing, thereby improving the economic life of a country.

Actions

A. OK

  • -2% inflation
  • +25 gold
  • Infrastructure tech investment: +250

All countries — Random

Conditions

  • It is the year 1750 or later
  • Infrastructure tech is at 7 or higher
  • Trade tech is at 9 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The creation of a Stock Exchange paved the way for the early forms of capitalism and signalled the start of easier access to financing, thereby improving the economic life of a country.

Actions

A. OK

  • -2% inflation
  • +75 gold
  • Infrastructure tech investment: +500

All countries — Random

Conditions

  • It is the year 1750 or later
  • Infrastructure tech is at 7 or higher
  • Trade tech is at 9 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The creation of a Stock Exchange paved the way for the early forms of capitalism and signalled the start of easier access to financing, thereby improving the economic life of a country.

Actions

A. OK

  • -2% inflation
  • +100 gold
  • Infrastructure tech investment: +750

All countries — Random

Conditions

  • It is the year 1750 or later
  • Infrastructure tech is at 7 or higher
  • Trade tech is at 9 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The creation of a Stock Exchange paved the way for the early forms of capitalism and signalled the start of easier access to financing, thereby improving the economic life of a country.

Actions

A. OK

  • -2% inflation
  • +250 gold
  • Infrastructure tech investment: +1000

All countries — Random

Conditions

  • It is the year 1750 or later
  • Infrastructure tech is at 7 or higher
  • Trade tech is at 9 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

The creation of a Stock Exchange paved the way for the early forms of capitalism and signalled the start of easier access to financing, thereby improving the economic life of a country.

Actions

A. OK

  • -2% inflation
  • +500 gold
  • Infrastructure tech investment: +2000

All countries — Random

Conditions

  • It is the year 1750 or later
  • Infrastructure tech is at 7 or higher
  • Trade tech is at 9 or higher
  • Country has at least 200 non-colonial provinces

Description

The creation of a Stock Exchange paved the way for the early forms of capitalism and signalled the start of easier access to financing, thereby improving the economic life of a country.

Actions

A. OK

  • -2% inflation
  • +1000 gold
  • Infrastructure tech investment: +5000

Japan — Random

Conditions

Description

Some daimyo have formed an alliance with the goal of reuniting Japan under their control. Since this is not in the best interest of the country you must destroy their peasant armies.

Actions

A. OK

  • A random province revolts
  • A different random province revolts

Japan — Random

Conditions

Description

Two daimyo are fighting a particularly vicious war against each other in a province. This would not usually concern us, but the daimyo are trying to win by inflicting economic damage on their opponent. This is not in the interest of the country so should we intervene?

Actions

A. Ignore it

  • -5% population in a random province
  • Centralization -1
  • Aristocracy +1
  • Stability -3

B. Restore order

  • The same province revolts
  • Stability -1
  • Centralization +1

All countries — Random

Conditions

  • At least one of the following must occur:
    • altai is a state culture
    • kazakh is a state culture
    • mongol is a state culture
    • nogai is a state culture
    • tatar is a state culture
    • uyghur is a state culture
    • uzbek is a state culture
  • None of the following must occur:
    • russian is a state culture
    • It is the year 1700 or later
  • Country has at least 5 non-colonial provinces

Description

Clans within the various khanates of Central Asia and the Steppe frequently elected opposing candidates, and it was not uncommon for competing khans to claim legitimacy and be forced to either go to war with one another or accept uneasy compromises in exchange for (an often temporary) peace. The Golden Horde in particular was often led by multiple warlords claiming the mantle of khan, each ruling a different 'wing' of the horde and relying on local allegiances.

Actions

A. Fight the rival claimant

  • The capital province revolts
  • The capital province revolts
  • Lose 2500 troops in a random province
  • Lose 1500 troops in a different random province
  • Lose 1000 troops in a different random province
  • Centralization +1
  • Stability -2

B. Make concessions to the clans

  • Global revolt risk +2 for 24 months
  • +5000 cavalry in the capital province
  • Centralization -1
  • -150 gold

All countries — Random

Conditions

  • It is the year 1600 or later
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Rampant inflation originating from the vast inflow of silver and gold from the New World brought the Kingdom of Spain to bankruptcy in 1557 and 1597. However, economic cycles led to reduction of inflation--a process called deflation.

Actions

A. OK

  • -5% inflation

All countries — Random

Conditions

  • It is the year 1600 or later
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Rampant inflation originating from the vast inflow of silver and gold from the New World brought the Kingdom of Spain to bankruptcy in 1557 and 1597. However, economic cycles led to reduction of inflation--a process called deflation.

Actions

A. OK

  • -5% inflation

All countries — Random

Conditions

  • It is the year 1600 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Rampant inflation originating from the vast inflow of silver and gold from the New World brought the Kingdom of Spain to bankruptcy in 1557 and 1597. However, economic cycles led to reduction of inflation--a process called deflation.

Actions

A. OK

  • -5% inflation

All countries — Random

Conditions

  • It is the year 1600 or later
  • Country has at least 30 non-colonial provinces

Description

Rampant inflation originating from the vast inflow of silver and gold from the New World brought the Kingdom of Spain to bankruptcy in 1557 and 1597. However, economic cycles led to reduction of inflation--a process called deflation.

Actions

A. OK

  • -5% inflation

All countries — Random

Conditions

  • Country is at war
  • The following must not occur:
    • Quality is at 5 or higher
  • Country has at least 3 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The poor quality and training of our soldiers is by now well-known, and unfortunately groups of conscripts have begun deserting our army in droves.

Actions

A. Cowards...

  • -1 national manpower
  • Lose 1500 troops in a random province

All countries — Random

Conditions

  • Country is at war
  • The following must not occur:
    • Quality is at 5 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The poor quality and training of our soldiers is by now well-known, and unfortunately groups of conscripts have begun deserting our army in droves.

Actions

A. Cowards...

  • -5 national manpower
  • Lose 1500 troops in a random province
  • Lose 1500 troops in a different random province
  • Lose 1500 troops in a different random province

All countries — Random

Conditions

  • Country is at war
  • The following must not occur:
    • Quality is at 5 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The poor quality and training of our soldiers is by now well-known, and unfortunately groups of conscripts have begun deserting our army in droves.

Actions

A. Cowards...

  • -10 national manpower
  • Lose 2500 troops in a random province
  • Lose 2500 troops in a different random province
  • Lose 2500 troops in a different random province

All countries — Random

Conditions

  • Country is at war
  • The following must not occur:
    • Quality is at 5 or higher
  • Country has at least 80 non-colonial provinces

Description

The poor quality and training of our soldiers is by now well-known, and unfortunately groups of conscripts have begun deserting our army in droves.

Actions

A. Cowards...

  • -20 national manpower
  • Lose 2500 troops in a random province
  • Lose 2500 troops in a different random province
  • Lose 2500 troops in a different random province
  • Lose 2500 troops in a different random province
  • Lose 2500 troops in a different random province

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces

Description

Fire was the major source of destruction of buildings in those times, as people lacked the necessary and efficient firefighting equipment.

Actions

A. OK

  • Manufactory in a random province is destroyed

B. Build it!

  • +4% inflation
  • -100 gold

All countries — Random

Description

Conflicts sometimes erupted following diplomatic insults.

Actions

A. OK

  • Gain a temporary casus belli against a random country for 12 months
  • -50 relations with the same country

All countries — Random

Description

Conflicts sometimes erupted following diplomatic insults.

Actions

A. OK

  • Gain a temporary casus belli against a random country for 6 months
  • -25 relations with the same country

All countries — Random

Description

Conflicts sometimes erupted following diplomatic insults.

Actions

A. OK

  • Gain a temporary casus belli against a random country for 24 months
  • -75 relations with the same country

All countries — Random

Description

Conflicts sometimes erupted following diplomatic insults.

Actions

A. OK

  • Gain a temporary casus belli against a random country for 60 months
  • -100 relations with the same country

All countries — Random

Description

Diplomacy between European nations was often affected by random factors from both sides involved that were most of the time beyond the control of the foreign ministers involved.

Actions

A. OK

  • +50 relations with a random country
  • +1 diplomats

All countries — Random

Description

Diplomacy between European nations was often affected by random factors from both sides involved that were most of the time beyond the control of the foreign ministers involved.

Actions

A. OK

  • +75 relations with a random country
  • +1 diplomats

All countries — Random

Description

Diplomacy between European nations was often affected by random factors from both sides involved that were most of the time beyond the control of the foreign ministers involved.

Actions

A. OK

  • +25 relations with a random country
  • +1 diplomats

All countries — Random

Conditions

  • None of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a

Description

The Renaissance saw the advent of international finance and the rise of the great banking families of Italy and the Low Countries. In turn, as old feudal entities emerged into something resembling modern nation-states, loans were agreed and paid. Ultimately, payments were generally made for the simple reason that refusal meant lenders were far less likely to agree to loans in future, which in turn limited a ruler's ability to fund their projects and expand the state.

Actions

A. Repay the loan

  • -50 gold
  • +50 relations with a random country

B. Refuse to back down

  • Gain a temporary casus belli against the same country for 24 months
  • -50 relations with the same country
  • Stability -1

All countries — Random

Conditions

  • Flag 7 is set
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is in the region North America
  • Infrastructure tech is at 9 or higher
  • Trade tech is at 9 or higher
  • At least one of the following must occur:
    • Land tech is at 51 or higher
    • Naval tech is at 51 or higher
  • Stability is at 3 or higher
  • In the Latin technology group
  • Innovativeness is at 7 or higher
  • None of the following must occur:
    • Serfdom is at 4 or higher
    • Aristocracy is at 6 or higher

Description

The Industrial Revolution had profound and far-reaching effects on society, economics and culture. It ushered in an era of unprecedented technological advancements and economic growth, leading to increased industrialization and urbanization. Factories and mechanized production processes transformed work and created a new working class, while innovations in transportation, such as the steam engine and railways, revolutionized trade and communication. However, these changes also brought challenges, including harsh working conditions, child labor, and social inequalities. The Industrial Revolution reshaped the family structure, with more people working outside the home, and had significant impacts on the environment due to increased pollution and resource extraction. It ultimately laid the foundation for the modern industrial societies we see today.

Actions

A. Modernity has been thrust upon us!

  • +500 gold
  • +1% inflation
  • +5 base tax value in a random province
  • +2 base manpower in the same province
  • +15% population in the same province
  • Gain Goods Manufactory in the same province

All countries — Random

Conditions

  • Flag 7 is set
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is in the region North America
  • Infrastructure tech is at 9 or higher
  • Trade tech is at 9 or higher
  • At least one of the following must occur:
    • Land tech is at 51 or higher
    • Naval tech is at 51 or higher
  • Stability is at 3 or higher
  • In the Latin technology group
  • Innovativeness is at 7 or higher
  • None of the following must occur:
    • Serfdom is at 4 or higher
    • Aristocracy is at 6 or higher

Description

The Industrial Revolution had profound and far-reaching effects on society, economics and culture. It ushered in an era of unprecedented technological advancements and economic growth, leading to increased industrialization and urbanization. Factories and mechanized production processes transformed work and created a new working class, while innovations in transportation, such as the steam engine and railways, revolutionized trade and communication. However, these changes also brought challenges, including harsh working conditions, child labor, and social inequalities. The Industrial Revolution reshaped the family structure, with more people working outside the home, and had significant impacts on the environment due to increased pollution and resource extraction. It ultimately laid the foundation for the modern industrial societies we see today.

Actions

A. Modernity has been thrust upon us!

  • +15000 infantry in a random province
  • +25 artillery in the same province
  • +5 base tax value in the same province
  • +2 base manpower in the same province
  • +15% population in the same province
  • Gain Weapons Manufactory in the same province

All countries — Random

Conditions

  • Flag 7 is set
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is in the region North America
  • Infrastructure tech is at 9 or higher
  • Trade tech is at 9 or higher
  • At least one of the following must occur:
    • Land tech is at 51 or higher
    • Naval tech is at 51 or higher
  • Stability is at 3 or higher
  • In the Latin technology group
  • Innovativeness is at 7 or higher
  • None of the following must occur:
    • Serfdom is at 4 or higher
    • Aristocracy is at 6 or higher

Description

The Industrial Revolution had profound and far-reaching effects on society, economics and culture. It ushered in an era of unprecedented technological advancements and economic growth, leading to increased industrialization and urbanization. Factories and mechanized production processes transformed work and created a new working class, while innovations in transportation, such as the steam engine and railways, revolutionized trade and communication. However, these changes also brought challenges, including harsh working conditions, child labor, and social inequalities. The Industrial Revolution reshaped the family structure, with more people working outside the home, and had significant impacts on the environment due to increased pollution and resource extraction. It ultimately laid the foundation for the modern industrial societies we see today.

Actions

A. Modernity has been thrust upon us!

  • +10 national manpower
  • Fortress level in a random province +1
  • +5 base tax value in the same province
  • +2 base manpower in the same province
  • +15% population in the same province
  • Gain barrack in the same province

All countries — Random

Conditions

  • Flag 7 is set
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is in the region North America
  • Infrastructure tech is at 9 or higher
  • Trade tech is at 9 or higher
  • At least one of the following must occur:
    • Land tech is at 51 or higher
    • Naval tech is at 51 or higher
  • Stability is at 3 or higher
  • In the Latin technology group
  • Innovativeness is at 7 or higher
  • None of the following must occur:
    • Serfdom is at 4 or higher
    • Aristocracy is at 6 or higher

Description

The Industrial Revolution had profound and far-reaching effects on society, economics and culture. It ushered in an era of unprecedented technological advancements and economic growth, leading to increased industrialization and urbanization. Factories and mechanized production processes transformed work and created a new working class, while innovations in transportation, such as the steam engine and railways, revolutionized trade and communication. However, these changes also brought challenges, including harsh working conditions, child labor, and social inequalities. The Industrial Revolution reshaped the family structure, with more people working outside the home, and had significant impacts on the environment due to increased pollution and resource extraction. It ultimately laid the foundation for the modern industrial societies we see today.

Actions

A. Modernity has been thrust upon us!

  • Gain 15 warships in a random province
  • +5 base tax value in the same province
  • +2 base manpower in the same province
  • +15% population in the same province
  • Gain Naval Equipment Manufactory in the same province

All countries — Random

Conditions

  • Flag 7 is set
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is in the region North America
  • Infrastructure tech is at 9 or higher
  • Trade tech is at 9 or higher
  • At least one of the following must occur:
    • Land tech is at 51 or higher
    • Naval tech is at 51 or higher
  • Stability is at 3 or higher
  • In the Latin technology group
  • Innovativeness is at 7 or higher
  • None of the following must occur:
    • Serfdom is at 4 or higher
    • Aristocracy is at 6 or higher

Description

The Industrial Revolution had profound and far-reaching effects on society, economics and culture. It ushered in an era of unprecedented technological advancements and economic growth, leading to increased industrialization and urbanization. Factories and mechanized production processes transformed work and created a new working class, while innovations in transportation, such as the steam engine and railways, revolutionized trade and communication. However, these changes also brought challenges, including harsh working conditions, child labor, and social inequalities. The Industrial Revolution reshaped the family structure, with more people working outside the home, and had significant impacts on the environment due to increased pollution and resource extraction. It ultimately laid the foundation for the modern industrial societies we see today.

Actions

A. Modernity has been thrust upon us!

  • +3 colonists
  • +3 merchants
  • +5 base tax value in a random province
  • +2 base manpower in the same province
  • +15% population in the same province
  • Gain shipyard in the same province

All countries — Random

Conditions

  • Flag 7 is set
  • The following must not occur:
    • Country has at least 9 non-colonial provinces
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is in the region North America
  • Infrastructure tech is at 9 or higher
  • Trade tech is at 9 or higher
  • At least one of the following must occur:
    • Land tech is at 51 or higher
    • Naval tech is at 51 or higher
  • Stability is at 3 or higher
  • In the Latin technology group
  • Innovativeness is at 7 or higher
  • None of the following must occur:
    • Serfdom is at 4 or higher
    • Aristocracy is at 6 or higher

Description

The Industrial Revolution had profound and far-reaching effects on society, economics and culture. It ushered in an era of unprecedented technological advancements and economic growth, leading to increased industrialization and urbanization. Factories and mechanized production processes transformed work and created a new working class, while innovations in transportation, such as the steam engine and railways, revolutionized trade and communication. However, these changes also brought challenges, including harsh working conditions, child labor, and social inequalities. The Industrial Revolution reshaped the family structure, with more people working outside the home, and had significant impacts on the environment due to increased pollution and resource extraction. It ultimately laid the foundation for the modern industrial societies we see today.

Actions

A. Modernity has been thrust upon us!

  • +2 base tax value in a random province
  • +1 base manpower in the same province
  • +5% population in the same province

All countries — Random

Conditions

  • Flag 7 is set
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is in the region North America
  • Infrastructure tech is at 9 or higher
  • Trade tech is at 9 or higher
  • At least one of the following must occur:
    • Land tech is at 51 or higher
    • Naval tech is at 51 or higher
  • Stability is at 3 or higher
  • In the Latin technology group
  • Innovativeness is at 7 or higher
  • None of the following must occur:
    • Serfdom is at 4 or higher
    • Aristocracy is at 6 or higher

Description

The Industrial Revolution had profound and far-reaching effects on society, economics and culture. It ushered in an era of unprecedented technological advancements and economic growth, leading to increased industrialization and urbanization. Factories and mechanized production processes transformed work and created a new working class, while innovations in transportation, such as the steam engine and railways, revolutionized trade and communication. However, these changes also brought challenges, including harsh working conditions, child labor, and social inequalities. The Industrial Revolution reshaped the family structure, with more people working outside the home, and had significant impacts on the environment due to increased pollution and resource extraction. It ultimately laid the foundation for the modern industrial societies we see today.

Actions

A. Modernity has been thrust upon us!

  • +2 base tax value in a random province
  • +1 base manpower in the same province
  • +5% population in the same province
  • +2 base tax value in a different random province
  • +1 base manpower in the same province
  • +5% population in the same province

All countries — Random

Conditions

  • Flag 7 is set
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is in the region North America
  • Infrastructure tech is at 9 or higher
  • Trade tech is at 9 or higher
  • At least one of the following must occur:
    • Land tech is at 51 or higher
    • Naval tech is at 51 or higher
  • Stability is at 3 or higher
  • In the Latin technology group
  • Innovativeness is at 7 or higher
  • None of the following must occur:
    • Serfdom is at 4 or higher
    • Aristocracy is at 6 or higher

Description

The Industrial Revolution had profound and far-reaching effects on society, economics and culture. It ushered in an era of unprecedented technological advancements and economic growth, leading to increased industrialization and urbanization. Factories and mechanized production processes transformed work and created a new working class, while innovations in transportation, such as the steam engine and railways, revolutionized trade and communication. However, these changes also brought challenges, including harsh working conditions, child labor, and social inequalities. The Industrial Revolution reshaped the family structure, with more people working outside the home, and had significant impacts on the environment due to increased pollution and resource extraction. It ultimately laid the foundation for the modern industrial societies we see today.

Actions

A. Modernity has been thrust upon us!

  • +2 base tax value in a random province
  • +1 base manpower in the same province
  • +5% population in the same province
  • +2 base tax value in a different random province
  • +1 base manpower in the same province
  • +5% population in the same province
  • +2 base tax value in a different random province
  • +1 base manpower in the same province
  • +5% population in the same province
  • +2 base tax value in a different random province
  • +1 base manpower in the same province
  • +5% population in the same province

All countries — Random

Conditions

  • Flag 7 is set
  • Country has at least 80 non-colonial provinces
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is in the region North America
  • Infrastructure tech is at 9 or higher
  • Trade tech is at 9 or higher
  • At least one of the following must occur:
    • Land tech is at 51 or higher
    • Naval tech is at 51 or higher
  • Stability is at 3 or higher
  • In the Latin technology group
  • Innovativeness is at 7 or higher
  • None of the following must occur:
    • Serfdom is at 4 or higher
    • Aristocracy is at 6 or higher

Description

The Industrial Revolution had profound and far-reaching effects on society, economics and culture. It ushered in an era of unprecedented technological advancements and economic growth, leading to increased industrialization and urbanization. Factories and mechanized production processes transformed work and created a new working class, while innovations in transportation, such as the steam engine and railways, revolutionized trade and communication. However, these changes also brought challenges, including harsh working conditions, child labor, and social inequalities. The Industrial Revolution reshaped the family structure, with more people working outside the home, and had significant impacts on the environment due to increased pollution and resource extraction. It ultimately laid the foundation for the modern industrial societies we see today.

Actions

A. Modernity has been thrust upon us!

  • +2 base tax value in a random province
  • +1 base manpower in the same province
  • +5% population in the same province
  • +2 base tax value in a different random province
  • +1 base manpower in the same province
  • +5% population in the same province
  • +2 base tax value in a different random province
  • +1 base manpower in the same province
  • +5% population in the same province
  • +2 base tax value in a different random province
  • +1 base manpower in the same province
  • +5% population in the same province
  • +2 base tax value in a different random province
  • +1 base manpower in the same province
  • +5% population in the same province
  • +2 base tax value in a different random province
  • +1 base manpower in the same province
  • +5% population in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Stability is at 3 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Although rare, feuding families could sometimes lay their grievances to rest and come to terms. Usually this was the result of more or less overt directives by monarchs who could ill afford internal strife. The common method of ending such feuds was to bring the two families closer together by arranging a wedding between youngsters from both Houses. Your Excellency, a potential problem seems to be eliminated!

Actions

A. Let us send them a gift!

  • Stability +1
  • -15 gold

All countries — Random

Conditions

  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Although rare, feuding families could sometimes lay their grievances to rest and come to terms. Usually this was the result of more or less overt directives by monarchs who could ill afford internal strife. The common method of ending such feuds was to bring the two families closer together by arranging a wedding between youngsters from both Houses. Your Excellency, a potential problem seems to be eliminated!

Actions

A. Let us send them a gift!

  • Stability +1
  • -35 gold

All countries — Random

Conditions

  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Although rare, feuding families could sometimes lay their grievances to rest and come to terms. Usually this was the result of more or less overt directives by monarchs who could ill afford internal strife. The common method of ending such feuds was to bring the two families closer together by arranging a wedding between youngsters from both Houses. Your Excellency, a potential problem seems to be eliminated!

Actions

A. Let us send them a gift!

  • Stability +1
  • -50 gold

All countries — Random

Conditions

  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Although rare, feuding families could sometimes lay their grievances to rest and come to terms. Usually this was the result of more or less overt directives by monarchs who could ill afford internal strife. The common method of ending such feuds was to bring the two families closer together by arranging a wedding between youngsters from both Houses. Your Excellency, a potential problem seems to be eliminated!

Actions

A. Let us send them a gift!

  • Stability +1
  • -75 gold

All countries — Random

Conditions

  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Although rare, feuding families could sometimes lay their grievances to rest and come to terms. Usually this was the result of more or less overt directives by monarchs who could ill afford internal strife. The common method of ending such feuds was to bring the two families closer together by arranging a wedding between youngsters from both Houses. Your Excellency, a potential problem seems to be eliminated!

Actions

A. Let us send them a gift!

  • Stability +1
  • -125 gold

All countries — Random

Conditions

  • The following must not occur:
    • Stability is at 3 or higher
  • Country has at least 200 non-colonial provinces

Description

Although rare, feuding families could sometimes lay their grievances to rest and come to terms. Usually this was the result of more or less overt directives by monarchs who could ill afford internal strife. The common method of ending such feuds was to bring the two families closer together by arranging a wedding between youngsters from both Houses. Your Excellency, a potential problem seems to be eliminated!

Actions

A. Let us send them a gift!

  • Stability +1
  • -250 gold

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +5000 infantry in a random province

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +5000 infantry in a random province
  • +5000 infantry in a different random province

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +5000 infantry in a random province
  • +5000 infantry in a different random province
  • +5000 infantry in a different random province
  • +5000 infantry in a different random province

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +10000 infantry in a random province
  • +10000 infantry in a different random province
  • +10000 infantry in a different random province
  • +10000 infantry in a different random province

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 4 or higher
  • Land is at 3 or higher
  • It is the year 1500 or later
  • Land tech is at 7 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 30 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 80 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +20 artillery in a random province
  • +5000 infantry in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 4 or higher
  • Land is at 3 or higher
  • It is the year 1500 or later
  • Land tech is at 7 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 30 non-colonial provinces
      • The following must not occur:
        • Country has at least 80 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +20 artillery in a random province
  • +5000 infantry in the same province
  • +20 artillery in a different random province
  • +5000 infantry in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 4 or higher
  • Land is at 3 or higher
  • It is the year 1500 or later
  • Land tech is at 7 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 200 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +25 artillery in a random province
  • +6000 infantry in the same province
  • +25 artillery in a different random province
  • +6000 infantry in the same province
  • +25 artillery in a different random province
  • +6000 infantry in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 4 or higher
  • Land is at 3 or higher
  • It is the year 1500 or later
  • Land tech is at 7 or higher
  • Capital is on continent Europe
  • Country has at least 200 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +40 artillery in a random province
  • +10000 infantry in the same province
  • +40 artillery in a different random province
  • +10000 infantry in the same province
  • +40 artillery in a different random province
  • +10000 infantry in the same province
  • +40 artillery in a different random province
  • +10000 infantry in the same province

All countries — Random

Conditions

  • Aristocracy is at 7 or higher
  • Land tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 30 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 80 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +5000 cavalry in a random province

All countries — Random

Conditions

  • Aristocracy is at 7 or higher
  • Land tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 30 non-colonial provinces
      • The following must not occur:
        • Country has at least 80 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +5000 cavalry in a random province
  • +5000 cavalry in a different random province

All countries — Random

Conditions

  • Aristocracy is at 7 or higher
  • Land tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 200 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +10000 cavalry in a random province
  • +10000 cavalry in a different random province

All countries — Random

Conditions

  • Aristocracy is at 7 or higher
  • Land tech is at 2 or higher
  • Capital is on continent Europe
  • Country has at least 200 non-colonial provinces

Description

The army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.

Actions

A. OK

  • +10000 cavalry in a random province
  • +10000 cavalry in a different random province
  • +10000 cavalry in a different random province
  • +10000 cavalry in a different random province

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 30 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 80 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 5 warships in a random province

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 30 non-colonial provinces
      • The following must not occur:
        • Country has at least 80 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 10 warships in a random province

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 10 warships in a random province
  • Gain 10 warships in a random province

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • Capital is on continent Europe
  • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 10 warships in a random province
  • Gain 10 warships in a random province
  • Gain 10 warships in a random province
  • Gain 10 warships in a random province

All countries — Random

Conditions

  • The following must not occur:
    • Aristocracy is at 5 or higher
  • Naval tech is at 4 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 30 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 80 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 5 transports in a random province
  • Gain 1 warships in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Aristocracy is at 5 or higher
  • Naval tech is at 4 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 30 non-colonial provinces
      • The following must not occur:
        • Country has at least 80 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 10 transports in a random province
  • Gain 2 warships in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Aristocracy is at 5 or higher
  • Naval tech is at 4 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 10 transports in a random province
  • Gain 2 warships in the same province
  • Gain 10 transports in a random province
  • Gain 2 warships in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Aristocracy is at 5 or higher
  • Naval tech is at 4 or higher
  • Capital is on continent Europe
  • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 20 transports in a random province
  • Gain 5 warships in the same province
  • Gain 20 transports in a random province
  • Gain 5 warships in the same province

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • The following must not occur:
    • Naval tech is at 11 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 30 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 80 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 5 galleys in a random province

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • The following must not occur:
    • Naval tech is at 11 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 30 non-colonial provinces
      • The following must not occur:
        • Country has at least 80 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 10 galleys in a random province

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • The following must not occur:
    • Naval tech is at 11 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 10 galleys in a random province
  • Gain 10 galleys in a random province

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • The following must not occur:
    • Naval tech is at 11 or higher
  • Capital is on continent Europe
  • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 25 galleys in a random province
  • Gain 25 galleys in a random province

All countries — Random

Conditions

  • The following must not occur:
    • Land is at 2 or higher
  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 30 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 80 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 5 warships in a random province

All countries — Random

Conditions

  • The following must not occur:
    • Land is at 2 or higher
  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 30 non-colonial provinces
      • The following must not occur:
        • Country has at least 80 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 10 warships in a random province

All countries — Random

Conditions

  • The following must not occur:
    • Land is at 2 or higher
  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 10 warships in a random province
  • Gain 10 warships in a random province

All countries — Random

Conditions

  • The following must not occur:
    • Land is at 2 or higher
  • Naval tech is at 2 or higher
  • Capital is on continent Europe
  • Country has at least 200 non-colonial provinces

Description

The navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.

Actions

A. OK

  • Gain 10 warships in a random province
  • Gain 10 warships in a random province
  • Gain 10 warships in a random province
  • Gain 10 warships in a random province

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.

Actions

A. OK

  • +1 base manpower in a random province

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.

Actions

A. OK

  • +1 base manpower in a random province
  • +1 base manpower in a different random province

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.

Actions

A. OK

  • +1 base manpower in a random province
  • +1 base manpower in a different random province
  • +1 base manpower in a different random province

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.

Actions

A. OK

  • +1 base manpower in a random province
  • +1 base manpower in a different random province
  • +1 base manpower in a different random province
  • +1 base manpower in a different random province

All countries — Random

Conditions

  • Land is at 6 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.

Actions

A. OK

  • +1 base manpower in a random province

All countries — Random

Conditions

  • Land is at 6 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.

Actions

A. OK

  • +1 base manpower in a random province
  • +1 base manpower in the capital province

All countries — Random

Conditions

  • Land is at 6 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.

Actions

A. OK

  • +1 base manpower in a random province
  • +1 base manpower in a different random province
  • +1 base manpower in the capital province

All countries — Random

Conditions

  • Land is at 6 or higher
  • Country has at least 200 non-colonial provinces

Description

The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.

Actions

A. OK

  • +1 base manpower in a random province
  • +1 base manpower in a different random province
  • +1 base manpower in a different random province
  • +1 base manpower in the capital province

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • The following must not occur:
    • It is the year 1550 or later
  • The following must not occur:
    • Innovativeness is at 10 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Your advisors recommend that we establish a new Madrasa to support science and development. Should we heed their advice?

Actions

A. No

  • -50 victory points

B. Yes

  • Infrastructure tech investment: +250
  • Innovativeness +1
  • -200 gold

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • The following must not occur:
    • It is the year 1550 or later
  • The following must not occur:
    • Innovativeness is at 10 or higher
  • Country has at least 30 non-colonial provinces

Description

Your advisors recommend that we establish a new Madrasa to support science and development. Should we heed their advice?

Actions

A. Yes

  • Infrastructure tech investment: +250
  • Innovativeness +1
  • -200 gold

B. No

  • -50 victory points

All countries — Random

Description

Monarchs were sometimes wise or lucky enough to appoint excellent ministers whose actions would greatly benefit their realm.

Actions

A. OK

  • Monarch's administrative skill +3 for 12 months
  • Monarch's diplomatic skill +3 for 12 months
  • Monarch's military skill +3 for 12 months

All countries — Random

Conditions

  • None of the following must occur:
    • It is the year 1575 or later
    • Innovativeness is at 10 or higher
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is on continent Asia
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.

Actions

A. Hire painter

  • -25 gold
  • Innovativeness +1
  • +5 victory points

B. Decline his Services

  • -5 victory points

All countries — Random

Conditions

  • None of the following must occur:
    • It is the year 1575 or later
    • Innovativeness is at 10 or higher
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is on continent Asia
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.

Actions

A. Hire painter

  • -50 gold
  • Innovativeness +1
  • +10 victory points

B. Decline his Services

  • -10 victory points

All countries — Random

Conditions

  • None of the following must occur:
    • It is the year 1575 or later
    • Innovativeness is at 10 or higher
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is on continent Asia
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.

Actions

A. Hire painter

  • -75 gold
  • Innovativeness +1
  • +15 victory points

B. Decline his Services

  • -15 victory points

All countries — Random

Conditions

  • None of the following must occur:
    • It is the year 1575 or later
    • Innovativeness is at 10 or higher
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is on continent Asia
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.

Actions

A. Hire painter

  • -150 gold
  • Innovativeness +1
  • +20 victory points

B. Decline his Services

  • -20 victory points

All countries — Random

Conditions

  • None of the following must occur:
    • It is the year 1575 or later
    • Innovativeness is at 10 or higher
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is on continent Asia
  • Country has at least 200 non-colonial provinces

Description

Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.

Actions

A. Hire painter

  • -300 gold
  • Innovativeness +1
  • +25 victory points

B. Decline his Services

  • -25 victory points

All countries — Random

Description

An excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base, generating higher income for the realm.

Actions

A. OK

  • +100 gold
  • -2% inflation

All countries — Random

Conditions

  • It is the year 1400 or later
  • The following must not occur:
    • It is the year 1550 or later

Description

An excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base, generating higher income for the realm.

Actions

A. OK

  • +100 gold
  • -2% inflation

All countries — Random

Conditions

  • It is the year 1550 or later
  • The following must not occur:
    • It is the year 1650 or later

Description

An excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base, generating higher income for the realm.

Actions

A. OK

  • +200 gold
  • -2% inflation

All countries — Random

Conditions

  • It is the year 1650 or later
  • The following must not occur:
    • It is the year 1800 or later

Description

An excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base, generating higher income for the realm.

Actions

A. OK

  • +300 gold
  • -2% inflation

All countries — Random

Conditions

  • It is the year 1550 or later
  • Naval tech is at 11 or higher
  • Trade tech is at 3 or higher
  • The following must not occur:
    • Land is at 4 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +2 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Naval tech is at 11 or higher
  • Trade tech is at 3 or higher
  • The following must not occur:
    • Land is at 4 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +3 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Naval tech is at 11 or higher
  • Trade tech is at 3 or higher
  • The following must not occur:
    • Land is at 4 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +4 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Naval tech is at 11 or higher
  • Trade tech is at 3 or higher
  • The following must not occur:
    • Land is at 4 or higher
  • Country has at least 200 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +5 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Naval tech is at 11 or higher
  • Trade tech is at 4 or higher
  • The following must not occur:
    • Land is at 2 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +2 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Naval tech is at 11 or higher
  • Trade tech is at 4 or higher
  • The following must not occur:
    • Land is at 2 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +3 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Naval tech is at 11 or higher
  • Trade tech is at 4 or higher
  • The following must not occur:
    • Land is at 2 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +4 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Naval tech is at 11 or higher
  • Trade tech is at 4 or higher
  • The following must not occur:
    • Land is at 2 or higher
  • Country has at least 200 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +5 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • Naval tech is at 18 or higher
  • Trade tech is at 5 or higher
  • The following must not occur:
    • Land is at 4 or higher
  • The following must not occur:
    • Mercantilism is at 4 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +2 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • Naval tech is at 18 or higher
  • Trade tech is at 5 or higher
  • The following must not occur:
    • Land is at 4 or higher
  • The following must not occur:
    • Mercantilism is at 4 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +3 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • Naval tech is at 18 or higher
  • Trade tech is at 5 or higher
  • The following must not occur:
    • Land is at 4 or higher
  • The following must not occur:
    • Mercantilism is at 4 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +4 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • Naval tech is at 18 or higher
  • Trade tech is at 5 or higher
  • The following must not occur:
    • Land is at 4 or higher
  • The following must not occur:
    • Mercantilism is at 4 or higher
  • Country has at least 200 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +5 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • Naval tech is at 18 or higher
  • Trade tech is at 6 or higher
  • The following must not occur:
    • Land is at 2 or higher
  • The following must not occur:
    • Mercantilism is at 2 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +2 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • Naval tech is at 18 or higher
  • Trade tech is at 6 or higher
  • The following must not occur:
    • Land is at 2 or higher
  • The following must not occur:
    • Mercantilism is at 2 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +3 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • Naval tech is at 18 or higher
  • Trade tech is at 6 or higher
  • The following must not occur:
    • Land is at 2 or higher
  • The following must not occur:
    • Mercantilism is at 2 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +4 colonists

All countries — Random

Conditions

  • It is the year 1600 or later
  • Naval tech is at 18 or higher
  • Trade tech is at 6 or higher
  • The following must not occur:
    • Land is at 2 or higher
  • The following must not occur:
    • Mercantilism is at 2 or higher
  • Country has at least 200 non-colonial provinces

Description

A bold captain has put himself his ship and his crew at your disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure, fame and wealth.

Actions

A. OK

  • Gain an explorer in a random province
  • +5 colonists

All countries — Random

Conditions

  • State religion is Pagan
  • Capital is in the region Central America
  • The following must not occur:
    • Quality is at 10 or higher

Description

Flower Wars were ritual wars fought between the Mesoamerican states of Central America during the 15th and 16th centuries. Far more about pride than plunder, the aim of a flower war was not to conquer a neighbouring state but to force them into submission and clearly show regional hegemony. During flower wars, opposing armies of selected champions would meet at a pre-determined location and engage in battle according to a previously agreed set of rules. The ideal result would be the smaller, more elite army defeating the larger, weaker army. Ranged weapons were frowned upon, with the preferred method of combat being engaging the enemy at short range with specialist melee weapons (such as the macuahuitl) which required greater skill to use.

Actions

A. We must prove our might

  • Gain a temporary casus belli against a random country with the same religion for 12 months
  • -50 relations with the same country
  • Quality +1
  • -50 gold

B. We shall accept their gifts

  • Global revolt risk +2 for 12 months
  • +50 relations with the same country
  • Quality -1
  • +100 gold

All countries — Random

Conditions

  • Capital is on continent Europe
  • None of the following must occur:
    • Offensive Doctrine is at 10 or higher
    • Quality is at 10 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.

Actions

A. Decline the Offer

  • -1 victory points

B. Hire him

  • -250 gold
  • Offensive Doctrine +1
  • Quality +1

All countries — Random

Conditions

  • Capital is on continent Europe
  • None of the following must occur:
    • Offensive Doctrine is at 10 or higher
    • Quality is at 10 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.

Actions

A. Hire him

  • -250 gold
  • Offensive Doctrine +1
  • Quality +1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • Capital is on continent Europe
  • None of the following must occur:
    • Offensive Doctrine is at 10 or higher
    • Quality is at 10 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.

Actions

A. Hire him

  • -400 gold
  • Offensive Doctrine +1
  • Quality +1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • Capital is on continent Europe
  • None of the following must occur:
    • Offensive Doctrine is at 10 or higher
    • Quality is at 10 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.

Actions

A. Hire him

  • -600 gold
  • Offensive Doctrine +1
  • Quality +1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • Capital is on continent Europe
  • None of the following must occur:
    • Offensive Doctrine is at 10 or higher
    • Quality is at 10 or higher
  • Country has at least 200 non-colonial provinces

Description

Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.

Actions

A. Hire him

  • -1000 gold
  • Offensive Doctrine +1
  • Quality +1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • Capital is on continent Europe
  • None of the following must occur:
    • Offensive Doctrine is at 10 or higher
    • Quality is at 10 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.

Actions

A. Decline the Offer

  • -1 victory points

B. Hire him

  • -250 gold
  • Offensive Doctrine +1
  • Quality +1

All countries — Random

Conditions

  • Capital is on continent Europe
  • None of the following must occur:
    • Offensive Doctrine is at 10 or higher
    • Quality is at 10 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.

Actions

A. Hire him

  • -250 gold
  • Offensive Doctrine +1
  • Quality +1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • Capital is on continent Europe
  • None of the following must occur:
    • Offensive Doctrine is at 10 or higher
    • Quality is at 10 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.

Actions

A. Hire him

  • -400 gold
  • Offensive Doctrine +1
  • Quality +1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • Capital is on continent Europe
  • None of the following must occur:
    • Offensive Doctrine is at 10 or higher
    • Quality is at 10 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.

Actions

A. Hire him

  • -600 gold
  • Offensive Doctrine +1
  • Quality +1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • Capital is on continent Europe
  • None of the following must occur:
    • Offensive Doctrine is at 10 or higher
    • Quality is at 10 or higher
  • Country has at least 200 non-colonial provinces

Description

Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.

Actions

A. Hire him

  • -1000 gold
  • Offensive Doctrine +1
  • Quality +1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • The following must not occur:
    • Mercantilism is at 10 or higher
  • Mercantilism is at 1 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Trade was heavily regulated during this era, but despite this, the markets were not fixed. At times merchants would try to enter new markets or sell new goods. Merchants facing these conditions would usually demand new or higher tariffs to stop their competitors.

Actions

A. Impose new tariff

  • Mercantilism +1

B. Deny new tariff

  • Mercantilism -1
  • Trade tech investment: -100

All countries — Random

Conditions

  • The following must not occur:
    • Mercantilism is at 10 or higher
  • Mercantilism is at 1 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Trade was heavily regulated during this era, but despite this, the markets were not fixed. At times merchants would try to enter new markets or sell new goods. Merchants facing these conditions would usually demand new or higher tariffs to stop their competitors.

Actions

A. Impose new tariff

  • Mercantilism +1

B. Deny new tariff

  • Mercantilism -1
  • Trade tech investment: -200

All countries — Random

Conditions

  • The following must not occur:
    • Mercantilism is at 10 or higher
  • Mercantilism is at 1 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Trade was heavily regulated during this era, but despite this, the markets were not fixed. At times merchants would try to enter new markets or sell new goods. Merchants facing these conditions would usually demand new or higher tariffs to stop their competitors.

Actions

A. Impose new tariff

  • Mercantilism +1

B. Deny new tariff

  • Mercantilism -1
  • Trade tech investment: -300

All countries — Random

Conditions

  • The following must not occur:
    • Mercantilism is at 10 or higher
  • Mercantilism is at 1 or higher
  • Country has at least 30 non-colonial provinces

Description

Trade was heavily regulated during this era, but despite this, the markets were not fixed. At times merchants would try to enter new markets or sell new goods. Merchants facing these conditions would usually demand new or higher tariffs to stop their competitors.

Actions

A. Impose new tariff

  • Mercantilism +1

B. Deny new tariff

  • Mercantilism -1
  • Trade tech investment: -500

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1
  • Fortress level in a different random province +1

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 4 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 4 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1
  • Fortress level in a different random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 4 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 4 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 4 or higher
  • Country has at least 200 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 2 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 2 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1
  • Fortress level in a different random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 2 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 2 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Offensive Doctrine is at 2 or higher
  • Country has at least 200 non-colonial provinces

Description

A permanent matter of regal attention, fortification of the realm always received great care, particularly at the border or in strategic places such as capitals, major shipyards or important colonies.

Actions

A. OK

  • Fortress level in a random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1
  • Fortress level in a different random province +1

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +50 gold

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +100 gold

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +200 gold

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +300 gold

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +500 gold

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +1000 gold

All countries — Random

Conditions

  • The following must not occur:
    • It is the year 1500 or later

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +100 gold

All countries — Random

Conditions

  • It is the year 1500 or later
  • The following must not occur:
    • It is the year 1600 or later

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +200 gold

All countries — Random

Conditions

  • It is the year 1600 or later
  • The following must not occur:
    • It is the year 1700 or later

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +300 gold

All countries — Random

Conditions

  • It is the year 1700 or later

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +400 gold

All countries — Random

Conditions

  • Serfdom is at 6 or higher
  • Aristocracy is at 6 or higher
  • The following must not occur:
    • It is the year 1650 or later
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +75 gold

All countries — Random

Conditions

  • Serfdom is at 6 or higher
  • Aristocracy is at 6 or higher
  • The following must not occur:
    • It is the year 1650 or later
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +150 gold

All countries — Random

Conditions

  • Serfdom is at 6 or higher
  • Aristocracy is at 6 or higher
  • The following must not occur:
    • It is the year 1650 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +225 gold

All countries — Random

Conditions

  • Serfdom is at 6 or higher
  • Aristocracy is at 6 or higher
  • The following must not occur:
    • It is the year 1650 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +375 gold

All countries — Random

Conditions

  • Serfdom is at 6 or higher
  • Aristocracy is at 6 or higher
  • The following must not occur:
    • It is the year 1650 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +750 gold

All countries — Random

Conditions

  • Serfdom is at 6 or higher
  • Aristocracy is at 6 or higher
  • The following must not occur:
    • It is the year 1650 or later
  • Country has at least 200 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +1500 gold

All countries — Random

Conditions

  • Serfdom is at 7 or higher
  • Aristocracy is at 8 or higher
  • It is the year 1650 or later
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +100 gold

All countries — Random

Conditions

  • Serfdom is at 7 or higher
  • Aristocracy is at 8 or higher
  • It is the year 1650 or later
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +200 gold

All countries — Random

Conditions

  • Serfdom is at 7 or higher
  • Aristocracy is at 8 or higher
  • It is the year 1650 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +300 gold

All countries — Random

Conditions

  • Serfdom is at 7 or higher
  • Aristocracy is at 8 or higher
  • It is the year 1650 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +500 gold

All countries — Random

Conditions

  • Serfdom is at 7 or higher
  • Aristocracy is at 8 or higher
  • It is the year 1650 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +1000 gold

All countries — Random

Conditions

  • Serfdom is at 7 or higher
  • Aristocracy is at 8 or higher
  • It is the year 1650 or later
  • Country has at least 200 non-colonial provinces

Description

Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.

Actions

A. OK

  • +2000 gold

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.

Actions

A. OK

  • Stability +1
  • Infrastructure tech investment: +100
  • Trade tech investment: +100

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.

Actions

A. OK

  • Stability +1
  • Infrastructure tech investment: +200
  • Trade tech investment: +200

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.

Actions

A. OK

  • Stability +1
  • Infrastructure tech investment: +400
  • Trade tech investment: +400

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.

Actions

A. OK

  • Stability +1
  • Infrastructure tech investment: +1000
  • Trade tech investment: +1000

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.

Actions

A. OK

  • Stability +1
  • Infrastructure tech investment: +2500
  • Trade tech investment: +2500

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.

Actions

A. OK

  • Stability +1
  • Infrastructure tech investment: +5000
  • Trade tech investment: +5000

All countries — Random

Conditions

  • Trade tech is at 2 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

When the crown could not or would not pay cash to the nobles, they would grant them instead privileges to collect special revenues from which they could make a healthy profit.

Actions

A. Accept

  • +5 relations with a random country
  • -20 gold

B. Decline

  • Stability -1

All countries — Random

Conditions

  • Trade tech is at 2 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

When the crown could not or would not pay cash to the nobles, they would grant them instead privileges to collect special revenues from which they could make a healthy profit.

Actions

A. Accept

  • +10 relations with a random country
  • -35 gold

B. Decline

  • Stability -1

All countries — Random

Conditions

  • Trade tech is at 2 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

When the crown could not or would not pay cash to the nobles, they would grant them instead privileges to collect special revenues from which they could make a healthy profit.

Actions

A. Accept

  • +15 relations with a random country
  • -50 gold

B. Decline

  • Stability -1

All countries — Random

Conditions

  • Trade tech is at 2 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

When the crown could not or would not pay cash to the nobles, they would grant them instead privileges to collect special revenues from which they could make a healthy profit.

Actions

A. Accept

  • +20 relations with a random country
  • -75 gold

B. Decline

  • Stability -1

All countries — Random

Conditions

  • Trade tech is at 2 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

When the crown could not or would not pay cash to the nobles, they would grant them instead privileges to collect special revenues from which they could make a healthy profit.

Actions

A. Accept

  • +25 relations with a random country
  • -150 gold

B. Decline

  • Stability -1

All countries — Random

Conditions

  • Trade tech is at 2 or higher
  • Country has at least 200 non-colonial provinces

Description

When the crown could not or would not pay cash to the nobles, they would grant them instead privileges to collect special revenues from which they could make a healthy profit.

Actions

A. Accept

  • +30 relations with a random country
  • -400 gold

B. Decline

  • Stability -1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

The most powerful of the noble families in the state often had vast wealth but, like their monarchs, that did not stop them from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.

Actions

A. Deny aid

  • Stability -2

B. Grant aid

  • -25 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The most powerful of the noble families in the state often had vast wealth but, like their monarchs, that did not stop them from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.

Actions

A. Deny aid

  • Stability -1

B. Grant aid

  • -50 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The most powerful of the noble families in the state often had vast wealth but, like their monarchs, that did not stop them from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.

Actions

A. Deny aid

  • Stability -1

B. Grant aid

  • -75 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The most powerful of the noble families in the state often had vast wealth but, like their monarchs, that did not stop them from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.

Actions

A. Grant aid

  • -150 gold

B. Deny aid

  • Stability -1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

The most powerful of the noble families in the state often had vast wealth but, like their monarchs, that did not stop them from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.

Actions

A. Grant aid

  • -300 gold

B. Deny aid

  • Stability -1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Country has at least 200 non-colonial provinces

Description

The most powerful of the noble families in the state often had vast wealth but, like their monarchs, that did not stop them from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.

Actions

A. Grant aid

  • -600 gold

B. Deny aid

  • Stability -1

All countries — Random

Conditions

  • It is the year 1550 or later
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Diplomacy between European nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.

Actions

A. OK

  • -1 badboy
  • +10 relations with a random country
  • +10 relations with a different random country
  • +10 relations with a different random country

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Diplomacy between European nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.

Actions

A. OK

  • -1 badboy
  • +10 relations with a random country
  • +10 relations with a different random country
  • +10 relations with a different random country
  • +10 relations with a different random country
  • +10 relations with a different random country
  • +10 relations with a different random country

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Diplomacy between European nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.

Actions

A. OK

  • -1 badboy
  • +20 relations with a random country
  • +20 relations with a different random country
  • +20 relations with a different random country
  • +20 relations with a different random country
  • +20 relations with a different random country
  • +20 relations with a different random country

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Diplomacy between European nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.

Actions

A. OK

  • -1 badboy
  • +25 relations with a random country
  • +25 relations with a different random country
  • +25 relations with a different random country
  • +25 relations with a different random country
  • +25 relations with a different random country
  • +25 relations with a different random country
  • +25 relations with a different random country
  • +25 relations with a different random country

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 200 non-colonial provinces

Description

Diplomacy between European nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.

Actions

A. OK

  • -1 badboy
  • +40 relations with a random country
  • +40 relations with a different random country
  • +40 relations with a different random country
  • +40 relations with a different random country
  • +40 relations with a different random country
  • +40 relations with a different random country
  • +40 relations with a different random country
  • +40 relations with a different random country
  • +40 relations with a different random country
  • +40 relations with a different random country

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Country is not at war

Description

From time to time most rulers liked to arrange great royal hunts. These occasions were quite popular, but far from everyone were invited to participate - being invited to a royal hunt was a clear indication of favour. As with similar occasions, this was used by the king to diplomatically demonstrate his current favorites among the nobility as well as the foreign dignitaries.

Actions

A. OK

  • +50 relations with a random country
  • -50 relations with a different random country
  • +50 relations with a different random country
  • -50 relations with a different random country
  • +50 relations with a different random country
  • -50 relations with a different random country

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Hindu
    • State religion is Sikh

Description

A holy guru has visited our land. The people see this as a sign of good favor for our rule!

Actions

A. We are blessed!

  • Stability +1
  • Global revolt risk -1 for 12 months

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in a different random province

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Innovativeness is at 5 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province

All countries — Random

Conditions

  • The following must not occur:
    • Innovativeness is at 5 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in a different random province

All countries — Random

Conditions

  • The following must not occur:
    • Innovativeness is at 5 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Innovativeness is at 5 or higher
  • Country has at least 200 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Innovativeness is at 3 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in a different random province

All countries — Random

Conditions

  • The following must not occur:
    • Innovativeness is at 3 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Innovativeness is at 3 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Innovativeness is at 3 or higher
  • Country has at least 200 non-colonial provinces

Description

Despite official Church policy to eradicate heresy, the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly new faiths would also engage in missionary activity and manage to convert whole regions to their own church.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in a different random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province

Japan — Random

Conditions

  • It is the year 1477 or later
  • Innovativeness is at 3 or higher
  • The following must not occur:
    • State religion is Confucian

Description

The peasants and the monks have risen against the nobles. The combination of the masses of peasants and the skill of the Sohei warrior-monks has destroyed the noble's army and they now threaten the Shogunate. We must destroy them as quickly as possible or submit to their demands!

Actions

A. Enforce the ancient Japanese values

  • Innovativeness -1
  • Trade tech investment: -300
  • Stability -1

B. Crush the Ikko-ikki

  • Serfdom +1
  • Stability -3
  • Create a religious revolt in a random province
  • Global revolt risk +8 for 12 months

All countries — Random

Conditions

  • The following must not occur:
    • It is the year 1514 or later
  • State religion is Catholic
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Indulgences were essentially a pre-pay system for your sins. A devotee could buy forgiveness before they committed sins. This practice was widely practiced and its abuse was one of the prompts for Luther's movement. Indulgence peddlers were very adept at extracting large amounts of cash from any area they passed through.

Actions

A. OK

  • -1 base tax value in a random province

All countries — Random

Conditions

  • The following must not occur:
    • It is the year 1514 or later
  • State religion is Catholic
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Indulgences were essentially a pre-pay system for your sins. A devotee could buy forgiveness before they committed sins. This practice was widely practiced and its abuse was one of the prompts for Luther's movement. Indulgence peddlers were very adept at extracting large amounts of cash from any area they passed through.

Actions

A. OK

  • -1 base tax value in a random province
  • -1 base tax value in a different random province

All countries — Random

Conditions

  • The following must not occur:
    • It is the year 1514 or later
  • State religion is Catholic
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Indulgences were essentially a pre-pay system for your sins. A devotee could buy forgiveness before they committed sins. This practice was widely practiced and its abuse was one of the prompts for Luther's movement. Indulgence peddlers were very adept at extracting large amounts of cash from any area they passed through.

Actions

A. OK

  • -1 base tax value in a random province
  • -1 base tax value in a different random province
  • -1 base tax value in a different random province

All countries — Random

Conditions

  • The following must not occur:
    • It is the year 1514 or later
  • State religion is Catholic
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Indulgences were essentially a pre-pay system for your sins. A devotee could buy forgiveness before they committed sins. This practice was widely practiced and its abuse was one of the prompts for Luther's movement. Indulgence peddlers were very adept at extracting large amounts of cash from any area they passed through.

Actions

A. OK

  • -1 base tax value in a random province
  • -1 base tax value in a different random province
  • -1 base tax value in a different random province
  • -1 base tax value in a different random province
  • -1 base tax value in a different random province

All countries — Random

Conditions

  • The following must not occur:
    • It is the year 1514 or later
  • State religion is Catholic
  • Country has at least 200 non-colonial provinces

Description

Indulgences were essentially a pre-pay system for your sins. A devotee could buy forgiveness before they committed sins. This practice was widely practiced and its abuse was one of the prompts for Luther's movement. Indulgence peddlers were very adept at extracting large amounts of cash from any area they passed through.

Actions

A. OK

  • -1 base tax value in a random province
  • -1 base tax value in a different random province
  • -1 base tax value in a different random province
  • -1 base tax value in a different random province
  • -1 base tax value in a different random province
  • -1 base tax value in a different random province
  • -1 base tax value in a different random province
  • -1 base tax value in a different random province

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.

Actions

A. OK

  • +1 base tax value in a random province

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.

Actions

A. OK

  • +1 base tax value in a random province
  • +1 base tax value in a different random province

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.

Actions

A. OK

  • +1 base tax value in a random province
  • +1 base tax value in a different random province
  • +1 base tax value in a different random province

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.

Actions

A. OK

  • +1 base tax value in a random province
  • +1 base tax value in a different random province
  • +1 base tax value in a different random province
  • +1 base tax value in a different random province

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.

Actions

A. OK

  • +1 base tax value in a random province

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.

Actions

A. OK

  • +1 base tax value in a random province
  • +1 base tax value in a different random province

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.

Actions

A. OK

  • +1 base tax value in a random province
  • +1 base tax value in a different random province
  • +1 base tax value in a different random province

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.

Actions

A. OK

  • +1 base tax value in a random province
  • +1 base tax value in a different random province
  • +1 base tax value in a different random province
  • +1 base tax value in a different random province

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.

Actions

A. OK

  • +1 base tax value in a random province
  • +1 base tax value in a different random province
  • +1 base tax value in a different random province
  • +1 base tax value in a different random province
  • +1 base tax value in a different random province

All countries — Random

Conditions

  • It is the year 1450 or later
  • The following must not occur:
    • It is the year 1600 or later
  • Capital is on continent Europe
  • Offensive Doctrine is at 3 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

During the period from 1450-1600, Italian siege engineers were highly sought-after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.

Actions

A. Decline the Offer

  • -1 victory points

B. Hire the engineer

  • -50 gold
  • Offensive Doctrine -1

All countries — Random

Conditions

  • It is the year 1450 or later
  • The following must not occur:
    • It is the year 1600 or later
  • Capital is on continent Europe
  • Offensive Doctrine is at 3 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

During the period from 1450-1600, Italian siege engineers were highly sought-after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.

Actions

A. Hire the engineer

  • -50 gold
  • Offensive Doctrine -1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • It is the year 1450 or later
  • The following must not occur:
    • It is the year 1600 or later
  • Capital is on continent Europe
  • Offensive Doctrine is at 3 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

During the period from 1450-1600, Italian siege engineers were highly sought-after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.

Actions

A. Hire the engineer

  • -75 gold
  • Offensive Doctrine -1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • It is the year 1450 or later
  • The following must not occur:
    • It is the year 1600 or later
  • Capital is on continent Europe
  • Offensive Doctrine is at 3 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

During the period from 1450-1600, Italian siege engineers were highly sought-after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.

Actions

A. Hire the engineer

  • -100 gold
  • Offensive Doctrine -1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • It is the year 1450 or later
  • The following must not occur:
    • It is the year 1600 or later
  • Capital is on continent Europe
  • Offensive Doctrine is at 3 or higher
  • Country has at least 200 non-colonial provinces

Description

During the period from 1450-1600, Italian siege engineers were highly sought-after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.

Actions

A. Hire the engineer

  • -200 gold
  • Offensive Doctrine -1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • It is the year 1450 or later
  • The following must not occur:
    • It is the year 1600 or later
  • Capital is on continent Europe
  • Offensive Doctrine is at 3 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

During the period from 1450-1600, Italian siege engineers were highly sought-after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.

Actions

A. Decline the Offer

  • -1 victory points

B. Hire the engineer

  • -50 gold
  • Offensive Doctrine -1

All countries — Random

Conditions

  • It is the year 1450 or later
  • The following must not occur:
    • It is the year 1600 or later
  • Capital is on continent Europe
  • Offensive Doctrine is at 3 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

During the period from 1450-1600, Italian siege engineers were highly sought-after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.

Actions

A. Hire the engineer

  • -50 gold
  • Offensive Doctrine -1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • It is the year 1450 or later
  • The following must not occur:
    • It is the year 1600 or later
  • Capital is on continent Europe
  • Offensive Doctrine is at 3 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

During the period from 1450-1600, Italian siege engineers were highly sought-after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.

Actions

A. Hire the engineer

  • -75 gold
  • Offensive Doctrine -1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • It is the year 1450 or later
  • The following must not occur:
    • It is the year 1600 or later
  • Capital is on continent Europe
  • Offensive Doctrine is at 3 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

During the period from 1450-1600, Italian siege engineers were highly sought-after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.

Actions

A. Hire the engineer

  • -100 gold
  • Offensive Doctrine -1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • It is the year 1450 or later
  • The following must not occur:
    • It is the year 1600 or later
  • Capital is on continent Europe
  • Offensive Doctrine is at 3 or higher
  • Country has at least 200 non-colonial provinces

Description

During the period from 1450-1600, Italian siege engineers were highly sought-after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.

Actions

A. Hire the engineer

  • -200 gold
  • Offensive Doctrine -1

B. Decline the Offer

  • -1 victory points

All countries — Random

Conditions

  • Must be allowed to make royal marriages

Description

One of the core fundamentals of the feudal system was the commonly-held understanding that should the ruling dynasty die out, the most senior cadet branch would then inherit the realm. Disagreements over such legalities often led to civil wars, or even major conflicts such as the Hundred Years' War (1337-1453) and War of Spanish Succession (1701-1715), in which two branches of the same family went to war over competing claims. In turn, whilst the extinction of a junior line often weakened the aristocracy and strengthened the monarch's immediate position, it meant that an alternative source of legitimate heirs had been lost, and this was often bad news for the long-term survival of the dynasty.

Actions

A. This is a mixed blessing

  • +150 gold
  • -1 diplomats
  • Aristocracy -1
  • Stability -2

All countries — Random

Conditions

  • None of the following must occur:
    • State religion is Pagan
    • Centralization is at 8 or higher

Description

The Middle Ages saw the rise and fall of countless heretical sects, with many remaining fairly obscure and doing little to seriously challenge the established religion of the day. Others, such as the Cathars and Hussites in Europe or the Sikhs in India, posed a far greater threat and proved much harder to dislodge.

Actions

A. Stamp out these heretics

  • Create a religious revolt in a random province
  • +50 relations with a random country with the same religion
  • Stability -1

B. Leave them to worship in peace

  • Innovativeness +1
  • -50 relations with the same country
  • A random province converts to a heretic religion
  • Stability -2

All countries — Random

Conditions

  • circassian is a state culture
  • Country is not at war
  • Country has at least 9 non-colonial provinces
  • At least one of the following must occur:
    • State religion is Sunni
    • State religion is Shi'a
    • State religion is Sunni
    • State religion is Shi'a
  • The following must not occur:

Description

Enslaved across the Balkans and Caucasus, the Mamluks were a largely Christian warrior class forced into the service of various Muslim lords in Egypt and the Levant. In the early 13th century two different groups of Mamluks converted to Islam and seized power in Cairo and Delhi, ushering in the age of the Mamluks. Though the regime in Delhi was overthrown in 1290, the Mamluks held on in Cairo until the Ottoman conquest of Egypt in 1517. Despite the loss of their independence, the Mamluks continued to exist as a military and social caste within Ottoman Egypt and essentially ruled the province as viceroys for the next two centuries. Following the Mamluks' last revolt in 1789, the Ottoman governor Muhammad Ali purged them and dismantled their socio-political networks.

Actions

A. A limited revolt for minor concessions

  • A random province revolts
  • The same province revolts
  • Monarch's administrative skill -2 for 12 months
  • Monarch's diplomatic skill -2 for 12 months
  • Monarch's military skill -2 for 12 months
  • Centralization -1
  • Quality -1
  • Stability -2

B. A national revolt for major concessions

  • A random province revolts
  • The same province revolts
  • A random province revolts
  • The same province revolts
  • Monarch's administrative skill -2 for 36 months
  • Monarch's diplomatic skill -2 for 36 months
  • Monarch's military skill -2 for 36 months
  • Aristocracy -2
  • Serfdom -2
  • Stability -4

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occurring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.

Actions

A. Escalate complaint

  • Gain a temporary casus belli against a random country for 60 months
  • -50 relations with the same country

B. Diplomatically resolve

  • +25 relations with the same country
  • Trade tech investment: -100

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occurring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.

Actions

A. Escalate complaint

  • Gain a temporary casus belli against a random country for 60 months
  • -50 relations with the same country

B. Diplomatically resolve

  • +25 relations with the same country
  • Trade tech investment: -200

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occurring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.

Actions

A. Escalate complaint

  • Gain a temporary casus belli against a random country for 60 months
  • -50 relations with the same country

B. Diplomatically resolve

  • +25 relations with the same country
  • Trade tech investment: -300

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occurring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.

Actions

A. Escalate complaint

  • Gain a temporary casus belli against a random country for 60 months
  • -50 relations with the same country

B. Diplomatically resolve

  • +25 relations with the same country
  • Trade tech investment: -500

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occurring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.

Actions

A. Escalate complaint

  • Gain a temporary casus belli against a random country for 60 months
  • -50 relations with the same country

B. Diplomatically resolve

  • +50 relations with the same country
  • Trade tech investment: -1000

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occurring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.

Actions

A. Escalate complaint

  • Gain a temporary casus belli against a random country for 60 months
  • -50 relations with the same country

B. Diplomatically resolve

  • +75 relations with the same country
  • Trade tech investment: -2000

All countries — Random

Description

The peasants were always superstitious, and the appearance of a meteor in the sky could cause panic among the people. This was often viewed as a sign that the end of times were near or that something bad would happen in the near future.

Actions

A. OK

  • Stability -1
  • Global revolt risk +1 for 12 months

China — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Offensive Doctrine is at 5 or higher

Description

The Great Wall has protected our civilization from the Mongol and Jurchen barbarians to the north for centuries, but such impressive fortifications are not cheap to maintain. We would do well not to let sections of the Great Wall fall into disrepair.

Actions

A. Provide the funds

  • -50 gold

B. It is not important

  • Infrastructure tech investment: -100
  • -5 victory points

China — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • Offensive Doctrine is at 5 or higher

Description

The Great Wall has protected our civilization from the Mongol and Jurchen barbarians to the north for centuries, but such impressive fortifications are not cheap to maintain. We would do well not to let sections of the Great Wall fall into disrepair.

Actions

A. It is not important

  • Infrastructure tech investment: -100
  • -5 victory points

B. Provide the funds

  • -50 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +50 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +75 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +100 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +150 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +300 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Country has at least 200 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +750 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Mercantilism is at 7 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +50 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Mercantilism is at 7 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +75 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Mercantilism is at 7 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +100 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Mercantilism is at 7 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +150 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Mercantilism is at 7 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +300 gold

All countries — Random

Conditions

  • Trade tech is at 3 or higher
  • Mercantilism is at 7 or higher
  • Country has at least 200 non-colonial provinces

Description

Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.

Actions

A. OK

  • +750 gold

Switzerland — Random

Conditions

  • Country is not at war
  • Stability is at 3 or higher

Description

The Old Swiss Confederacy was established in 1291 with the signing of the Federal Charter following the death of King Rudolf I of Germany. The founding cantons were Uri, Schwyz and Unterwalden, with Lucerne, Zürich and Bern quickly opting to join. Following several victories over invading Habsburg armies, the conquest of Glarus and Zug led to their incorporation as the seventh and eighth cantons. These were subsequently known as the Acht Orte ('Old Eight') and formed the core of the Confederacy until 1481, when Fribourg and Solothurn were admitted. The final three cantons to join were Basel, Schaffhausen and Appenzell during the early 16th century, at which point the Swiss defeat at the Battle of Marignano halted further expansion until the Confederacy's conquest by the armies of Revolutionary France in 1798.

Actions

A. The Confederacy grows!

  • Infrastructure tech investment: +250
  • +1 base tax value in a random province
  • +1 base manpower in the same province
  • +2% population in the same province

All countries — Random

Description

During this time period many areas that were forests or swamps were cleared or drained to provide new areas for settlement. These newly cleared areas often led to a short-term population boom.

Actions

A. OK

  • +5% population in a random province
  • +1 base manpower in the same province
  • +1 base tax value in the same province

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces

Description

During this time period many areas that were forests or swamps were cleared or drained to provide new areas for settlement. These newly cleared areas often led to a short-term population boom.

Actions

A. OK

  • +5% population in a random province
  • +1 base manpower in the same province
  • +1 base tax value in the same province

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces

Description

During this time period many areas that were forests or swamps were cleared or drained to provide new areas for settlement. These newly cleared areas often led to a short-term population boom.

Actions

A. OK

  • +5% population in a random province
  • +1 base manpower in the same province
  • +1 base tax value in the same province

All countries — Random

Description

Discoveries of new minerals led to the exploitation of mines, sometimes resulting in unexpected production incomes.

Actions

A. OK

  • +10 mine value in a random province

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 4 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Violence among leading families within a state was never far from the surface. Often, this instability would boil over into open confilict. The result was less than a full-blown civil war but could immensely disturb the stability of a state.

Actions

A. Side with one family

  • A random province revolts

B. Let them fight it out

  • Stability -3

C. Try to settle the issue

  • -25 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 4 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Violence among leading families within a state was never far from the surface. Often, this instability would boil over into open confilict. The result was less than a full-blown civil war but could immensely disturb the stability of a state.

Actions

A. Side with one family

  • A random province revolts

B. Let them fight it out

  • Stability -2

C. Try to settle the issue

  • -75 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 4 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Violence among leading families within a state was never far from the surface. Often, this instability would boil over into open confilict. The result was less than a full-blown civil war but could immensely disturb the stability of a state.

Actions

A. Side with one family

  • A random province revolts
  • The same province revolts

B. Let them fight it out

  • Stability -2

C. Try to settle the issue

  • -100 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 4 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Violence among leading families within a state was never far from the surface. Often, this instability would boil over into open confilict. The result was less than a full-blown civil war but could immensely disturb the stability of a state.

Actions

A. Side with one family

  • A random province revolts
  • The same province revolts
  • The same province revolts

B. Let them fight it out

  • Stability -1

C. Try to settle the issue

  • -150 gold

All countries — Random

Conditions

  • Aristocracy is at 4 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Violence among leading families within a state was never far from the surface. Often, this instability would boil over into open confilict. The result was less than a full-blown civil war but could immensely disturb the stability of a state.

Actions

A. Side with one family

  • A random province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts

B. Let them fight it out

  • Stability -1

C. Try to settle the issue

  • -250 gold

All countries — Random

Conditions

  • Aristocracy is at 4 or higher
  • Country has at least 200 non-colonial provinces

Description

Violence among leading families within a state was never far from the surface. Often, this instability would boil over into open confilict. The result was less than a full-blown civil war but could immensely disturb the stability of a state.

Actions

A. Side with one family

  • A random province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts

B. Let them fight it out

  • Stability -1

C. Try to settle the issue

  • -500 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 3 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

The nobility was not fully subjugated during this age and the nobles could and did strike independent alliances with foreign princes. The crowns of Europe might not have liked it but they were normally hard pressed to prevent these kinds of activities.

Actions

A. OK

  • Stability -3
  • Gain a temporary casus belli against a random country for 24 months

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 3 or higher
  • Country has at least 4 non-colonial provinces

Description

The nobility was not fully subjugated during this age and the nobles could and did strike independent alliances with foreign princes. The crowns of Europe might not have liked it but they were normally hard pressed to prevent these kinds of activities.

Actions

A. OK

  • Stability -2
  • Gain a temporary casus belli against a random country for 24 months

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 1 or higher
  • The following must not occur:
    • Aristocracy is at 7 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the king.

Actions

A. Refuse their demands

  • Stability -3

B. Accept their demands

  • -75 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 1 or higher
  • The following must not occur:
    • Aristocracy is at 7 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the king.

Actions

A. Refuse their demands

  • Stability -2

B. Accept their demands

  • -150 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 1 or higher
  • The following must not occur:
    • Aristocracy is at 7 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the king.

Actions

A. Accept their demands

  • -200 gold

B. Refuse their demands

  • Stability -2

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 1 or higher
  • The following must not occur:
    • Aristocracy is at 7 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the king.

Actions

A. Accept their demands

  • -300 gold

B. Refuse their demands

  • Stability -2

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 1 or higher
  • The following must not occur:
    • Aristocracy is at 7 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the king.

Actions

A. Accept their demands

  • -500 gold

B. Refuse their demands

  • Stability -1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 1 or higher
  • The following must not occur:
    • Aristocracy is at 7 or higher
  • Country has at least 200 non-colonial provinces

Description

Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the king.

Actions

A. Accept their demands

  • -800 gold

B. Refuse their demands

  • Stability -1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 2 or higher
  • The following must not occur:
    • Aristocracy is at 9 or higher
  • Centralization is at 3 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The nobility during this period still recalled the days when the king was just the first among many nobles. The nobility wanted to return to these days and would frequently pressure the king to regain certain lost rights of privileges.

Actions

A. Reject demands

  • Stability -3

B. Accept demands

  • Centralization -1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 2 or higher
  • The following must not occur:
    • Aristocracy is at 9 or higher
  • Centralization is at 3 or higher
  • Country has at least 9 non-colonial provinces

Description

The nobility during this period still recalled the days when the king was just the first among many nobles. The nobility wanted to return to these days and would frequently pressure the king to regain certain lost rights of privileges.

Actions

A. Accept demands

  • Centralization -1

B. Reject demands

  • Stability -2

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Centralization is at 6 or higher
  • Aristocracy is at 2 or higher
  • The following must not occur:
    • Aristocracy is at 5 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The nobility during this period still recalled the days when the king was just the first among many nobles. The nobility wanted to return to these days and would frequently pressure the king to regain certain lost rights of privileges.

Actions

A. Reject demands

  • Stability -1

B. Accept demands

  • Centralization -1
  • Aristocracy +1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Centralization is at 6 or higher
  • Aristocracy is at 2 or higher
  • The following must not occur:
    • Aristocracy is at 5 or higher
  • Country has at least 9 non-colonial provinces

Description

The nobility during this period still recalled the days when the king was just the first among many nobles. The nobility wanted to return to these days and would frequently pressure the king to regain certain lost rights of privileges.

Actions

A. Accept demands

  • Centralization -1
  • Aristocracy +1

B. Reject demands

  • Stability -1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 1 or higher
  • The following must not occur:
    • Aristocracy is at 10 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

The privileges of the nobility were continually under assault as the monarch tried to centralize more and more control. Sometimes the nobles would attempt to gain rights they had lost or surrendered to the monarch in earlier times.

Actions

A. Accept their rightful claims

  • Aristocracy +1

B. Ignore the demands

  • Global revolt risk +2 for 24 months

C. Execute the traitors

  • Stability -3
  • Aristocracy -1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Aristocracy is at 1 or higher
  • The following must not occur:
    • Aristocracy is at 10 or higher
  • Country has at least 4 non-colonial provinces

Description

The privileges of the nobility were continually under assault as the monarch tried to centralize more and more control. Sometimes the nobles would attempt to gain rights they had lost or surrendered to the monarch in earlier times.

Actions

A. Accept their rightful claims

  • Aristocracy +1

B. Ignore the demands

  • Global revolt risk +2 for 24 months

C. Execute the traitors

  • Stability -2
  • Aristocracy -1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Centralization is at 3 or higher

Description

Monarchs ruled by issuing ordinances but they were almost powerless to enforce them. Enforcement depended upon the local powers (nobles/city governments) who would not always be as vigilant as the monarchs would have desired.

Actions

A. OK

  • Centralization -1

All countries — Random

Conditions

  • At least one of the following must occur:
    • Capital is in the area Russian North
    • Capital is in the area Baltic
    • Capital is in the area Chengdu
    • Capital is in the region Siberia
    • Capital is in the region Indonesia
    • Capital is in the region Scandinavia
    • Capital is in the region West Africa
  • None of the following must occur:
    • It is the year 1500 or later
    • State religion is Pagan
    • Innovativeness is at 6 or higher

Description

The last vestiges of paganism were slowly stamped out across much of the Old World during the 14th and 15th centuries, often using relatively peaceful means - such as missionary work, bribery and political incentives - but at times 'conversion' was done at the end of a sword.

Actions

A. Heathen scum!

  • Create a religious revolt in a random province

All countries — Random

Conditions

  • Papal States exists
  • At least one of the following must occur:
    • State religion is Catholic
    • State religion is Counter-Reform Catholic
  • At least one of the following must occur:
    • Capital is on continent Europe
    • Capital is in the region North Africa
    • Capital is in the region Middle East
  • None of the following must occur:
    • Is Avignon
    • Is Papal States

Description

From its inception the Roman Catholic Church hosted a number of ecumenical councils in which Church doctrine and administration were agreed upon, as well as the Church's unified response to the pressing matters of the day. The first council called was Nicaea (325) in order to debate the Arian heresy, and later pivotal councils included Constance (1414-1418) - in which the Western Schism was ended with the election of Pope Martin V - and Trent (1545-1563) - in which the Counter-Reformation began in earnest. At each council, papal legates and noted lawyers and diplomats from across Europe were called on as representatives of their respective states. Though most chose to attend, some chose not to for domestic political reasons.

Actions

A. Attend

  • -2 diplomats
  • +50 relations with Papal States
  • +25 relations with a random country with the same religion
  • +25 relations with a random country with the same religion
  • +25 relations with a random country with the same religion
  • Monarch's administrative skill -2 for 12 months
  • Monarch's diplomatic skill -2 for 12 months
  • Monarch's military skill -2 for 12 months

B. Put the money to better use

  • +150 gold
  • -50 relations with Papal States
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • -25 relations with a random country with the same religion
  • Innovativeness +1
  • Stability -2

All countries — Random

Conditions

  • Capital is in the region India
  • None of the following must occur:
    • State religion is Jain
    • It is the year 1550 or later

Description

Among the world's oldest faiths, Jainism - along with Buddhism - was one of the Sramana traditions which once rivalled the ancient Vedic religions of India. Though once commonplace throughout the subcontinent, Jainism often vied for influence with Buddhism throughout the Middle Ages, and by the 15th century had lost ground to both Islam in its original heartlands of Gujarat and the Indus Valley, and Hinduism across much of the Deccan Plateau. As the Jain population dwindled its influence at the courts of the maharajas waned, and its final cultural bastion became Maharashtra in Western India. By 1500 the great Jain temple at Gurjiwada (near Goa) had fallen into disrepair, and though Jainism continued to exist in isolated pockets it had long ceased to be a majority faith anywhere. The last gasp of Jainism as a religion of any influence occurred during the 16th century, when successive Mughal emperors employed Jains as court advisors, bankers and bureaucrats - though this in turn fueled resentment at their influence over state policy, which led to increased persecution, destruction of Jain shrines and temples, and ultimately their expulsion from court.

Actions

A. Make use of their talents

  • Infrastructure tech investment: +200
  • Trade tech investment: +200
  • Monarch's administrative skill +2 for 24 months
  • Global revolt risk +2 for 24 months

B. Strip them of their assets

  • +100 gold
  • Create a religious revolt in the capital province
  • Innovativeness -1

C. Promote their teachings

Conditions

  • At least one of the following must occur:
    • State religion is Buddhist
    • State religion is Hindu

Effects

  • Change religion to Jain
  • The capital province converts to the state religion
  • Innovativeness +1
  • Serfdom -1
  • Stability -3

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Catholic
    • State religion is Counter-Reform Catholic
  • At least one of the following must occur:
    • Is Avignon
    • Is Papal States

Description

The alms of St. Peter, or Peter's Pence, were the donations collected throughout England and sent to the Holy See in order to fund the Vatican and the Catholic clergy in England and elsewhere. First recorded in England in 1031, similar networks of papal collections were quickly established in other parts of Europe, and by the time of the Reformation regular streams of income flowed from across Europe straight to the Vatican's coffers.

Actions

A. Glory to God!

  • +150 gold
  • +10 relations with a random country with the same religion
  • +10 relations with a random country with the same religion
  • +10 relations with a random country with the same religion
  • +10 relations with a random country with the same religion
  • +10 relations with a random country with the same religion
  • +5 victory points

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • The following must not occur:
    • Centralization is at 10 or higher
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Peasants typically had no voice, but they could occasionally gain access to the monarch and ask for redress. Sometimes, these requests for redress would be directed at the local lord who was perceived to be violating the peasants' rights. Stepping in to override a noble's local authority was a very drastic step.

Actions

A. Accept petition

  • Stability -4
  • Centralization +1

B. Deny petition

  • Stability -1
  • -1 base tax value in a random province
  • The same province revolts

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • The following must not occur:
    • Centralization is at 10 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Peasants typically had no voice, but they could occasionally gain access to the monarch and ask for redress. Sometimes, these requests for redress would be directed at the local lord who was perceived to be violating the peasants' rights. Stepping in to override a noble's local authority was a very drastic step.

Actions

A. Deny petition

  • Stability -1
  • -1 base tax value in a random province
  • The same province revolts

B. Accept petition

  • Stability -3
  • Centralization +1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • The following must not occur:
    • Centralization is at 10 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Peasants typically had no voice, but they could occasionally gain access to the monarch and ask for redress. Sometimes, these requests for redress would be directed at the local lord who was perceived to be violating the peasants' rights. Stepping in to override a noble's local authority was a very drastic step.

Actions

A. Deny petition

  • Stability -1
  • -1 base tax value in a random province
  • The same province revolts

B. Accept petition

  • Stability -2
  • Centralization +1

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • The following must not occur:
    • Centralization is at 10 or higher
  • Country has at least 80 non-colonial provinces

Description

Peasants typically had no voice, but they could occasionally gain access to the monarch and ask for redress. Sometimes, these requests for redress would be directed at the local lord who was perceived to be violating the peasants' rights. Stepping in to override a noble's local authority was a very drastic step.

Actions

A. Deny petition

  • -1 base tax value in a random province
  • The same province revolts

B. Accept petition

  • Stability -1
  • Centralization +1

All countries — Random

Conditions

  • Capital is on continent Europe
  • It is the year 1550 or later
  • Country has at least 9 non-colonial provinces
  • At least one of the following must occur:
    • State religion is Hussite
    • State religion is Lollard
    • State religion is Protestant
    • State religion is Reformed
    • State religion is Jewish
  • The following must not occur:
    • Innovativeness is at 6 or higher

Description

Columbus' discovery of the Americas in 1492 heralded an age of exploration and colonization, and by the time of the Reformation half a century later many persecuted religious groups were beginning to make a better life for themselves among the New World colonies established by the European powers. These pilgrims ranged from Puritans and Anabaptists to Jews and Jesuits. Perhaps the most famous of these voyages was that of the English ship Mayflower, which left Portsmouth for Massachusetts in 1620 and whose passengers, the Pilgrim Fathers, founded the Plymouth Colony.

Actions

A. So be it

  • +2 colonists
  • -3% population in a random province
  • Infrastructure tech investment: -250

All countries — Random

Conditions

  • At least one of the following must occur:
    • Own Havana
    • Own Moron
    • Own Guantanamo
    • Own Jamaica
    • Own Les Cayes
    • Own Tortuga
    • Own Barahona
    • Own Puerto Rico
    • Own St. Thomas
    • Own St. Martin
    • Own Antigua
    • Own Dominica
    • Own Guadeloupe
    • Own Martinique
    • Own Tobago & Trinidad
    • Own Barbados
    • Own Bahamas
  • It is the year 1550 or later

Description

Piracy in the West Indies is almost as old as the colonial empires that existed there. By the mid-16th century, Spanish treasure fleets were being attacked by English privateers (pirates in service of the Crown) on a regular basis, a practice that would continue for another century and bring the two sides to the brink of war on several occasions. Many famous pirates made names for themselves as buccaneers, attacking indiscriminately any ships they saw and hoarding stolen booty on smaller islands or coves they controlled, or even 'pirate fortresses' such as Tortuga.

Actions

A. Fight them

  • Buccaneers revolt in a random province in Caribbean
  • Trade tech investment: -250

B. Pay them off

  • -50 gold
  • -2 merchants

All countries — Random

Conditions

  • At least one of the following must occur:
    • Own Ajeh
    • Own Riau
    • Own Jambi
    • Own Palembang
    • Own Luzon
    • Own Mindoro
    • Own Samar
    • Own Mindanao
    • Own Palawan
    • Own Sabah
    • Own Brunei
    • Own Sarawak
    • Own Bandjarmasin
    • Own Selatan
    • Own Kalimantan
    • Own Sunda
    • Own Jakarta
    • Own Bandung
    • Own Surabaja
    • Own Bali
    • Own Manado
    • Own Sulawesi
    • Own Makassar
    • Own Salabanka
    • Own Sumbawa
    • Own Flores
    • Own Timor
    • Own Tindore
    • Own Buru
    • Own Ceram

Description

Piracy in the East Indies dates back to ancient times and was a major issue for thalassocracies such as Majapahit, Brunei and Ternate long before the European colonial empires began making inroads into the region from the 16th century. The maritime trade routes between Java, Sumatra, Malaya and up through the South China Sea towards the Khmer and Ming empires were so extraordinarily lucrative that the sea lanes were rife with pirates for most of the year. Though smaller raids continued, it was not until the powerful Dutch and Portuguese fleets arrived in the 17th century that the larger pirate networks were finally destroyed.

Actions

A. Fight them

  • Indonesian Pirates revolt in a random province in Indonesia
  • Trade tech investment: -250

B. Pay them off

  • -50 gold
  • -2 merchants

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -15% population in a random province

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -15% population in a random province

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -15% population in a random province
  • -15% population in a different random province

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -20% population in the capital province
  • -15% population in a different random province
  • -15% population in a different random province

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -20% population in the capital province
  • -15% population in a different random province
  • -15% population in a different random province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -20% population in the capital province
  • -15% population in a different random province
  • -15% population in a different random province
  • -15% population in a different random province
  • -15% population in a different random province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -15% population in a random province

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -15% population in a random province
  • -15% population in a different random province

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -20% population in the capital province
  • -15% population in a different random province
  • -15% population in a different random province

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -25% population in the capital province
  • -15% population in a different random province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -15% population in a different random province

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -40% population in the capital province
  • -15% population in a different random province
  • -15% population in a different random province
  • -15% population in a different random province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -15% population in a different random province

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.

Actions

A. OK

  • Stability -1
  • -75% population in the capital province
  • -15% population in a different random province
  • -15% population in a different random province
  • -15% population in a different random province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -1 base tax value in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -1 base tax value in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -1 base tax value in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -1 base tax value in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -1 base tax value in the same province
  • -15% population in a different random province
  • -1 base manpower in the same province
  • -1 base tax value in the same province
  • -15% population in a different random province

All countries — Random

Description

Political crises may occur from time to time. They may involve a conflict between the ruler and the parliament or unrest among the nobility or conflicts of interest between the nobility and the merchants or religious leaders. In game terms these problems usually cause a loss of stability when they occur.

Actions

A. OK

  • Stability -3
  • Monarch's administrative skill -2 for 12 months

All countries — Random

Conditions

  • Badboy is at 70 or higher

Description

Political crises may occur from time to time. They may involve a conflict between the ruler and the parliament or unrest among the nobility or conflicts of interest between the nobility and the merchants or religious leaders. In game terms these problems usually cause a loss of stability when they occur.

Actions

A. OK

  • Stability -3
  • Monarch's administrative skill -2 for 12 months

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.

Actions

A. OK

  • Stability -1
  • Infrastructure tech investment: -100
  • Trade tech investment: -100

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.

Actions

A. OK

  • Stability -1
  • Infrastructure tech investment: -200
  • Trade tech investment: -200

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.

Actions

A. OK

  • Stability -1
  • Infrastructure tech investment: -400
  • Trade tech investment: -400

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.

Actions

A. OK

  • Stability -1
  • Infrastructure tech investment: -1000
  • Trade tech investment: -1000

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.

Actions

A. OK

  • Stability -1
  • Infrastructure tech investment: -2500
  • Trade tech investment: -2500

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.

Actions

A. OK

  • Stability -1
  • Infrastructure tech investment: -5000
  • Trade tech investment: -5000

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Army reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Land tech investment: +250

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Army reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Land tech investment: +500

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Army reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Land tech investment: +750

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Army reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Land tech investment: +1000

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Army reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Land tech investment: +2500

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Army reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Land tech investment: +5000

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 4 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • The following must not occur:
        • Country has at least 9 non-colonial provinces

Description

Navy reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Naval tech investment: +250

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 4 non-colonial provinces
      • The following must not occur:
        • Country has at least 9 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 9 non-colonial provinces
      • The following must not occur:
        • Country has at least 30 non-colonial provinces

Description

Navy reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Naval tech investment: +500

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 9 non-colonial provinces
      • The following must not occur:
        • Country has at least 30 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 30 non-colonial provinces
      • The following must not occur:
        • Country has at least 80 non-colonial provinces

Description

Navy reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Naval tech investment: +750

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 30 non-colonial provinces
      • The following must not occur:
        • Country has at least 80 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces

Description

Navy reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Naval tech investment: +1000

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • At least one of the following must occur:
    • All of the following must occur:
      • Capital is on continent Europe
      • Country has at least 80 non-colonial provinces
      • The following must not occur:
        • Country has at least 200 non-colonial provinces
    • All of the following must occur:
      • The following must not occur:
        • Capital is on continent Europe
      • Country has at least 200 non-colonial provinces

Description

Navy reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Naval tech investment: +2500

All countries — Random

Conditions

  • Naval tech is at 2 or higher
  • Capital is on continent Europe
  • Country has at least 200 non-colonial provinces

Description

Navy reformation, be it from new tactics, weapons or command or any other reason, often translated into better combat efficiency.

Actions

A. OK

  • Naval tech investment: +5000

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Small bouts of heretical ideas would spring up from time to time. Most were simple people who did not realize that their interpretation of the Bible went counter to established doctrine but all such ideas frightened the local rulers. Intended or not, the usual response was quick and brutal as authorities would suppress these outbreaks.

Actions

A. Ignore heresy

  • Stability -1

B. Fund suppression effort

  • -50 gold

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces

Description

Small bouts of heretical ideas would spring up from time to time. Most were simple people who did not realize that their interpretation of the Bible went counter to established doctrine but all such ideas frightened the local rulers. Intended or not, the usual response was quick and brutal as authorities would suppress these outbreaks.

Actions

A. Fund suppression effort

  • -50 gold

B. Ignore heresy

  • Stability -1

All countries — Random

Conditions

  • It is the year 1550 or later
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

A sudden baby boom was not always a blessing at this time. Agricultural societies could not easily scale to handle larger populations in a given region. Population pressures often led to efforts at immigration overseas or movement to the city.

Actions

A. Grant colonial charter

  • +2 colonists

B. Deny charter

  • +5% population in a random province

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

A sudden baby boom was not always a blessing at this time. Agricultural societies could not easily scale to handle larger populations in a given region. Population pressures often led to efforts at immigration overseas or movement to the city.

Actions

A. Grant colonial charter

  • +3 colonists

B. Deny charter

  • +10% population in a random province

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 200 non-colonial provinces

Description

A sudden baby boom was not always a blessing at this time. Agricultural societies could not easily scale to handle larger populations in a given region. Population pressures often led to efforts at immigration overseas or movement to the city.

Actions

A. Grant colonial charter

  • +4 colonists

B. Deny charter

  • +15% population in a random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +15% population in a random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +10% population in a random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +10% population in a random province
  • +10% population in a different random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +10% population in a random province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 200 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +10% population in a random province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +15% population in a random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +10% population in a random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +10% population in a random province
  • +10% population in a different random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +10% population in a random province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 200 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +10% population in a random province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +15% population in the capital province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +15% population in the capital province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +15% population in the capital province
  • +10% population in a different random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +20% population in the capital province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1650 or later
  • Country has at least 200 non-colonial provinces

Description

States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.

Actions

A. OK

  • +25% population in the capital province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province
  • +10% population in a different random province

All countries — Random

Conditions

  • It is the year 1530 or later
  • Capital is on continent Europe
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.

Actions

A. OK

  • Create a religious revolt in a random province

All countries — Random

Conditions

  • It is the year 1530 or later
  • Capital is on continent Europe
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in the same province

All countries — Random

Conditions

  • It is the year 1530 or later
  • Capital is on continent Europe
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province

All countries — Random

Conditions

  • It is the year 1530 or later
  • Capital is on continent Europe
  • Country has at least 200 non-colonial provinces

Description

After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.

Actions

A. OK

  • Create a religious revolt in a random province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province
  • Create a religious revolt in the same province

All countries — Random

Conditions

  • Capital is on continent Europe
  • The following must not occur:
    • It is the year 1550 or later

Description

During the Middle Ages, and in particular following the Black Death of the mid-14th century, Europe saw a gradual breakdown of law and order in rural areas. One such example of this was the era of the robber barons, low-level feudal landowners who overtaxed and extorted their tenants because they enjoyed the protection of their feudal superior. Whilst some limited their exploits to blackmail or illegal tolls, many robber barons openly resorted to banditry, kidnapping and ransom demands.

Actions

A. Pay them off

  • -50 gold
  • Trade tech investment: -250

B. Fight them

  • A random province in Europe revolts
  • -2 merchants

All countries — Random

Conditions

  • It is the year 1550 or later
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.

Actions

A. OK

  • +2 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.

Actions

A. OK

  • +3 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.

Actions

A. OK

  • +4 colonists

All countries — Random

Conditions

  • It is the year 1550 or later
  • Country has at least 200 non-colonial provinces

Description

Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.

Actions

A. OK

  • +5 colonists

All countries — Random

Description

Maritime trade expansion led to a growing desire among merchants to start new shipping and trade ventures on the high seas.

Actions

A. OK

  • +5 merchants

All countries — Random

Conditions

  • At least one of the following must occur:
    • State religion is Catholic
    • State religion is Counter-Reform Catholic
    • State religion is Orthodox
    • State religion is Miaphysite

Description

Some people were so devout in their religion that they set out to help the poor and heal the sick. They were often called saints for their acts and were sometimes even believed to perform miracles.

Actions

A. OK

  • Stability +1
  • Global revolt risk -3 for 12 months

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

The crown often resorted to short-term cash grabs like the sale of government offices. These sales would bring in a lot of revenue but in the long haul more officials meant more tax revenue siphoned off before it reached the royal treasury.

Actions

A. Decline

  • -5 victory points

B. Accept

  • -1 base tax value in a random province
  • +100 gold

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Country has at least 4 non-colonial provinces

Description

The crown often resorted to short-term cash grabs like the sale of government offices. These sales would bring in a lot of revenue but in the long haul more officials meant more tax revenue siphoned off before it reached the royal treasury.

Actions

A. Accept

  • -1 base tax value in a random province
  • +100 gold

B. Decline

  • -5 victory points

Khmer Empire — Random

Conditions

  • State religion is Buddhist
  • The following must not occur:
    • It is the year 1550 or later

Description

The ancient Khmer Empire had been a bastion of Hindu culture for centuries, but by the mid-14th century its long decline had set in. The exact reasons for such stagnation are disputed, but the conversion to Theravada Buddhism and the abandonment of Sanskrit for the Khmer vernacular as the language of the court and clergy are often cited as possible catalysts. The succession of Trasak Paem sometime around 1340 marks the end of the era of the Devarajas ('demi-gods') and therefore the erection of great temples dedicated to the Hindu gods, which in turn marks the end of easily dateable monuments with which to identify specific Khmer kings.

Actions

A. Too much time has passed

  • Stability +1

B. Let us return to the Devas!

  • Change religion to Hindu
  • The capital province converts to the state religion
  • +3 base tax value in the capital province
  • Stability -3

All countries — Random

Conditions

  • Must be allowed to make royal marriages

Description

Sometimes a scandal would erupt in the royal court and would upset a monarch to the point where most diplomatic activity would come to a standstill until things quieted down a bit.

Actions

A. OK

  • Monarch's diplomatic skill -3 for 4 months
  • -50 relations with a random country

All countries — Random

Conditions

  • Must be allowed to make royal marriages

Description

Sometimes a scandal would erupt in the royal court and would upset a monarch to the point where most diplomatic activity would come to a standstill until things quieted down a bit.

Actions

A. OK

  • Monarch's diplomatic skill -4 for 4 months
  • -100 relations with a random country

All countries — Random

Conditions

  • Must be allowed to make royal marriages

Description

Sometimes a scandal would erupt in the royal court and would upset a monarch to the point where most diplomatic activity would come to a standstill until things quieted down a bit.

Actions

A. OK

  • Monarch's diplomatic skill -1 for 4 months
  • -25 relations with a random country

All countries — Random

Conditions

  • Capital is in the region East Africa

Description

The coast of East Africa has been ravaged by pirates operating out of Somalia since time immemorial, with many preying on the lucrative trade routes between Mombasa, Mogadishu and the rich spice ports along the west coast of India. Though many pirates were paid off with gold or a few slaves, others simply raided coastal towns and took whatever their ships could carry.

Actions

A. Fight them

  • Somali Pirates revolt in a random province in East Africa
  • Trade tech investment: -250

B. Pay them off

  • -50 gold
  • -2 merchants

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Monarchs were contacted by a variety of dissidents from other states. These dissidents claimed to have vast supporters who just needed some cash - they were usually lying. Despite this, their claims excited many influential people at the court - particularly when religion entered the mix. Supporting these dissidents rarely accomplished anything other than antagonizing the other state, but failure to support could create a bad impression at home.

Actions

A. Decline

  • Stability -1

B. Support

  • -25 gold
  • -25 relations with a random country

All countries — Random

Conditions

  • Must be allowed to make royal marriages
  • Country has at least 4 non-colonial provinces

Description

Monarchs were contacted by a variety of dissidents from other states. These dissidents claimed to have vast supporters who just needed some cash - they were usually lying. Despite this, their claims excited many influential people at the court - particularly when religion entered the mix. Supporting these dissidents rarely accomplished anything other than antagonizing the other state, but failure to support could create a bad impression at home.

Actions

A. Support

  • -25 gold
  • -25 relations with a random country

B. Decline

  • Stability -1

All countries — Random

Conditions

  • It is the year 1485 or later
  • The following must not occur:
    • It is the year 1665 or later
  • The following must not occur:
    • Country has at least 2 non-colonial provinces
  • At least one of the following must occur:
    • Capital is in the region British Isles
    • Capital is in the area Low Countries

Description

The mysterious 'sweating sickness' first struck England in the summer of 1485, with subsequent waves hitting England, Ireland and the Low Countries intermittently throughout the 16th century. Unlike the more deadly bubonic plague, the 'sudor anglicus' tended to target young and middle-aged adults, bypassing children and the elderly. It did not leave marks on the body, and many who survived initial contact with the illness would later die after having been reinfected. Though presumed to have been a form of the hantavirus, its exact form remains unknown - following a last unverified outbreak documented in 1644, the 'English sweat' seems to have disappeared altogether.

Actions

A. OK

  • Stability -1
  • -10% population in the capital province

All countries — Random

Conditions

  • It is the year 1485 or later
  • The following must not occur:
    • It is the year 1665 or later
  • Country has at least 2 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces
  • At least one of the following must occur:
    • Capital is in the region British Isles
    • Capital is in the area Low Countries

Description

The mysterious 'sweating sickness' first struck England in the summer of 1485, with subsequent waves hitting England, Ireland and the Low Countries intermittently throughout the 16th century. Unlike the more deadly bubonic plague, the 'sudor anglicus' tended to target young and middle-aged adults, bypassing children and the elderly. It did not leave marks on the body, and many who survived initial contact with the illness would later die after having been reinfected. Though presumed to have been a form of the hantavirus, its exact form remains unknown - following a last unverified outbreak documented in 1644, the 'English sweat' seems to have disappeared altogether.

Actions

A. OK

  • Stability -1
  • -10% population in the capital province
  • -5% population in a different random province

All countries — Random

Conditions

  • It is the year 1485 or later
  • The following must not occur:
    • It is the year 1665 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 20 non-colonial provinces
  • At least one of the following must occur:
    • Capital is in the region British Isles
    • Capital is in the area Low Countries

Description

The mysterious 'sweating sickness' first struck England in the summer of 1485, with subsequent waves hitting England, Ireland and the Low Countries intermittently throughout the 16th century. Unlike the more deadly bubonic plague, the 'sudor anglicus' tended to target young and middle-aged adults, bypassing children and the elderly. It did not leave marks on the body, and many who survived initial contact with the illness would later die after having been reinfected. Though presumed to have been a form of the hantavirus, its exact form remains unknown - following a last unverified outbreak documented in 1644, the 'English sweat' seems to have disappeared altogether.

Actions

A. OK

  • Stability -1
  • -10% population in the capital province
  • -5% population in a different random province
  • -5% population in a different random province
  • -5% population in a different random province

All countries — Random

Conditions

  • It is the year 1485 or later
  • The following must not occur:
    • It is the year 1665 or later
  • Country has at least 20 non-colonial provinces
  • At least one of the following must occur:
    • Capital is in the region British Isles
    • Capital is in the area Low Countries

Description

The mysterious 'sweating sickness' first struck England in the summer of 1485, with subsequent waves hitting England, Ireland and the Low Countries intermittently throughout the 16th century. Unlike the more deadly bubonic plague, the 'sudor anglicus' tended to target young and middle-aged adults, bypassing children and the elderly. It did not leave marks on the body, and many who survived initial contact with the illness would later die after having been reinfected. Though presumed to have been a form of the hantavirus, its exact form remains unknown - following a last unverified outbreak documented in 1644, the 'English sweat' seems to have disappeared altogether.

Actions

A. OK

  • Stability -1
  • -10% population in the capital province
  • -5% population in a different random province
  • -5% population in a different random province
  • -5% population in a different random province
  • -5% population in a different random province
  • -5% population in a different random province

All countries — Random

Description

Sometimes a monarch would suffer a temporary crisis of insanity, leaving their realm with little or no efficient guidance for a few months.

Actions

A. OK

  • Monarch's administrative skill -3 for 12 months
  • Monarch's diplomatic skill -3 for 12 months
  • Monarch's military skill -3 for 12 months

Japan — Random

Conditions

  • It is the year 1458 or later
  • Own Ezochi

Description

The Ezo are attacking Hakodate to try and break the Wajin control over Ezochi. This requires that we show them who is in control.

Actions

A. OK

  • Ezochi revolts

Japan — Random

Conditions

  • It is the year 1458 or later
  • Serfdom is at 5 or higher

Description

Peasants demand that their debts are to be annulled and taxes lowered. If we go along with their demands it is likely that we will lose face, that the mechants will be upset and it will disrupt economic development. If we destroy them the peasants are likely to revolt all over the country. What should we do?

Actions

A. Reduce taxes and annul debts

  • Serfdom -1
  • Trade tech investment: -250
  • Infrastructure tech investment: -250
  • Stability -1

B. Crush the ikki

  • Serfdom +1
  • Stability -3
  • A random province revolts
  • Global revolt risk +8 for 6 months

All countries — Random

Conditions

  • It is the year 1700 or later
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the government declined as well.

Actions

A. OK

  • Trade tech investment: -200

All countries — Random

Conditions

  • It is the year 1700 or later
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the government declined as well.

Actions

A. OK

  • Trade tech investment: -400

All countries — Random

Conditions

  • It is the year 1700 or later
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the government declined as well.

Actions

A. OK

  • Trade tech investment: -600

All countries — Random

Conditions

  • It is the year 1700 or later
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the government declined as well.

Actions

A. OK

  • Trade tech investment: -1000

All countries — Random

Conditions

  • It is the year 1700 or later
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the government declined as well.

Actions

A. OK

  • Trade tech investment: -2500

All countries — Random

Conditions

  • It is the year 1700 or later
  • Country has at least 200 non-colonial provinces

Description

Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the government declined as well.

Actions

A. OK

  • Trade tech investment: -5000

All countries — Random

Conditions

  • At least one of the following must occur:
    • Capital is in the region North Africa
    • Capital is in the region West Africa
  • The following must not occur:
    • It is the year 1650 or later

Description

Tuaregs were the indigenous nomadic Berbers who lived in the Sahara and controlled the vital caravan routes between north and west Africa. Though many were nominally within the borders of existing states, the Tuaregs lived a largely autonomous existence, often refusing to pay tax and unafraid to take up arms against 'foreigners' who attempted to coerce them.

Actions

A. Fight the nomads

  • A random province in Africa revolts
  • Stability -1

B. Let them settle

  • +5000 cavalry in the capital province
  • Centralization -1
  • Quality -1
  • Stability +1

All countries — Random

Conditions

  • None of the following must occur:
    • It is the year 1650 or later
    • Innovativeness is at 10 or higher
  • Innovativeness is at 1 or higher

Description

Many times men of ideas would posit ideas that ran counter to accepted doctrine either from the monarch or the church. The state would normally try to get the thinker to recant his ideas and, failing that, would resort to imprisonment or execution. Men like Giordono Bruno, Thomas Moore and Galileo are classic examples of troublesome thinkers.

Actions

A. Imprison thinker

  • Stability +1
  • Innovativeness -1

B. Allow to remain free

  • Stability -2
  • Innovativeness +1

All countries — Random

Conditions

  • None of the following must occur:
    • It is the year 1650 or later
    • Innovativeness is at 10 or higher
  • Innovativeness is at 1 or higher
  • Badboy is at 35 or higher

Description

Many times men of ideas would posit ideas that ran counter to accepted doctrine either from the monarch or the church. The state would normally try to get the thinker to recant his ideas and, failing that, would resort to imprisonment or execution. Men like Giordono Bruno, Thomas Moore and Galileo are classic examples of troublesome thinkers.

Actions

A. Imprison thinker

  • Stability +1
  • Innovativeness -1

B. Allow to remain free

  • Stability -2
  • Innovativeness +1

All countries — Random

Conditions

  • Innovativeness is at 7 or higher
  • Infrastructure tech is at 3 or higher

Description

Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.

Actions

A. OK

  • Gain random manufactory in a random province

All countries — Random

Conditions

  • Innovativeness is at 9 or higher
  • Infrastructure tech is at 4 or higher

Description

Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.

Actions

A. OK

  • Gain random manufactory in a random province

All countries — Random

Conditions

  • Serfdom is at 3 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Conflict and protests over taxes, corporations, trade and customs policies were quite frequent and could result in sharp drops in industrial production.

Actions

A. Execute the troublemakers

  • Infrastructure tech investment: -100

B. Abolish a tax

  • Serfdom -1
  • -25 gold

All countries — Random

Conditions

  • Serfdom is at 3 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Conflict and protests over taxes, corporations, trade and customs policies were quite frequent and could result in sharp drops in industrial production.

Actions

A. Execute the troublemakers

  • Infrastructure tech investment: -200

B. Abolish a tax

  • Serfdom -1
  • -75 gold

All countries — Random

Conditions

  • Serfdom is at 3 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Conflict and protests over taxes, corporations, trade and customs policies were quite frequent and could result in sharp drops in industrial production.

Actions

A. Execute the troublemakers

  • Infrastructure tech investment: -400

B. Abolish a tax

  • Serfdom -1
  • -100 gold

All countries — Random

Conditions

  • Serfdom is at 3 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Conflict and protests over taxes, corporations, trade and customs policies were quite frequent and could result in sharp drops in industrial production.

Actions

A. Execute the troublemakers

  • Infrastructure tech investment: -1000

B. Abolish a tax

  • Serfdom -1
  • -150 gold

All countries — Random

Conditions

  • Serfdom is at 3 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, corporations, trade and customs policies were quite frequent and could result in sharp drops in industrial production.

Actions

A. Execute the troublemakers

  • Infrastructure tech investment: -2500

B. Abolish a tax

  • Serfdom -1
  • -250 gold

All countries — Random

Conditions

  • Serfdom is at 3 or higher
  • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, corporations, trade and customs policies were quite frequent and could result in sharp drops in industrial production.

Actions

A. Execute the troublemakers

  • Infrastructure tech investment: -5000

B. Abolish a tax

  • Serfdom -1
  • -500 gold

All countries — Random

Conditions

  • Innovativeness is at 3 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.

Actions

A. Ignore their demands

  • Stability -1

B. Agree to their demands

  • Innovativeness -1

All countries — Random

Conditions

  • Innovativeness is at 3 or higher
  • Country has at least 30 non-colonial provinces

Description

Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.

Actions

A. Agree to their demands

  • Innovativeness -1

B. Ignore their demands

  • Stability -1

All countries — Random

Conditions

  • Innovativeness is at 6 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.

Actions

A. Ignore their demands

  • Stability -1

B. Agree to their demands

  • Innovativeness -1

All countries — Random

Conditions

  • Innovativeness is at 6 or higher
  • Country has at least 30 non-colonial provinces

Description

Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.

Actions

A. Agree to their demands

  • Innovativeness -1

B. Ignore their demands

  • Stability -1

All countries — Random

Conditions

  • Innovativeness is at 8 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.

Actions

A. Ignore their demands

  • Stability -2

B. Agree to their demands

  • Innovativeness -2

All countries — Random

Conditions

  • Innovativeness is at 8 or higher
  • Country has at least 30 non-colonial provinces

Description

Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.

Actions

A. Agree to their demands

  • Innovativeness -2

B. Ignore their demands

  • Stability -2

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -100

All countries — Random

Conditions

  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -200

All countries — Random

Conditions

  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -300

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -500

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -1000

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -2500

All countries — Random

Conditions

  • Mercantilism is at 6 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -100

All countries — Random

Conditions

  • Mercantilism is at 6 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -200

All countries — Random

Conditions

  • Mercantilism is at 6 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -300

All countries — Random

Conditions

  • Mercantilism is at 6 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -500

All countries — Random

Conditions

  • Mercantilism is at 6 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -1000

All countries — Random

Conditions

  • Mercantilism is at 6 or higher
  • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -2500

All countries — Random

Conditions

  • Mercantilism is at 8 or higher
  • The following must not occur:
    • Country has at least 4 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -200

All countries — Random

Conditions

  • Mercantilism is at 8 or higher
  • Country has at least 4 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -400

All countries — Random

Conditions

  • Mercantilism is at 8 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -600

All countries — Random

Conditions

  • Mercantilism is at 8 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -1000

All countries — Random

Conditions

  • Mercantilism is at 8 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -2000

All countries — Random

Conditions

  • Mercantilism is at 8 or higher
  • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, corporations, port duties, navy requisitions, trade and customs policies were quite frequent and often had counterproductive effects.

Actions

A. OK

  • Trade tech investment: -5000

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -2
  • A random province revolts

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -2
  • A random province revolts
  • A different random province revolts

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -2
  • A random province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -2
  • A random province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts

All countries — Random

Conditions

  • Serfdom is at 6 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -2
  • A random province revolts

All countries — Random

Conditions

  • Serfdom is at 6 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -2
  • A random province revolts
  • A different random province revolts

All countries — Random

Conditions

  • Serfdom is at 6 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -2
  • A random province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts

All countries — Random

Conditions

  • Serfdom is at 6 or higher
  • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -2
  • A random province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts

All countries — Random

Conditions

  • Serfdom is at 8 or higher
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -3
  • A random province revolts
  • A different random province revolts

All countries — Random

Conditions

  • Serfdom is at 8 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -3
  • A random province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts

All countries — Random

Conditions

  • Serfdom is at 8 or higher
  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -3
  • A random province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts

All countries — Random

Conditions

  • Serfdom is at 8 or higher
  • Country has at least 200 non-colonial provinces

Description

Conflict and protests over taxes, landlord cruelty, expropriation, serfdom and customs policies were quite frequent and resulted in discontent and even revolts.

Actions

A. OK

  • Stability -3
  • A random province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • A different random province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts

All countries — Random

Conditions

  • None of the following must occur:
    • State religion is Pagan
    • Quality is at 8 or higher

Description

Mercenaries had always been a major component of any army, as not only were foreign troops often better-trained or equipped, but their loyalty was to gold and not to the transient political allegiances of one regime or another. For the most part, so long as they were paid on time they remained loyal, but disputes over wages or terms of contract were not uncommon.

Actions

A. Pay them what is owed

  • -50 gold
  • Land tech investment: +250

B. Fight them

  • A random province revolts
  • Monarch's military skill -2 for 12 months

All countries — Random

Conditions

  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

Revolts were almost part of everyday life for the rulers all over Europe. High taxes, noblemen's cruelties, and cultural and religious differences caused unhappiness among the farmers and in the cities. In the most extreme cases this led to rebellions with sometimes long-lasting and drastic effect.

Actions

A. OK

  • A random province revolts

All countries — Random

Conditions

  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

Revolts were almost part of everyday life for the rulers all over Europe. High taxes, noblemen's cruelties, and cultural and religious differences caused unhappiness among the farmers and in the cities. In the most extreme cases this led to rebellions with sometimes long-lasting and drastic effect.

Actions

A. OK

  • A random province revolts
  • The same province revolts

All countries — Random

Conditions

  • Country has at least 80 non-colonial provinces
  • The following must not occur:
    • Country has at least 200 non-colonial provinces

Description

Revolts were almost part of everyday life for the rulers all over Europe. High taxes, noblemen's cruelties, and cultural and religious differences caused unhappiness among the farmers and in the cities. In the most extreme cases this led to rebellions with sometimes long-lasting and drastic effect.

Actions

A. OK

  • A random province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts

All countries — Random

Conditions

  • Country has at least 200 non-colonial provinces

Description

Revolts were almost part of everyday life for the rulers all over Europe. High taxes, noblemen's cruelties, and cultural and religious differences caused unhappiness among the farmers and in the cities. In the most extreme cases this led to rebellions with sometimes long-lasting and drastic effect.

Actions

A. OK

  • A random province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts
  • The same province revolts

Byzantium — Random

Conditions

  • State religion is Orthodox
  • Quality is at 5 or higher

Description

Formed in the late 9th century from warriors of the Kievan Rus', the Varangian Guard was an elite standing army based in Constantinople and sworn to protect the Byzantine Emperor. Though recruited from across much of Europe, the bulk of the Guard comprised men from Scandinavia and, particularly following the Norman Conquest, England. The origins of the Guard lie in the intricate politics of the Byzantine Empire, in which coups and counter-coups were common, and whose army commanders were themselves often candidates to be elected emperor and thus unreliable as heads of imperial security. The Norsemen and Saxons who made up much of the Guard were thought more loyal, and whose personal oaths to the Emperor were taken seriously - so long as they were paid.

Actions

A. Pay them

  • -50 gold
  • +2000 infantry in the capital province

B. Crush them

  • The capital province revolts
  • Quality -1

Japan — Random

Conditions

  • It is the year 1592 or later

Description

Vermillion Seal Ships are ships that carry an official seal from the Japanese government certifying that they have official approval. This was to prevent them from confused with the numerous pirates active throughout Eastern Asia.

Actions

A. OK

  • +100 gold
  • +6 merchants

All countries — Random

Conditions

  • At least one of the following must occur:
    • Capital is in the region Scandinavia
    • Capital is in the region British Isles
    • Capital is in the area Low Countries
    • Capital is in the area Baltic
    • Capital is in the area Hansa
  • The following must not occur:
    • It is the year 1450 or later

Description

Established in the late 14th century during the wars between the Kalmar Union and the Hanseatic League, the Victual Brothers were a guild of German pirates comprising mercenaries, privateers and disaffected North German nobility. From their fortress at Visby on Gotland, they operated throughout the Baltic and North Sea, striking as far as Frisia in the south and the Gulf of Bothnia in the north. Though originally pirates, they later began to take on more political characteristics, fighting for the rights of fellow merchants and common sailors, and were at times employed as privateers by rulers in competition with the Hansa. Weakened following their expulsion from Gotland in 1398, the Victual Brothers had been wiped out by the 1450s.

Actions

A. Fight them

  • Victual Brothers revolt in a random province in Europe
  • Trade tech investment: -250
  • -2 merchants

B. Accept their demands

  • Global revolt risk +2 for 12 months
  • Serfdom -1
  • Stability -1

All countries — Random

Conditions

  • Country is at war
  • Quality is at 6 or higher
  • Country has at least 3 non-colonial provinces
  • The following must not occur:
    • Country has at least 9 non-colonial provinces

Description

The high quality and training of our soldiers is by now well-known, which has led to groups of volunteers from neighboring lands opting to join the ranks of our army.

Actions

A. To the front!

  • +1 national manpower
  • +1000 infantry in a random province

All countries — Random

Conditions

  • Country is at war
  • Quality is at 6 or higher
  • Country has at least 9 non-colonial provinces
  • The following must not occur:
    • Country has at least 30 non-colonial provinces

Description

The high quality and training of our soldiers is by now well-known, which has led to groups of volunteers from neighboring lands opting to join the ranks of our army.

Actions

A. To the front!

  • +5 national manpower
  • +1000 infantry in a random province
  • +1000 infantry in a different random province

All countries — Random

Conditions

  • Country is at war
  • Quality is at 6 or higher
  • Country has at least 30 non-colonial provinces
  • The following must not occur:
    • Country has at least 80 non-colonial provinces

Description

The high quality and training of our soldiers is by now well-known, which has led to groups of volunteers from neighboring lands opting to join the ranks of our army.

Actions

A. To the front!

  • +10 national manpower
  • +2000 infantry in a random province
  • +2000 infantry in a different random province
  • +2000 infantry in a different random province

All countries — Random

Conditions

  • Country is at war
  • Quality is at 6 or higher
  • Country has at least 80 non-colonial provinces

Description

The high quality and training of our soldiers is by now well-known, which has led to groups of volunteers from neighboring lands opting to join the ranks of our army.

Actions

A. To the front!

  • +20 national manpower
  • +2000 infantry in a random province
  • +2000 infantry in a different random province
  • +2000 infantry in a different random province
  • +2000 infantry in a different random province
  • +2000 infantry in a different random province

All countries — Random

Description

As a typical response to different kinds of problems obscurantism was a frequent behavior in most nations at least until the Age of Enlightenment arose in the most advanced western nations of the European continent.

Actions

A. OK

  • Global revolt risk +3 for 12 months

All countries — Random

Conditions

  • At least one of the following must occur:
    • Capital is in the region China
    • Capital is in the region Japan
    • Capital is in the region Korea
  • The following must not occur:
    • It is the year 1650 or later

Description

Wokou were bands of pirates who operated along the coasts of China, Korea and Japan from the 14th to 17th centuries. Their main outpost was Tsushima Island, although they also had bases in the Ryukyu Islands and the southernmost Japanese island of Kyushu. They were a mixture of cultures and ethnicities from across East Asia, and caused havoc in the Sea of Japan and East China Sea through a relentless campaign of piracy, slavery, extortion and coastal raids.

Actions

A. Stop the pirates!

  • Wokou revolt in a random province in Asia
  • -50 gold

randomevents.txt